Player Matchup

Baba Yaga
Baba Yaga
Gold IV
Dub-Ireland
Baba Yaga
Gold IV
Level 140
God Stats
20W - 15L
1,544 SR
Queue Stats
259W - 256L
1,415 MMR
Party 1
Sobek
Sobek
Silver III
ImArturoo
Sobek
Silver III
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 68L
1,439 MMR
Solo
Sylvanus
Sylvanus
Gold IV
JDAVIDXD
Sylvanus
Gold IV
Level 158
God Stats
9W - 8L
1,487 SR
Queue Stats
189W - 198L
1,441 MMR
Solo
Jing Wei
Jing Wei
Gold V
Shiridari
Jing Wei
Gold V
Level 118
God Stats
9W - 6L
1,358 SR
Queue Stats
116W - 114L
1,430 MMR
Solo
Ravana
Ravana
Gold II
XurShmOre
Ravana
Gold II
Level 161
God Stats
22W - 22L
1,564 SR
Queue Stats
401W - 393L
1,473 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,491 SR
1,440 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,514 SR
1,451 MMR
Shiva
Shiva
Gold V
 
Shiva
Gold V
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
Duncanchaboy9
Chernobog
Silver I
Level 107
God Stats
7W - 4L
1,646 SR
Queue Stats
192W - 200L
1,289 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
ShineyBro
Ne Zha
Bronze III
Level 128
God Stats
0W - 1L
1,348 SR
Queue Stats
4W - 8L
1,447 MMR
Solo
Geb
Geb
Gold V
UDNTN0MYR4NG3
Geb
Gold V
Level 64
God Stats
17W - 8L
1,639 SR
Queue Stats
83W - 78L
1,454 MMR
Solo
Anubis
Anubis
Gold II
tbomb3000
Anubis
Gold II
Level 134
God Stats
0W - 7L
1,435 SR
Queue Stats
254W - 251L
1,568 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dub-Ireland
Baba Yaga
13
7 / 1 / 6
9,403
553
13,457
13,491
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
ImArturoo
Sobek
14
2 / 1 / 14
9,538
561
8,351
17,258
19,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
JDAVIDXD
Sylvanus
16
3 / 2 / 2
10,080
593
13,575
15,726
14,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Shiridari
Jing Wei
15
2 / 0 / 5
9,403
553
10,204
11,134
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
XurShmOre
Ravana
16
9 / 2 / 8
10,958
645
14,666
10,280
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SurtrGuan YuAphroditeThor

VS

Bans
Ao KuangMartichorasHadesIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 3 / 1
9,102
535
11,990
23,818
16,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Duncanchaboy9
Chernobog
16
2 / 3 / 0
9,666
569
5,531
12,230
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
ShineyBro
Ne Zha
13
2 / 8 / 3
8,504
500
10,065
17,435
7,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 4 / 2
8,124
478
7,950
17,250
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
tbomb3000
Anubis
16
1 / 5 / 1
9,603
565
12,127
13,932
8,465
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
23
Kills
6
6
Deaths
23
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
1
0.5
W
Baba Yaga
Dub-Ireland
Baba Yaga
7
1
6
10
L
Chernobog
Duncanchaboy9
Chernobog
2
3
0
0.67
W
Sobek
ImArturoo
Sobek
2
1
14
9
W
Sylvanus
JDAVIDXD
Sylvanus
3
2
2
2
L
Ne Zha
ShineyBro
Ne Zha
2
8
3
0.44
W
Jing Wei
Shiridari
Jing Wei
2
0
5
4.5
L
0
4
2
0.25
W
Ravana
XurShmOre
Ravana
9
2
8
6.5
L
Anubis
tbomb3000
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,253
Damage
47,663
67,889
Taken
84,665
50,239
Mitigated
54,176
23,962
Healing
21,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,990
2,043
0
9,747
23,818
16,740
0
11,106
12,712
0
81,093
W
Baba Yaga
Dub-Ireland
Baba Yaga
13,457
778
0
2,651
13,491
5,287
290
7,494
5,997
69,246
0
L
Chernobog
Duncanchaboy9
Chernobog
5,531
3,587
0
3,790
12,230
6,510
639
3,031
9,199
0
86,543
W
Sobek
ImArturoo
Sobek
8,351
471
0
5,547
17,258
19,571
0
6,880
10,378
27,379
0
W
Sylvanus
JDAVIDXD
Sylvanus
13,575
4,032
1,336
7,402
15,726
14,688
138
1,300
14,426
71,037
16,043
L
Ne Zha
ShineyBro
Ne Zha
10,065
3,553
0
996
17,435
7,805
0
5,126
12,309
0
65,531
W
Jing Wei
Shiridari
Jing Wei
10,204
8,877
0
3,135
11,134
5,053
2,573
2,424
8,710
0
81,738
L
7,950
719
0
4,007
17,250
14,656
0
6,039
11,211
29,873
0
W
Ravana
XurShmOre
Ravana
14,666
4,532
0
3,891
10,280
5,640
92
2,580
7,700
0
76,078
L
Anubis
tbomb3000
Anubis
12,127
431
0
2,957
13,932
8,465
0
9,226
4,706
94,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,382
Gold Earned
44,999
481
Minions Killed
565
0
Camps Cleared
0
1,703,364
Distance Traveled
1,764,127
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,102
535
121
7
0
334,699
0
W
Baba Yaga
9,403
553
92
5
0
351,696
6
L
Chernobog
9,666
569
145
9
0
360,473
0
W
Sobek
9,538
561
19
1
0
345,086
1
W
Sylvanus
10,080
593
129
8
0
278,288
9
L
Ne Zha
8,504
500
86
5
0
343,768
0
W
Jing Wei
9,403
553
130
8
0
357,395
1
L
Geb
8,124
478
36
2
0
390,434
4
W
Ravana
10,958
645
111
7
0
370,899
1
L
Anubis
9,603
565
177
10
0
334,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role