Player Matchup

Artemis
Artemis
Enchantaholic
Artemis
Level 27
God Stats
1W - 2L
1,322 SR
Queue Stats
1W - 4L
1,052 Elo+
Party 1
Hun Batz
Hun Batz
RURiUi
Hun Batz
Level 100
God Stats
31W - 32L
1,234 SR
Queue Stats
367W - 369L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
Swizz_Emerald
Sun Wukong
Level 53
God Stats
1W - 0L
1,787 SR
Queue Stats
1W - 3L
1,052 Elo+
Party 1
Anubis
Anubis
TaylorTots
Anubis
Level 27
God Stats
1W - 2L
1,310 SR
Queue Stats
1W - 4L
1,052 Elo+
Party 1
Yemoja
Yemoja
eaubreyb
Yemoja
Level 127
God Stats
1W - 1L
1,193 SR
Queue Stats
1W - 3L
1,098 Elo+
Party 1
Team Averages
Level 67
1,369 SR
1,165 Elo+

VS

Team Averages
Level 85
1,578 SR
1,421 Elo+
Ishtar
Ishtar
Crash Test Dumy
Ishtar
Level 159
God Stats
0W - 2L
1,609 SR
Queue Stats
223W - 229L
1,388 Elo+
Solo
Ares
Ares
Gusano9170
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Namaskis_DropEm
Nu Wa
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
l0lYoganl0l
Set
Level 97
God Stats
2W - 3L
1,783 SR
Queue Stats
137W - 159L
1,404 Elo+
Solo
Cabrakan
Cabrakan
mm_acosta
Cabrakan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 55L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
1 / 2 / 6
7,792
708
7,251
5,617
2,234
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
RURiUi
Hun Batz
17
9 / 1 / 7
9,732
885
14,265
8,995
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Swizz_Emerald
Sun Wukong
14
1 / 2 / 6
7,736
703
4,830
9,038
5,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
TaylorTots
Anubis
16
7 / 1 / 7
9,215
838
13,046
6,423
3,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
eaubreyb
Yemoja
15
3 / 1 / 2
8,269
752
3,769
7,046
4,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,075
734
5,350
8,048
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 2
7,376
671
2,130
12,241
6,143
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 6 / 0
7,605
691
6,061
10,235
3,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 3 / 1
8,798
800
8,805
11,852
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
mm_acosta
Cabrakan
13
0 / 4 / 2
7,106
646
4,892
9,151
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
7
7
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Artemis
1
2
6
2
L
1
6
2
0.33
L
0
6
0
0
W
Hun Batz
RURiUi
Hun Batz
9
1
7
12.5
W
Sun Wukong
Swizz_Emerald
Sun Wukong
1
2
6
2
W
Anubis
TaylorTots
Anubis
7
1
7
10.5
W
Yemoja
eaubreyb
Yemoja
3
1
2
4
L
5
3
1
1.83
L
Cabrakan
mm_acosta
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,161
Damage
27,238
37,119
Taken
51,527
20,854
Mitigated
28,485
8,675
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,350
3,671
0
1,365
8,048
2,956
706
2,007
6,041
0
26,009
W
Artemis
7,251
3,300
33
1,071
5,617
2,234
920
698
4,877
0
20,349
L
2,130
0
27
347
12,241
6,143
386
5,585
6,656
10,657
0
L
6,061
2,747
0
435
10,235
3,183
1,118
4,038
6,197
29,780
0
W
Hun Batz
RURiUi
Hun Batz
14,265
5,813
0
250
8,995
4,428
0
3,861
4,890
0
42,437
W
Sun Wukong
Swizz_Emerald
Sun Wukong
4,830
1,322
0
1,432
9,038
5,658
480
3,176
5,770
0
21,738
W
Anubis
TaylorTots
Anubis
13,046
1,743
0
3,150
6,423
3,675
570
1,502
4,874
35,862
0
W
Yemoja
eaubreyb
Yemoja
3,769
506
1,471
1,268
7,046
4,859
300
3,385
3,625
21,613
0
L
8,805
3,186
0
510
11,852
5,445
529
2,092
9,760
0
34,096
L
Cabrakan
mm_acosta
Cabrakan
4,892
508
0
286
9,151
10,758
319
3,093
6,058
11,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,744
Gold Earned
38,960
224
Minions Killed
194
0
Camps Cleared
0
995,066
Distance Traveled
935,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,075
734
43
4
0
173,689
0
W
Artemis
7,792
708
34
3
0
184,706
0
L
Ares
7,376
671
20
2
0
201,806
0
L
Nu Wa
7,605
691
64
6
0
171,103
0
W
Hun Batz
9,732
885
62
6
0
235,404
0
W
Sun Wukong
7,736
703
36
3
0
220,905
0
W
Anubis
9,215
838
52
5
0
189,734
0
W
Yemoja
8,269
752
40
4
0
164,317
0
L
Set
8,798
800
49
4
0
199,439
0
L
Cabrakan
7,106
646
18
2
0
189,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role