Player Matchup

Thanatos
Thanatos
BeefManBeGay
Thanatos
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 8L
1,690 Elo+
Party 2
Geb
Geb
Bompyy
Geb
Level 20
God Stats
20W - 10L
1,601 SR
Queue Stats
25W - 25L
1,493 Elo+
Party 2
Chiron
Chiron
MachineGunSmelly
Chiron
Level 29
God Stats
6W - 3L
1,609 SR
Queue Stats
121W - 138L
1,364 Elo+
Party 3
Anubis
Anubis
SMooreDad
Anubis
Level 101
God Stats
1W - 1L
1,305 SR
Queue Stats
110W - 107L
1,502 Elo+
Party 2
Hades
Hades
dougiethedino
Hades
Level 80
God Stats
4W - 0L
1,694 SR
Queue Stats
333W - 302L
1,422 Elo+
Party 3
Team Averages
Level 47
1,542 SR
1,494 Elo+

VS

Team Averages
Level 59
1,498 SR
1,481 Elo+
Artemis
Artemis
Adri4n554
Artemis
Level 18
God Stats
2W - 3L
1,292 SR
Queue Stats
29W - 29L
1,435 Elo+
Party 1
Ares
Ares
ChineeMan425
Ares
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 122L
1,577 Elo+
Party 1
Shiva
Shiva
Jonathan_Koonz
Shiva
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 27L
1,435 Elo+
Party 1
Anubis
Anubis
MajinKami
Anubis
Level 24
God Stats
67W - 53L
1,597 SR
Queue Stats
254W - 248L
1,484 Elo+
Party 4
Pele
Pele
sheluvsluck
Pele
Level 67
God Stats
41W - 29L
1,603 SR
Queue Stats
105W - 97L
1,475 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeefManBeGay
Thanatos
15
14 / 1 / 10
9,906
660
20,993
14,807
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
Bompyy
Geb
12
1 / 0 / 16
8,072
538
4,309
9,865
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 3
7,162
477
1,730
6,848
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anubis
SMooreDad
Anubis
15
11 / 2 / 9
9,939
663
16,056
4,925
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 2 / 3
9,055
604
8,507
12,670
5,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adri4n554
Artemis
13
1 / 3 / 2
7,620
508
5,059
8,101
2,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 7 / 2
7,205
480
6,233
18,855
12,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 1
7,238
483
5,121
15,979
13,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
MajinKami
Anubis
11
2 / 7 / 2
6,826
455
6,267
11,264
3,479
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 7 / 1
7,473
498
4,341
15,008
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
29
Kills
8
8
Deaths
29
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Adri4n554
Artemis
1
3
2
0.67
W
Thanatos
BeefManBeGay
Thanatos
14
1
10
19
W
Geb
Bompyy
Geb
1
0
16
9
L
2
7
2
0.43
L
1
5
1
0.3
W
0
3
3
0.5
L
Anubis
MajinKami
Anubis
2
7
2
0.43
W
Anubis
SMooreDad
Anubis
11
2
9
7.75
W
3
2
3
2.25
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,595
Damage
27,021
49,115
Taken
69,207
24,570
Mitigated
34,967
27,014
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Adri4n554
Artemis
5,059
2,828
0
2,552
8,101
2,398
601
2,340
5,761
0
61,380
W
Thanatos
BeefManBeGay
Thanatos
20,993
6,605
0
14,191
14,807
7,005
0
3,604
11,203
0
82,523
W
Geb
Bompyy
Geb
4,309
978
0
2,841
9,865
6,960
31
4,672
5,193
16,330
0
L
6,233
570
0
1,782
18,855
12,256
0
10,737
8,118
12,831
0
L
5,121
1,691
0
748
15,979
13,272
0
7,948
8,031
0
46,472
W
1,730
454
268
1,192
6,848
2,491
0
1,242
5,590
0
44,956
L
Anubis
MajinKami
Anubis
6,267
48
0
2,756
11,264
3,479
0
4,136
7,128
30,635
0
W
Anubis
SMooreDad
Anubis
16,056
1,091
0
1,274
4,925
2,365
0
1,268
3,657
83,040
0
W
8,507
1,441
130
7,118
12,670
5,749
198
1,818
10,852
68,777
0
L
4,341
1,214
0
2,287
15,008
3,562
0
3,711
11,297
0
47,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,134
Gold Earned
36,362
459
Minions Killed
307
0
Camps Cleared
0
1,460,333
Distance Traveled
1,350,202
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,620
508
110
7
0
239,697
0
W
Thanatos
9,906
660
101
7
0
347,494
3
W
Geb
8,072
538
18
1
0
316,686
0
L
Ares
7,205
480
15
1
0
271,271
3
L
Shiva
7,238
483
75
5
0
238,591
0
W
Chiron
7,162
477
80
5
0
254,190
2
L
Anubis
6,826
455
40
3
0
277,009
0
W
Anubis
9,939
663
137
9
0
299,131
0
W
Hades
9,055
604
123
8
0
242,832
2
L
Pele
7,473
498
67
4
0
323,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role