Player Matchup

He Bo
He Bo
DJGetNastied
He Bo
Level 105
God Stats
2W - 2L
1,298 SR
Queue Stats
55W - 51L
1,533 Elo+
Party 1
Hercules
Hercules
LawfulThunder10
Hercules
Level 117
God Stats
12W - 7L
1,298 SR
Queue Stats
281W - 269L
1,547 Elo+
Party 1
Bellona
Bellona
NuclearWombat
Bellona
Level 111
God Stats
3W - 7L
1,364 SR
Queue Stats
108W - 108L
1,533 Elo+
Party 1
Team Averages
Level 111
1,320 SR
1,538 Elo+

VS

Team Averages
Level 88
1,556 SR
1,654 Elo+
King Arthur
King Arthur
MORGUL65
King Arthur
Level 118
God Stats
1W - 1L
1,674 SR
Queue Stats
9W - 3L
1,780 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TANATOSTADA
Ah Muzen Cab
Level 37
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 6L
1,534 Elo+
Party 2
Ix Chel
Ix Chel
williamjair10
Ix Chel
Level 108
God Stats
0W - 2L
1,278 SR
Queue Stats
11W - 4L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 9
7,816
782
7,983
7,461
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
15
9 / 0 / 5
9,080
908
9,819
10,105
11,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
14
5 / 1 / 8
8,536
854
7,667
11,545
13,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MORGUL65
King Arthur
10
1 / 5 / 4
6,694
669
5,744
12,756
10,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
TANATOSTADA
Ah Muzen Cab
12
1 / 4 / 4
7,209
721
6,177
8,990
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
10
3 / 6 / 0
7,328
733
6,621
8,609
3,303
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
5
5
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
W
Hercules
9
0
5
11.5
L
King Arthur
MORGUL65
King Arthur
1
5
4
0.6
W
Bellona
5
1
8
9
L
Ah Muzen Cab
TANATOSTADA
Ah Muzen Cab
1
4
4
0.75
L
Ix Chel
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,469
Damage
18,542
29,111
Taken
30,355
27,241
Mitigated
17,867
8,841
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,983
144
0
970
7,461
2,523
68
1,423
6,038
29,486
0
W
Hercules
9,819
2,569
0
5,208
10,105
11,531
0
2,541
7,564
0
32,873
L
King Arthur
MORGUL65
King Arthur
5,744
633
0
1,092
12,756
10,790
0
3,931
8,242
0
18,694
W
Bellona
7,667
1,938
386
2,277
11,545
13,187
427
3,210
8,335
0
21,374
L
Ah Muzen Cab
TANATOSTADA
Ah Muzen Cab
6,177
3,038
0
0
8,990
3,774
714
2,441
6,283
0
23,829
L
Ix Chel
6,621
942
472
977
8,609
3,303
0
1,651
6,790
23,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
21,231
135
Minions Killed
106
0
Camps Cleared
0
631,980
Distance Traveled
544,988
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,816
782
55
6
0
194,455
0
W
Hercules
9,080
908
45
5
0
226,758
1
L
King Arthur
6,694
669
19
2
0
197,420
0
W
Bellona
8,536
854
35
4
0
210,767
0
L
Ah Muzen Cab
7,209
721
50
5
0
185,226
0
L
Ix Chel
7,328
733
37
4
0
162,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role