Player Matchup

Maui
Maui
 
Maui
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MRsiggy
Chaac
Level 120
God Stats
1W - 2L
1,382 SR
Queue Stats
6W - 4L
1,634 Elo+
Party 1
Mercury
Mercury
Matheoff
Mercury
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,702 Elo+
Party 1
Merlin
Merlin
RecklessWarrior
Merlin
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 100
1,476 SR
1,567 Elo+

VS

Team Averages
Level 109
1,546 SR
1,489 Elo+
Set
Set
 
Set
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Azurle13
Anhur
Level 119
God Stats
11W - 11L
1,815 SR
Queue Stats
104W - 117L
1,612 Elo+
Party 2
Anubis
Anubis
ExemptedSphinx6
Anubis
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,325 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OC3ANK1SS
Cu Chulainn
Level 109
God Stats
4W - 4L
1,675 SR
Queue Stats
95W - 93L
1,444 Elo+
Solo
Khepri
Khepri
splitmuffin28
Khepri
Level 115
God Stats
6W - 3L
1,241 SR
Queue Stats
23W - 28L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
4
0 / 2 / 0
2,894
579
378
2,999
1,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
 
He Bo
1
0 / 0 / 0
2,415
483
0
0
0
Chaac
MRsiggy
Chaac
5
0 / 1 / 0
2,990
598
2,329
4,625
3,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Matheoff
Mercury
7
1 / 0 / 1
3,718
744
2,025
3,992
969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 2 / 1
2,792
558
636
2,032
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
0 / 1 / 0
3,382
676
548
3,744
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Azurle13
Anhur
5
2 / 0 / 1
3,540
708
2,744
2,182
629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
1 / 0 / 0
3,680
736
587
1,104
377
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
OC3ANK1SS
Cu Chulainn
6
0 / 0 / 1
3,563
713
3,345
4,674
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
2 / 1 / 2
3,888
778
940
2,785
1,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
0
0
L
He Bo
 
He Bo
0
0
0
0
W
Set
 
Set
0
1
0
0
W
Anhur
Azurle13
Anhur
2
0
1
2.5
W
1
0
0
1
L
Chaac
MRsiggy
Chaac
0
1
0
0
L
Mercury
Matheoff
Mercury
1
0
1
1.5
W
Cu Chulainn
OC3ANK1SS
Cu Chulainn
0
0
1
0.5
L
0
2
1
0.25
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,368
Damage
8,164
13,648
Taken
14,489
5,715
Mitigated
6,627
3,864
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
378
234
274
335
2,999
1,207
0
620
2,379
2,772
0
L
He Bo
 
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Set
 
Set
548
271
0
450
3,744
1,455
0
0
3,706
0
18,387
W
Anhur
Azurle13
Anhur
2,744
1,450
0
827
2,182
629
0
539
1,643
0
14,058
W
587
121
0
859
1,104
377
0
0
1,069
20,156
0
L
Chaac
MRsiggy
Chaac
2,329
537
0
2,520
4,625
3,254
0
452
4,173
0
13,861
L
Mercury
Matheoff
Mercury
2,025
1,223
0
505
3,992
969
0
135
3,857
0
18,904
W
Cu Chulainn
OC3ANK1SS
Cu Chulainn
3,345
611
0
1,105
4,674
2,656
0
0
4,360
0
19,490
L
636
257
0
230
2,032
285
0
320
1,712
7,997
0
W
940
117
0
428
2,785
1,510
0
475
2,310
7,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,809
Gold Earned
18,053
71
Minions Killed
136
0
Camps Cleared
0
439,704
Distance Traveled
510,916
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
2,894
579
6
1
0
98,106
0
L
He Bo
2,415
483
0
0
0
0
0
W
Set
3,382
676
35
7
0
114,812
0
W
Anhur
3,540
708
24
5
0
92,101
0
W
Anubis
3,680
736
40
8
0
92,642
0
L
Chaac
2,990
598
13
3
0
116,386
1
L
Mercury
3,718
744
38
8
0
132,771
0
W
Cu Chulainn
3,563
713
28
6
0
104,084
0
L
Merlin
2,792
558
14
3
0
92,441
0
W
Khepri
3,888
778
9
2
0
107,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role