Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Loyal Carnage
Xbalanque
Level 88
God Stats
1W - 2L
1,162 SR
Queue Stats
16W - 25L
1,371 Elo+
Solo
Hercules
Hercules
WHODEY-K
Hercules
Level 126
God Stats
8W - 6L
1,401 SR
Queue Stats
142W - 168L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zayah93
Tsukuyomi
Level 128
God Stats
5W - 1L
1,884 SR
Queue Stats
249W - 234L
1,521 Elo+
Solo
Ix Chel
Ix Chel
peachy_9678
Ix Chel
Level 104
God Stats
34W - 22L
1,427 SR
Queue Stats
660W - 640L
1,494 Elo+
Solo
Team Averages
Level 111
1,475 SR
1,456 Elo+

VS

Team Averages
Level 123
1,455 SR
1,440 Elo+
Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CHAOSKING1102
Olorun
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
567W - 586L
1,428 Elo+
Solo
Ra
Ra
Prodigeist
Ra
Level 123
God Stats
1W - 1L
1,282 SR
Queue Stats
22W - 26L
1,419 Elo+
Solo
Ix Chel
Ix Chel
dipa0228
Ix Chel
Level 117
God Stats
1W - 2L
1,585 SR
Queue Stats
22W - 22L
1,442 Elo+
Solo
Thor
Thor
nchstk
Thor
Level 103
God Stats
12W - 12L
1,407 SR
Queue Stats
890W - 904L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 2 / 3
6,988
998
5,127
9,184
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Loyal Carnage
Xbalanque
13
3 / 1 / 3
7,843
1,120
5,701
5,970
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
WHODEY-K
Hercules
13
0 / 0 / 5
7,300
1,043
2,532
6,315
4,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Zayah93
Tsukuyomi
13
3 / 0 / 4
7,649
1,093
8,427
6,685
3,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
peachy_9678
Ix Chel
13
2 / 0 / 5
8,211
1,173
9,699
2,532
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

361

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 2 / 2
7,672
1,096
7,021
12,713
14,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 3
7,115
1,016
5,535
8,850
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 0 / 0
6,730
961
755
2,618
1,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
dipa0228
Ix Chel
12
1 / 2 / 2
7,213
1,030
10,230
6,080
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
nchstk
Thor
12
2 / 0 / 0
7,197
1,028
2,401
3,773
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
8
Kills
3
3
Deaths
8
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
2
3
0.75
L
Vamana
 
Vamana
0
2
2
0.5
L
0
4
3
0.38
W
Xbalanque
Loyal Carnage
Xbalanque
3
1
3
4.5
L
0
0
0
0
W
Hercules
WHODEY-K
Hercules
0
0
5
2.5
W
Tsukuyomi
Zayah93
Tsukuyomi
3
0
4
5
L
Ix Chel
dipa0228
Ix Chel
1
2
2
1
L
Thor
nchstk
Thor
2
0
0
2
W
Ix Chel
peachy_9678
Ix Chel
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,486
Damage
25,942
30,686
Taken
34,034
15,938
Mitigated
22,859
6,910
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,127
2,590
0
933
9,184
4,539
0
5,870
3,182
0
14,537
L
Vamana
 
Vamana
7,021
4,298
0
1,437
12,713
14,164
0
2,460
10,253
0
17,915
L
5,535
2,822
76
1,222
8,850
3,756
0
4,513
4,337
13,747
0
W
Xbalanque
Loyal Carnage
Xbalanque
5,701
3,244
132
537
5,970
2,176
0
3,663
2,225
0
13,035
L
755
64
168
62
2,618
1,019
0
677
1,941
7,846
0
W
Hercules
WHODEY-K
Hercules
2,532
1,083
0
3,086
6,315
4,343
0
2,906
3,409
0
14,057
W
Tsukuyomi
Zayah93
Tsukuyomi
8,427
3,110
0
613
6,685
3,857
0
2,913
3,670
0
14,084
L
Ix Chel
dipa0228
Ix Chel
10,230
1,223
651
566
6,080
2,365
0
590
5,490
28,633
0
L
Thor
nchstk
Thor
2,401
0
0
307
3,773
1,555
0
1,459
2,314
0
4,696
W
Ix Chel
peachy_9678
Ix Chel
9,699
1,467
702
907
2,532
1,023
0
834
1,680
32,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,991
Gold Earned
35,927
121
Minions Killed
113
8
Camps Cleared
4
664,945
Distance Traveled
565,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,988
998
16
2
2
123,030
0
L
Vamana
7,672
1,096
21
3
1
139,389
0
L
Olorun
7,115
1,016
30
4
2
124,931
0
W
Xbalanque
7,843
1,120
20
3
1
119,246
0
L
Ra
6,730
961
22
3
0
55,418
0
W
Hercules
7,300
1,043
26
4
0
149,947
0
W
Tsukuyomi
7,649
1,093
12
2
0
130,627
0
L
Ix Chel
7,213
1,030
37
5
0
123,570
0
L
Thor
7,197
1,028
3
0
1
122,302
0
W
Ix Chel
8,211
1,173
47
7
5
142,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role