Player Matchup

Rama
Rama
Creep Legion
Rama
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,282 Elo+
Party 1
Odin
Odin
Rottingblade
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,181 Elo+
Party 1
Baron Samedi
Baron Samedi
ViperLegion
Baron Samedi
Level 128
God Stats
2W - 0L
1,669 SR
Queue Stats
16W - 11L
1,293 Elo+
Party 1
Team Averages
Level 71
1,556 SR
1,252 Elo+

VS

Team Averages
Level 103
1,560 SR
1,355 Elo+
Ix Chel
Ix Chel
ANDRELG00
Ix Chel
Level 125
God Stats
8W - 7L
1,484 SR
Queue Stats
41W - 50L
1,210 Elo+
Solo
Cernunnos
Cernunnos
JOEYCRACK730
Cernunnos
Level 68
God Stats
3W - 8L
1,475 SR
Queue Stats
385W - 398L
1,425 Elo+
Solo
Mulan
Mulan
U C IH II IH A
Mulan
Level 116
God Stats
1W - 1L
1,721 SR
Queue Stats
28W - 23L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
10,472
748
12,170
11,062
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 1 / 9
8,862
633
4,220
11,681
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ViperLegion
Baron Samedi
18
7 / 0 / 5
11,087
792
19,232
12,661
8,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ANDRELG00
Ix Chel
13
0 / 5 / 1
8,512
608
7,661
11,070
7,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
JOEYCRACK730
Cernunnos
15
1 / 2 / 0
9,283
663
12,690
13,791
7,053
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 5 / 1
8,397
600
6,507
17,127
22,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ANDRELG00
Ix Chel
0
5
1
0.1
W
5
0
6
8
L
Cernunnos
JOEYCRACK730
Cernunnos
1
2
0
0.5
W
0
1
9
4.5
L
0
5
1
0.1
W
Baron Samedi
ViperLegion
Baron Samedi
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,622
Damage
26,858
35,404
Taken
41,988
27,232
Mitigated
37,402
17,343
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ANDRELG00
Ix Chel
7,661
891
1,056
2,503
11,070
7,787
46
6,304
4,677
33,517
0
W
12,170
9,595
0
3,108
11,062
6,057
1,673
2,044
9,018
0
42,009
L
Cernunnos
JOEYCRACK730
Cernunnos
12,690
5,239
0
2,688
13,791
7,053
310
6,391
7,178
0
62,716
W
4,220
769
751
2,279
11,681
12,924
163
3,620
8,061
0
7,181
L
6,507
422
0
248
17,127
22,562
114
6,564
10,125
0
13,726
W
Baron Samedi
ViperLegion
Baron Samedi
19,232
1,022
4,652
6,553
12,661
8,251
1,277
2,015
10,646
53,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
26,192
147
Minions Killed
173
0
Camps Cleared
0
753,304
Distance Traveled
717,384
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,512
608
58
4
0
226,478
0
W
Rama
10,472
748
65
5
0
244,079
0
L
Cernunnos
9,283
663
99
7
0
257,639
0
W
Odin
8,862
633
5
0
0
244,705
0
L
Mulan
8,397
600
16
1
0
233,267
0
W
Baron Samedi
11,087
792
77
6
0
264,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role