Player Matchup

Zhong Kui
Zhong Kui
Dark Fredo8988
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 206L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
ForKingWayno
Gilgamesh
Level 66
God Stats
5W - 8L
1,211 SR
Queue Stats
87W - 84L
1,427 Elo+
Party 2
Atlas
Atlas
MG_Freakoo
Atlas
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,419 Elo+
Party 2
Lancelot
Lancelot
PaccMacc_MG
Lancelot
Level 157
God Stats
1W - 2L
1,553 SR
Queue Stats
221W - 212L
1,514 Elo+
Party 2
Erlang Shen
Erlang Shen
invalidpanda
Erlang Shen
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 21L
1,248 Elo+
Solo
Team Averages
Level 102
1,453 SR
1,441 Elo+

VS

Team Averages
Level 82
1,440 SR
1,432 Elo+
Janus
Janus
Not_Kizaru
Janus
Level 105
God Stats
7W - 12L
1,450 SR
Queue Stats
398W - 391L
1,432 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Raccoon-Goddess
Morgan Le Fay
Level 94
God Stats
43W - 36L
1,502 SR
Queue Stats
337W - 324L
1,466 Elo+
Party 1
Sol
Sol
Top-SpeedIggy
Sol
Level 90
God Stats
7W - 2L
1,571 SR
Queue Stats
354W - 354L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
enchiladas23
Aphrodite
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 280L
1,364 Elo+
Solo
King Arthur
King Arthur
itch_gabe
King Arthur
Level 60
God Stats
8W - 16L
1,176 SR
Queue Stats
120W - 118L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dark Fredo8988
Zhong Kui
15
4 / 12 / 3
9,819
491
18,140
24,549
15,975
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ForKingWayno
Gilgamesh
13
2 / 6 / 1
8,345
417
5,188
22,388
12,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
11
0 / 4 / 2
7,846
392
6,513
21,939
21,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
PaccMacc_MG
Lancelot
17
5 / 7 / 5
11,092
555
11,534
21,256
9,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
invalidpanda
Erlang Shen
15
1 / 9 / 3
9,480
474
11,223
24,639
17,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
17 / 3 / 9
12,485
624
23,698
13,194
5,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
Raccoon-Goddess
Morgan Le Fay
18
8 / 0 / 11
11,719
586
21,029
11,627
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 11
9,290
465
17,122
15,164
7,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
enchiladas23
Aphrodite
15
3 / 3 / 13
10,548
527
11,411
15,824
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
itch_gabe
King Arthur
18
7 / 2 / 7
11,856
593
16,643
20,249
30,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
12
Kills
38
38
Deaths
12
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Dark Fredo8988
Zhong Kui
4
12
3
0.46
L
Gilgamesh
ForKingWayno
Gilgamesh
2
6
1
0.42
L
Atlas
0
4
2
0.25
W
Janus
17
3
9
7.17
L
Lancelot
PaccMacc_MG
Lancelot
5
7
5
1.07
W
Morgan Le Fay
Raccoon-Goddess
Morgan Le Fay
8
0
11
13.5
W
3
4
11
2.13
W
Aphrodite
enchiladas23
Aphrodite
3
3
13
3.17
L
Erlang Shen
invalidpanda
Erlang Shen
1
9
3
0.28
W
King Arthur
itch_gabe
King Arthur
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,598
Damage
89,903
114,771
Taken
76,058
77,176
Mitigated
64,902
13,479
Healing
25,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Dark Fredo8988
Zhong Kui
18,140
694
0
3,038
24,549
15,975
0
19,352
5,197
60,096
0
L
Gilgamesh
ForKingWayno
Gilgamesh
5,188
1,345
172
2,402
22,388
12,212
0
16,655
5,733
0
44,689
L
Atlas
6,513
2,175
0
1,403
21,939
21,591
0
18,478
3,461
21,643
0
W
Janus
23,698
2,313
416
2,468
13,194
5,674
838
4,568
8,626
97,052
0
L
Lancelot
PaccMacc_MG
Lancelot
11,534
1,703
0
2,010
21,256
9,790
0
12,246
9,010
0
86,855
W
Morgan Le Fay
Raccoon-Goddess
Morgan Le Fay
21,029
3,614
0
1,772
11,627
5,615
1,809
5,743
5,884
85,325
0
W
17,122
7,260
0
2,648
15,164
7,525
5,439
5,950
9,214
53,243
0
W
Aphrodite
enchiladas23
Aphrodite
11,411
1,340
7,676
8,489
15,824
15,927
665
6,138
9,686
36,780
0
L
Erlang Shen
invalidpanda
Erlang Shen
11,223
5,099
0
4,454
24,639
17,608
0
7,343
17,296
0
71,603
W
King Arthur
itch_gabe
King Arthur
16,643
2,032
16
1,931
20,249
30,161
451
2,254
17,995
1,657
81,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,582
Gold Earned
55,898
406
Minions Killed
481
0
Camps Cleared
0
1,889,278
Distance Traveled
1,939,994
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,819
491
83
4
0
311,275
0
L
Gilgamesh
8,345
417
79
4
0
407,190
3
L
Atlas
7,846
392
21
1
0
420,584
7
W
Janus
12,485
624
123
6
0
428,007
0
L
Lancelot
11,092
555
116
6
0
439,202
0
W
Morgan Le Fay
11,719
586
138
7
0
430,273
7
W
Sol
9,290
465
74
4
0
368,521
0
W
Aphrodite
10,548
527
32
2
0
371,751
2
L
Erlang Shen
9,480
474
107
5
0
311,027
0
W
King Arthur
11,856
593
114
6
0
341,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role