Player Matchup

Kukulkan
Kukulkan
BabyFatJesus
Kukulkan
Level 33
God Stats
1W - 1L
1,622 SR
Queue Stats
6W - 8L
1,432 Elo+
Party 1
Thanatos
Thanatos
Nuhallis
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,486 Elo+
Party 1
Ganesha
Ganesha
Sunsudo
Ganesha
Level 125
God Stats
0W - 1L
1,781 SR
Queue Stats
17W - 18L
1,494 Elo+
Party 1
Team Averages
Level 82
1,634 SR
1,470 Elo+

VS

Team Averages
Level 137
1,461 SR
1,493 Elo+
Medusa
Medusa
byDestrucX
Medusa
Level 129
God Stats
3W - 1L
1,274 SR
Queue Stats
122W - 124L
1,533 Elo+
Party 2
Ix Chel
Ix Chel
drkrigllde
Ix Chel
Level 143
God Stats
18W - 19L
1,469 SR
Queue Stats
123W - 120L
1,506 Elo+
Solo
Surtr
Surtr
notoriousmmm
Surtr
Level 139
God Stats
4W - 2L
1,642 SR
Queue Stats
23W - 21L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyFatJesus
Kukulkan
13
2 / 6 / 2
8,394
700
10,956
10,366
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Nuhallis
Thanatos
12
2 / 6 / 1
8,184
682
6,255
11,638
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Sunsudo
Ganesha
14
0 / 2 / 5
8,309
692
9,011
17,338
24,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
byDestrucX
Medusa
14
3 / 3 / 6
9,266
772
9,660
11,202
4,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
drkrigllde
Ix Chel
14
4 / 1 / 7
9,912
826
10,081
9,312
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 1 / 6
10,791
899
15,254
18,283
17,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
14
14
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BabyFatJesus
Kukulkan
2
6
2
0.5
L
Thanatos
Nuhallis
Thanatos
2
6
1
0.42
L
Ganesha
Sunsudo
Ganesha
0
2
5
1.25
W
Medusa
byDestrucX
Medusa
3
3
6
2
W
Ix Chel
drkrigllde
Ix Chel
4
1
7
7.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,222
Damage
34,995
39,342
Taken
38,797
37,347
Mitigated
25,163
4,845
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BabyFatJesus
Kukulkan
10,956
1,357
0
150
10,366
5,291
0
3,999
6,367
43,065
0
L
Thanatos
Nuhallis
Thanatos
6,255
1,558
0
4,314
11,638
7,415
0
3,171
8,467
0
28,887
L
Ganesha
Sunsudo
Ganesha
9,011
1,957
0
381
17,338
24,641
0
3,587
13,751
25,672
0
W
Medusa
byDestrucX
Medusa
9,660
7,268
0
3,230
11,202
4,009
1,867
6,467
4,604
0
46,555
W
Ix Chel
drkrigllde
Ix Chel
10,081
1,707
2,110
4,188
9,312
3,428
591
3,600
5,641
42,032
0
W
15,254
5,583
0
5,475
18,283
17,726
387
9,745
7,666
867
30,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
29,969
152
Minions Killed
158
0
Camps Cleared
0
634,892
Distance Traveled
712,437
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,394
700
102
9
0
187,659
0
L
Thanatos
8,184
682
44
4
0
207,419
0
L
Ganesha
8,309
692
6
1
0
239,814
3
W
Medusa
9,266
772
54
5
0
209,232
0
W
Ix Chel
9,912
826
78
7
0
251,654
0
W
Surtr
10,791
899
26
2
0
251,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role