Player Matchup

Merlin
Merlin
DangerousNine5
Merlin
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DovahHorse
Sun Wukong
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 1
Serqet
Serqet
Jeff124443
Serqet
Level 122
God Stats
7W - 10L
1,660 SR
Queue Stats
313W - 292L
1,515 Elo+
Solo
Aphrodite
Aphrodite
MudPieMaker1234
Aphrodite
Level 24
God Stats
1W - 0L
1,740 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Martichoras
Martichoras
Vibence
Martichoras
Level 84
God Stats
1W - 0L
1,740 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Team Averages
Level 77
1,628 SR
1,503 Elo+

VS

Team Averages
Level 58
1,533 SR
1,452 Elo+
Maui
Maui
 
Maui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Gamewrecker
Set
Level 16
God Stats
2W - 1L
1,806 SR
Queue Stats
3W - 4L
1,554 Elo+
Party 2
Hachiman
Hachiman
Onocrone
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,429 Elo+
Party 2
Ix Chel
Ix Chel
Texas Ruthless
Ix Chel
Level 149
God Stats
1W - 1L
1,359 SR
Queue Stats
7W - 14L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
9,183
706
7,767
11,641
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
DovahHorse
Sun Wukong
16
4 / 0 / 5
9,326
717
10,913
14,397
13,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Jeff124443
Serqet
18
8 / 1 / 5
10,833
833
13,389
11,092
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
MudPieMaker1234
Aphrodite
15
0 / 0 / 9
8,561
659
3,745
6,776
4,071
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
Vibence
Martichoras
17
4 / 2 / 9
9,861
759
12,926
12,009
6,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
0 / 1 / 6
9,553
735
3,564
11,311
10,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
 
Chang'e
16
2 / 4 / 0
9,199
708
8,352
12,277
5,538
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 3
8,916
686
8,412
15,306
9,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Onocrone
Hachiman
16
2 / 4 / 2
9,186
707
12,335
13,619
6,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 2
9,420
725
12,204
10,714
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
17
Kills
7
7
Deaths
17
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
6
3
L
Chang'e
 
Chang'e
2
4
0
0.5
W
1
4
6
1
W
Sun Wukong
DovahHorse
Sun Wukong
4
0
5
6.5
L
1
6
3
0.42
W
Serqet
Jeff124443
Serqet
8
1
5
10.5
W
Aphrodite
MudPieMaker1234
Aphrodite
0
0
9
4.5
L
Hachiman
Onocrone
Hachiman
2
4
2
0.75
L
2
2
2
1.5
W
Martichoras
Vibence
Martichoras
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,740
Damage
44,867
55,915
Taken
63,227
35,412
Mitigated
37,307
14,469
Healing
17,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,564
510
2,194
2,457
11,311
10,321
218
3,013
8,046
8,877
0
L
Chang'e
 
Chang'e
8,352
904
2,800
3,031
12,277
5,538
748
2,746
9,005
27,929
0
W
7,767
576
0
603
11,641
4,932
621
5,305
6,336
39,098
0
W
Sun Wukong
DovahHorse
Sun Wukong
10,913
1,115
23
901
14,397
13,109
126
6,177
8,220
0
20,762
L
8,412
2,707
0
1,693
15,306
9,873
0
2,418
12,569
0
34,203
W
Serqet
Jeff124443
Serqet
13,389
2,834
0
717
11,092
6,696
0
3,465
7,627
0
42,296
W
Aphrodite
MudPieMaker1234
Aphrodite
3,745
1,075
6,402
4,718
6,776
4,071
62
3,414
3,362
14,822
0
L
Hachiman
Onocrone
Hachiman
12,335
8,380
0
3,875
13,619
6,431
96
819
12,428
0
33,234
L
12,204
935
471
1,109
10,714
5,144
140
2,157
8,489
48,891
0
W
Martichoras
Vibence
Martichoras
12,926
4,662
0
1,105
12,009
6,604
85
5,759
6,250
0
34,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,764
Gold Earned
46,274
236
Minions Killed
246
0
Camps Cleared
0
1,390,633
Distance Traveled
1,383,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,553
735
9
1
0
285,675
0
L
Chang'e
9,199
708
57
4
0
275,508
0
W
Merlin
9,183
706
61
5
0
238,056
0
W
Sun Wukong
9,326
717
18
1
0
289,011
0
L
Set
8,916
686
51
4
0
285,434
0
W
Serqet
10,833
833
61
5
0
307,312
0
W
Aphrodite
8,561
659
44
3
0
281,068
0
L
Hachiman
9,186
707
56
4
0
252,320
0
L
Ix Chel
9,420
725
73
6
0
284,563
0
W
Martichoras
9,861
759
52
4
0
275,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role