Player Matchup

Anubis
Anubis
GreenDaddy99
Anubis
Level 105
God Stats
69W - 68L
1,611 SR
Queue Stats
317W - 312L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
Lorgmonster
Cernunnos
Level 148
God Stats
35W - 22L
1,626 SR
Queue Stats
576W - 563L
1,447 Elo+
Party 1
Chang'e
Chang'e
PokeyPenguin
Chang'e
Level 68
God Stats
17W - 16L
1,454 SR
Queue Stats
45W - 53L
1,432 Elo+
Party 1
Skadi
Skadi
Snuggler Bear
Skadi
Level 153
God Stats
190W - 119L
1,667 SR
Queue Stats
607W - 574L
1,557 Elo+
Party 1
Mercury
Mercury
gooddaysir5555
Mercury
Level 146
God Stats
37W - 23L
1,607 SR
Queue Stats
379W - 356L
1,499 Elo+
Solo
Team Averages
Level 124
1,593 SR
1,488 Elo+

VS

Team Averages
Level 109
1,551 SR
1,491 Elo+
Morgan Le Fay
Morgan Le Fay
Dank Danker
Morgan Le Fay
Level 90
God Stats
3W - 1L
1,577 SR
Queue Stats
18W - 20L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
Enceladus00
Amaterasu
Level 99
God Stats
0W - 2L
1,299 SR
Queue Stats
69W - 68L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Nightwing154
Cthulhu
Level 24
God Stats
2W - 1L
1,681 SR
Queue Stats
5W - 6L
1,427 Elo+
Party 2
Ullr
Ullr
gammavolt6423
Ullr
Level 151
God Stats
1W - 3L
1,420 SR
Queue Stats
21W - 24L
1,535 Elo+
Party 2
Ne Zha
Ne Zha
itsRobbyBear
Ne Zha
Level 179
God Stats
13W - 16L
1,777 SR
Queue Stats
630W - 626L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 1 / 8
7,177
598
8,965
9,442
4,355
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Lorgmonster
Cernunnos
12
6 / 1 / 3
7,554
630
10,853
8,737
3,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
PokeyPenguin
Chang'e
13
6 / 0 / 2
8,575
715
5,974
6,048
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 1 / 2
7,747
646
5,793
7,127
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 6
8,169
681
5,584
8,214
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dank Danker
Morgan Le Fay
11
1 / 6 / 1
6,477
540
4,752
9,555
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Enceladus00
Amaterasu
12
1 / 4 / 1
6,972
581
3,872
11,120
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Nightwing154
Cthulhu
9
0 / 6 / 1
5,916
493
5,473
15,237
10,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

10
1 / 3 / 1
5,972
498
4,966
9,642
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
9
1 / 3 / 3
5,982
499
4,739
9,815
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
22
Kills
4
4
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dank Danker
Morgan Le Fay
1
6
1
0.25
L
Amaterasu
Enceladus00
Amaterasu
1
4
1
0.38
W
Anubis
3
1
8
7
W
Cernunnos
Lorgmonster
Cernunnos
6
1
3
7.5
L
Cthulhu
Nightwing154
Cthulhu
0
6
1
0.08
W
Chang'e
PokeyPenguin
Chang'e
6
0
2
7
W
3
1
2
4
L
1
3
1
0.5
W
4
1
6
7
L
Ne Zha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,169
Damage
23,802
39,568
Taken
55,369
15,776
Mitigated
26,758
17,007
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dank Danker
Morgan Le Fay
4,752
119
0
1,465
9,555
3,306
0
3,859
5,412
37,703
0
L
Amaterasu
Enceladus00
Amaterasu
3,872
1,708
0
2,386
11,120
6,123
0
0
11,120
0
45,363
W
Anubis
8,965
773
401
5,555
9,442
4,355
936
3,041
6,401
45,532
0
W
Cernunnos
Lorgmonster
Cernunnos
10,853
5,448
0
4,377
8,737
3,682
1,686
2,996
5,741
0
48,229
L
Cthulhu
Nightwing154
Cthulhu
5,473
294
1,305
2,409
15,237
10,550
0
5,153
10,082
22,848
0
W
Chang'e
PokeyPenguin
Chang'e
5,974
157
1,830
3,378
6,048
2,358
1,286
2,733
3,315
53,140
0
W
5,793
2,629
0
1,017
7,127
2,308
1,435
545
6,582
0
57,010
L
4,966
1,417
0
1,213
9,642
3,392
0
2,856
6,786
0
36,977
W
5,584
2,321
0
449
8,214
3,073
770
1,150
7,064
0
59,230
L
Ne Zha
4,739
1,059
0
1,508
9,815
3,387
0
2,627
7,030
0
34,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,222
Gold Earned
31,319
416
Minions Killed
315
0
Camps Cleared
0
1,219,211
Distance Traveled
1,176,983
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,477
540
72
6
0
235,952
0
L
Amaterasu
6,972
581
96
8
0
235,561
0
W
Anubis
7,177
598
72
6
0
216,646
1
W
Cernunnos
7,554
630
71
6
0
236,655
0
L
Cthulhu
5,916
493
17
1
0
234,828
0
W
Chang'e
8,575
715
96
8
0
251,613
2
W
Skadi
7,747
646
80
7
0
235,436
2
L
Ullr
5,972
498
74
6
0
229,436
0
W
Mercury
8,169
681
97
8
0
278,861
0
L
Ne Zha
5,982
499
56
5
0
241,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role