Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DemonicPast
Anubis
Level 125
God Stats
9W - 7L
1,372 SR
Queue Stats
178W - 171L
1,458 Elo+
Solo
Medusa
Medusa
ThunderCrotch12
Medusa
Level 100
God Stats
5W - 3L
1,664 SR
Queue Stats
188W - 169L
1,504 Elo+
Solo
Arachne
Arachne
Yonkyteam666
Arachne
Level 101
God Stats
68W - 61L
1,535 SR
Queue Stats
106W - 115L
1,418 Elo+
Party 2
Ix Chel
Ix Chel
ninjaman_zero
Ix Chel
Level 113
God Stats
9W - 9L
1,228 SR
Queue Stats
61W - 67L
1,374 Elo+
Party 2
Team Averages
Level 122
1,460 SR
1,451 Elo+

VS

Team Averages
Level 114
1,472 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
LAVENDERWINDSONG
Mulan
Level 141
God Stats
9W - 6L
1,533 SR
Queue Stats
169W - 167L
1,554 Elo+
Solo
Awilix
Awilix
almond__milk__
Awilix
Level 35
God Stats
0W - 1L
1,328 SR
Queue Stats
15W - 22L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 0 / 2
7,232
603
3,310
5,908
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anubis
13
5 / 2 / 2
8,168
681
7,622
7,437
3,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 4 / 4
6,683
557
6,107
7,259
2,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Yonkyteam666
Arachne
11
2 / 0 / 4
7,072
589
2,802
9,264
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
13
6 / 1 / 0
8,590
716
10,025
6,062
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 2 / 1
7,192
599
6,094
8,634
3,826
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
 
Maui
9
2 / 3 / 1
6,060
505
2,852
8,354
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
 
Ishtar
9
0 / 2 / 2
5,396
450
2,329
5,566
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 6 / 0
5,760
480
2,411
13,420
8,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 5 / 1
6,523
544
2,037
9,686
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
18
Kills
6
7
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
2
4
L
Anubis
 
Anubis
2
2
1
1.25
L
Maui
 
Maui
2
3
1
0.83
L
Ishtar
 
Ishtar
0
2
2
0.5
W
Anubis
5
2
2
3
L
1
6
0
0.17
W
2
4
4
1
W
Arachne
Yonkyteam666
Arachne
2
0
4
4
L
1
5
1
0.3
W
Ix Chel
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
15,723
35,930
Taken
45,660
14,635
Mitigated
26,642
10,023
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,310
620
167
1,297
5,908
3,860
0
2,443
3,465
25,610
0
L
Anubis
 
Anubis
6,094
319
0
4,861
8,634
3,826
538
4,141
4,493
60,264
0
L
Maui
 
Maui
2,852
289
67
1,181
8,354
8,606
0
2,359
5,995
11,677
0
L
Ishtar
 
Ishtar
2,329
1,322
102
703
5,566
2,079
1,100
1,813
3,753
0
34,076
W
Anubis
7,622
510
0
3,574
7,437
3,078
752
4,083
3,354
65,764
0
L
2,411
376
0
1,633
13,420
8,920
0
10,025
3,395
0
25,011
W
6,107
2,876
0
948
7,259
2,608
116
3,037
4,222
0
34,720
W
Arachne
Yonkyteam666
Arachne
2,802
2,502
0
1,884
9,264
2,786
0
1,784
7,480
0
42,774
L
2,037
785
0
1,937
9,686
3,211
411
2,619
7,067
0
35,730
W
Ix Chel
10,025
1,502
0
2,153
6,062
2,303
1,083
0
5,711
61,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
30,931
343
Minions Killed
275
0
Camps Cleared
0
1,112,763
Distance Traveled
1,094,452
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,232
603
27
2
0
218,131
0
L
Anubis
7,192
599
99
8
0
202,103
7
L
Maui
6,060
505
12
1
0
224,276
0
L
Ishtar
5,396
450
59
5
0
189,969
0
W
Anubis
8,168
681
105
9
0
220,679
0
L
Mulan
5,760
480
41
3
0
216,274
1
W
Medusa
6,683
557
46
4
0
218,597
2
W
Arachne
7,072
589
64
5
0
261,667
0
L
Awilix
6,523
544
64
5
0
261,830
0
W
Ix Chel
8,590
716
101
8
0
193,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role