Player Matchup

Ullr
Ullr
Chunkzz VTW
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Izaiyah2021
Scylla
Level 25
God Stats
0W - 1L
1,247 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Atlas
Atlas
SoZa WolF
Atlas
Level 117
God Stats
10W - 3L
1,667 SR
Queue Stats
57W - 54L
1,486 Elo+
Party 2
Team Averages
Level 52
1,471 SR
1,495 Elo+

VS

Team Averages
Level 87
1,385 SR
1,381 Elo+
Baron Samedi
Baron Samedi
CorporalCack350
Baron Samedi
Level 70
God Stats
10W - 10L
1,383 SR
Queue Stats
297W - 313L
1,377 Elo+
Solo
Fenrir
Fenrir
tacohunta
Fenrir
Level 88
God Stats
4W - 3L
1,313 SR
Queue Stats
259W - 275L
1,382 Elo+
Party 1
Jing Wei
Jing Wei
xEXACUTIONER-11x
Jing Wei
Level 103
God Stats
5W - 8L
1,459 SR
Queue Stats
226W - 247L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,716
480
0
0
0
Scylla
15
3 / 5 / 0
9,827
702
8,391
11,644
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
SoZa WolF
Atlas
16
2 / 1 / 3
10,637
760
11,512
15,464
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CorporalCack350
Baron Samedi
16
2 / 4 / 3
10,434
745
10,195
10,883
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
tacohunta
Fenrir
15
1 / 1 / 5
9,385
670
5,764
11,848
10,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 3
10,562
754
6,407
9,188
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
6
6
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Baron Samedi
CorporalCack350
Baron Samedi
2
4
3
0.88
L
Scylla
3
5
0
0.6
L
Atlas
SoZa WolF
Atlas
2
1
3
3.5
W
Fenrir
tacohunta
Fenrir
1
1
5
3.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
22,366
27,108
Taken
31,919
21,399
Mitigated
20,552
3,797
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
CorporalCack350
Baron Samedi
10,195
425
1,231
2,319
10,883
5,784
1,171
6,908
3,975
46,409
0
L
Scylla
8,391
905
0
1,818
11,644
4,562
0
4,299
7,080
38,887
0
L
Atlas
SoZa WolF
Atlas
11,512
3,781
0
1,979
15,464
16,837
0
5,918
9,048
36,910
0
W
Fenrir
tacohunta
Fenrir
5,764
817
0
1,288
11,848
10,747
982
7,649
4,199
0
19,875
W
6,407
5,648
0
3,479
9,188
4,021
664
5,874
3,314
0
43,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,180
Gold Earned
30,381
123
Minions Killed
166
0
Camps Cleared
0
452,873
Distance Traveled
765,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,716
480
0
0
0
0
0
W
Baron Samedi
10,434
745
82
6
0
249,922
0
L
Scylla
9,827
702
74
5
0
205,822
0
L
Atlas
10,637
760
49
4
0
247,051
0
W
Fenrir
9,385
670
24
2
0
280,366
0
W
Jing Wei
10,562
754
60
4
0
235,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role