Player Matchup

Morgan Le Fay
Morgan Le Fay
CheshireCactuar
Morgan Le Fay
Level 84
God Stats
2W - 4L
1,558 SR
Queue Stats
43W - 53L
1,511 Elo+
Party 1
Jing Wei
Jing Wei
Fodder
Jing Wei
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 22L
1,733 Elo+
Party 1
Thanatos
Thanatos
Iname57
Thanatos
Level 120
God Stats
9W - 12L
1,638 SR
Queue Stats
128W - 115L
1,556 Elo+
Party 1
Ganesha
Ganesha
SunXerif
Ganesha
Level 124
God Stats
11W - 11L
1,572 SR
Queue Stats
522W - 501L
1,518 Elo+
Solo
Shiva
Shiva
ZoidBleepBloops
Shiva
Level 144
God Stats
82W - 72L
1,628 SR
Queue Stats
118W - 109L
1,553 Elo+
Party 1
Team Averages
Level 107
1,579 SR
1,574 Elo+

VS

Team Averages
Level 100
1,564 SR
1,501 Elo+
Chronos
Chronos
ChefBlaze
Chronos
Level 157
God Stats
4W - 1L
1,755 SR
Queue Stats
52W - 56L
1,446 Elo+
Party 2
Hercules
Hercules
HippopotamusR3X
Hercules
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,486 Elo+
Party 2
Ix Chel
Ix Chel
Jakedidathing
Ix Chel
Level 139
God Stats
33W - 28L
1,565 SR
Queue Stats
610W - 582L
1,528 Elo+
Solo
Nemesis
Nemesis
MrCuban
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 55L
1,537 Elo+
Party 3
Martichoras
Martichoras
cooljblue2
Martichoras
Level 138
God Stats
4W - 4L
1,500 SR
Queue Stats
105W - 96L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CheshireCactuar
Morgan Le Fay
15
3 / 5 / 2
8,993
500
10,021
10,998
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Fodder
Jing Wei
13
2 / 7 / 2
8,943
497
7,704
14,655
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Iname57
Thanatos
17
9 / 6 / 3
10,849
603
15,664
19,078
9,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
SunXerif
Ganesha
12
0 / 6 / 4
8,131
452
5,184
18,264
19,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
0 / 3 / 4
8,965
498
17,073
19,112
21,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChefBlaze
Chronos
15
1 / 3 / 9
9,873
549
9,301
14,678
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
16
15 / 2 / 3
11,578
643
17,630
16,537
10,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
16
3 / 4 / 3
10,029
557
9,547
13,158
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
MrCuban
Nemesis
18
6 / 3 / 5
11,075
615
9,506
16,681
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
cooljblue2
Martichoras
16
2 / 2 / 4
10,312
573
10,944
18,880
8,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
14
Kills
27
27
Deaths
14
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
ChefBlaze
Chronos
1
3
9
1.83
L
Morgan Le Fay
CheshireCactuar
Morgan Le Fay
3
5
2
0.8
L
Jing Wei
Fodder
Jing Wei
2
7
2
0.43
W
Hercules
15
2
3
8.25
L
Thanatos
Iname57
Thanatos
9
6
3
1.75
W
Ix Chel
3
4
3
1.13
W
Nemesis
MrCuban
Nemesis
6
3
5
2.83
L
Ganesha
SunXerif
Ganesha
0
6
4
0.33
L
0
3
4
0.67
W
Martichoras
cooljblue2
Martichoras
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,646
Damage
56,928
82,107
Taken
79,934
62,534
Mitigated
36,129
22,896
Healing
27,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ChefBlaze
Chronos
9,301
2,828
0
2,430
14,678
6,341
0
2,822
11,856
83,513
0
L
Morgan Le Fay
CheshireCactuar
Morgan Le Fay
10,021
1,174
0
1,169
10,998
5,469
0
3,756
7,242
66,317
0
L
Jing Wei
Fodder
Jing Wei
7,704
6,181
0
2,253
14,655
6,791
417
4,414
10,241
0
44,171
W
Hercules
17,630
11,289
0
8,475
16,537
10,124
1,115
3,291
13,246
0
71,256
L
Thanatos
Iname57
Thanatos
15,664
6,180
0
14,121
19,078
9,120
0
3,452
15,626
0
75,387
W
Ix Chel
9,547
1,087
785
3,075
13,158
5,073
0
3,646
9,512
83,864
0
W
Nemesis
MrCuban
Nemesis
9,506
6,236
0
2,535
16,681
5,909
0
4,648
12,033
0
87,907
L
Ganesha
SunXerif
Ganesha
5,184
818
0
1,789
18,264
19,839
0
4,435
13,829
34,343
0
L
17,073
2,305
128
3,436
19,112
21,315
0
2,791
16,321
1,836
79,468
W
Martichoras
cooljblue2
Martichoras
10,944
3,539
0
9,818
18,880
8,682
284
2,556
16,324
0
87,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,881
Gold Earned
52,867
461
Minions Killed
608
0
Camps Cleared
0
1,798,301
Distance Traveled
1,919,616
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,873
549
120
7
0
382,205
0
L
Morgan Le Fay
8,993
500
105
6
0
340,122
7
L
Jing Wei
8,943
497
94
5
0
375,071
0
W
Hercules
11,578
643
88
5
0
371,497
0
L
Thanatos
10,849
603
117
7
0
369,119
0
W
Ix Chel
10,029
557
129
7
0
363,034
0
W
Nemesis
11,075
615
129
7
0
450,053
0
L
Ganesha
8,131
452
32
2
0
345,649
2
L
Shiva
8,965
498
113
6
0
368,340
3
W
Martichoras
10,312
573
142
8
0
352,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role