Player Matchup

Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
C_O_th3_1WOLF
Geb
Level 121
God Stats
25W - 18L
1,654 SR
Queue Stats
194W - 180L
1,528 Elo+
Party 1
Hades
Hades
GoombaBro
Hades
Level 60
God Stats
9W - 6L
1,638 SR
Queue Stats
27W - 22L
1,531 Elo+
Party 1
Hercules
Hercules
KooLAiDMaNP8544
Hercules
Level 66
God Stats
8W - 16L
1,428 SR
Queue Stats
57W - 73L
1,434 Elo+
Solo
Hun Batz
Hun Batz
hazik11
Hun Batz
Level 65
God Stats
20W - 19L
1,448 SR
Queue Stats
401W - 394L
1,442 Elo+
Solo
Team Averages
Level 82
1,534 SR
1,487 Elo+

VS

Team Averages
Level 43
1,643 SR
1,422 Elo+
Vamana
Vamana
ThickRush
Vamana
Level 24
God Stats
0W - 1L
1,783 SR
Queue Stats
1W - 3L
1,275 Elo+
Party 2
Kuzenbo
Kuzenbo
creampiemybuns
Kuzenbo
Level 15
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
somedaygreat
Apollo
Level 47
God Stats
0W - 2L
1,412 SR
Queue Stats
3W - 6L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
starflyer99
Morgan Le Fay
Level 87
God Stats
5W - 5L
1,595 SR
Queue Stats
107W - 98L
1,444 Elo+
Solo
Guan Yu
Guan Yu
wesnip
Guan Yu
Level 44
God Stats
0W - 1L
1,968 SR
Queue Stats
3W - 6L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 0 / 7
8,178
818
13,244
6,573
3,183
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 13
7,606
761
7,299
13,033
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
GoombaBro
Hades
14
6 / 1 / 5
8,079
808
10,934
11,278
6,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
13
0 / 3 / 9
6,955
696
6,849
14,202
10,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
hazik11
Hun Batz
16
5 / 0 / 7
8,578
858
9,552
5,230
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ThickRush
Vamana
14
4 / 2 / 2
7,897
790
9,735
14,515
15,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 3
6,752
675
6,950
10,347
13,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
14
2 / 5 / 4
7,496
750
5,462
10,798
4,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
starflyer99
Morgan Le Fay
13
0 / 4 / 2
6,861
686
12,183
9,368
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
wesnip
Guan Yu
12
0 / 2 / 4
6,662
666
4,746
11,967
13,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
16
Kills
7
7
Deaths
16
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
7
8.5
W
0
3
13
2.17
W
Hades
GoombaBro
Hades
6
1
5
8.5
W
Hercules
0
3
9
1.5
L
Vamana
ThickRush
Vamana
4
2
2
2.5
L
1
3
3
0.83
W
Hun Batz
hazik11
Hun Batz
5
0
7
8.5
L
Apollo
2
5
4
0.8
L
Morgan Le Fay
starflyer99
Morgan Le Fay
0
4
2
0.25
L
Guan Yu
wesnip
Guan Yu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,878
Damage
39,076
50,316
Taken
56,995
34,116
Mitigated
52,032
14,135
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,244
7,755
0
1,421
6,573
3,183
1,194
2,323
4,126
0
32,263
W
7,299
450
0
3,405
13,033
11,576
52
4,843
7,498
13,823
0
W
Hades
GoombaBro
Hades
10,934
1,635
750
3,975
11,278
6,116
109
4,449
6,409
29,584
0
W
Hercules
6,849
1,742
0
4,334
14,202
10,615
235
4,551
9,260
0
18,570
L
Vamana
ThickRush
Vamana
9,735
6,217
0
1,707
14,515
15,683
0
3,089
11,426
0
26,013
L
6,950
1,922
0
956
10,347
13,176
0
4,445
5,902
11,807
0
W
Hun Batz
hazik11
Hun Batz
9,552
1,124
0
250
5,230
2,626
109
1,272
3,890
0
31,426
L
Apollo
5,462
2,854
0
1,256
10,798
4,906
0
3,238
7,560
0
24,357
L
Morgan Le Fay
starflyer99
Morgan Le Fay
12,183
1,873
0
853
9,368
4,354
0
2,151
7,217
31,056
0
L
Guan Yu
wesnip
Guan Yu
4,746
862
2,703
3,132
11,967
13,913
0
5,310
6,657
0
9,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
35,668
204
Minions Killed
170
0
Camps Cleared
0
1,100,203
Distance Traveled
1,051,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,178
818
49
5
0
206,312
0
W
Geb
7,606
761
6
1
0
214,700
0
W
Hades
8,079
808
46
5
0
211,951
0
W
Hercules
6,955
696
32
3
0
228,452
0
L
Vamana
7,897
790
50
5
0
247,556
0
L
Kuzenbo
6,752
675
15
2
0
197,922
0
W
Hun Batz
8,578
858
71
7
0
238,788
0
L
Apollo
7,496
750
38
4
0
201,824
0
L
Morgan Le Fay
6,861
686
56
6
0
171,576
0
L
Guan Yu
6,662
666
11
1
0
232,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role