Player Matchup

Neith
Neith
AKSpaceRanger
Neith
Level 29
God Stats
61W - 42L
1,666 SR
Queue Stats
292W - 307L
1,435 Elo+
Party 2
Anubis
Anubis
Southside037
Anubis
Level 119
God Stats
59W - 62L
1,479 SR
Queue Stats
674W - 794L
1,377 Elo+
Solo
Chaac
Chaac
boorse
Chaac
Level 79
God Stats
13W - 16L
1,548 SR
Queue Stats
479W - 500L
1,447 Elo+
Party 2
Team Averages
Level 76
1,564 SR
1,420 Elo+

VS

Team Averages
Level 62
1,464 SR
1,288 Elo+
Ix Chel
Ix Chel
DaneGleeSak
Ix Chel
Level 96
God Stats
17W - 15L
1,393 SR
Queue Stats
221W - 206L
1,484 Elo+
Solo
Artio
Artio
TricKomA
Artio
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 51L
1,155 Elo+
Party 1
Achilles
Achilles
borni14
Achilles
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 147L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,412
618
6,604
10,940
4,755
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
12
0 / 4 / 1
7,512
626
6,731
7,636
4,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
boorse
Chaac
12
0 / 4 / 1
7,302
609
7,623
11,452
6,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DaneGleeSak
Ix Chel
16
7 / 0 / 3
9,863
822
18,677
8,044
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
TricKomA
Artio
13
0 / 0 / 11
8,165
680
4,095
11,541
10,454
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
borni14
Achilles
14
4 / 1 / 5
9,390
783
3,387
10,795
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ix Chel
DaneGleeSak
Ix Chel
7
0
3
8.5
L
Anubis
0
4
1
0.13
W
Artio
TricKomA
Artio
0
0
11
5.5
L
Chaac
boorse
Chaac
0
4
1
0.13
W
Achilles
borni14
Achilles
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,958
Damage
26,159
30,028
Taken
30,380
15,409
Mitigated
26,461
6,911
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,604
1,905
0
4,286
10,940
4,755
130
8,454
2,486
0
21,804
W
Ix Chel
DaneGleeSak
Ix Chel
18,677
1,880
1,060
3,922
8,044
3,398
250
1,488
6,556
65,096
0
L
Anubis
6,731
204
0
690
7,636
4,061
130
5,667
1,969
31,255
0
W
Artio
TricKomA
Artio
4,095
313
949
2,223
11,541
10,454
180
2,943
8,598
13,198
0
L
Chaac
boorse
Chaac
7,623
738
0
1,935
11,452
6,593
125
8,756
2,696
0
26,216
W
Achilles
borni14
Achilles
3,387
514
399
1,798
10,795
12,609
313
2,304
8,491
0
13,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,226
Gold Earned
27,418
122
Minions Killed
140
0
Camps Cleared
0
606,048
Distance Traveled
663,308
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,412
618
29
2
0
226,789
2
W
Ix Chel
9,863
822
112
9
0
240,335
3
L
Anubis
7,512
626
57
5
0
162,550
0
W
Artio
8,165
680
14
1
0
223,523
0
L
Chaac
7,302
609
36
3
0
216,709
4
W
Achilles
9,390
783
14
1
0
199,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role