Player Matchup

Thor
Thor
 
Thor
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
D4DEAD2
Jing Wei
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
MegaMango3000
Baron Samedi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,316 Elo+
Party 1
Gilgamesh
Gilgamesh
Misfiter
Gilgamesh
Level 121
God Stats
0W - 2L
1,408 SR
Queue Stats
228W - 228L
1,496 Elo+
Solo
Atlas
Atlas
VertigoBomber
Atlas
Level 66
God Stats
2W - 1L
1,742 SR
Queue Stats
16W - 25L
1,508 Elo+
Party 1
Team Averages
Level 109
1,530 SR
1,486 Elo+

VS

Team Averages
Level 93
1,561 SR
1,557 Elo+
Nemesis
Nemesis
BaileyJBathWater
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
449W - 443L
1,546 Elo+
Party 2
Chernobog
Chernobog
PaulOfAllen
Chernobog
Level 46
God Stats
3W - 1L
1,601 SR
Queue Stats
50W - 50L
1,506 Elo+
Party 2
Olorun
Olorun
Proscific
Olorun
Level 82
God Stats
3W - 1L
1,887 SR
Queue Stats
235W - 211L
1,559 Elo+
Solo
Nu Wa
Nu Wa
VoodooBayou
Nu Wa
Level 53
God Stats
4W - 0L
1,500 SR
Queue Stats
257W - 246L
1,601 Elo+
Party 2
Vulcan
Vulcan
jeanroman9943
Vulcan
Level 135
God Stats
1W - 2L
1,316 SR
Queue Stats
241W - 220L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 2 / 2
7,036
586
3,532
6,549
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
D4DEAD2
Jing Wei
15
1 / 5 / 7
8,342
695
10,754
13,912
6,686
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MegaMango3000
Baron Samedi
16
3 / 6 / 2
8,892
741
9,456
14,917
8,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
Misfiter
Gilgamesh
15
3 / 4 / 5
8,369
697
12,442
17,516
16,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 3 / 5
9,202
767
7,005
14,387
16,936
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 17
9,924
827
9,697
18,057
17,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
PaulOfAllen
Chernobog
17
7 / 3 / 9
10,468
872
12,454
10,398
6,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Proscific
Olorun
17
6 / 3 / 10
10,536
878
12,875
10,125
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 14
10,222
852
10,051
8,964
4,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 8
9,642
804
17,463
11,576
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
12
Kills
20
20
Deaths
14
21
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
2
1
W
0
2
17
4.25
L
Jing Wei
D4DEAD2
Jing Wei
1
5
7
0.9
L
Baron Samedi
MegaMango3000
Baron Samedi
3
6
2
0.67
L
Gilgamesh
Misfiter
Gilgamesh
3
4
5
1.38
W
Chernobog
PaulOfAllen
Chernobog
7
3
9
3.83
W
Olorun
Proscific
Olorun
6
3
10
3.67
L
4
3
5
2.17
W
4
3
14
3.67
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,189
Damage
62,540
67,281
Taken
59,120
52,442
Mitigated
41,008
20,638
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,532
43
822
1,016
6,549
3,219
0
4,149
2,400
0
13,046
W
9,697
1,208
2,788
6,318
18,057
17,613
466
4,248
13,220
0
13,498
L
Jing Wei
D4DEAD2
Jing Wei
10,754
8,141
807
2,752
13,912
6,686
0
6,917
6,995
0
37,255
L
Baron Samedi
MegaMango3000
Baron Samedi
9,456
1,055
2,518
3,804
14,917
8,713
0
9,449
5,468
35,713
0
L
Gilgamesh
Misfiter
Gilgamesh
12,442
1,132
1,162
2,723
17,516
16,888
0
11,805
5,711
0
21,625
W
Chernobog
PaulOfAllen
Chernobog
12,454
5,239
0
206
10,398
6,393
1,290
2,722
7,566
0
30,447
W
Olorun
Proscific
Olorun
12,875
3,493
1,249
2,945
10,125
5,965
2,613
3,840
6,056
31,572
0
L
7,005
1,861
1,323
3,711
14,387
16,936
0
8,069
6,318
18,099
0
W
10,051
2,794
0
621
8,964
4,481
1,354
2,133
6,726
27,989
0
W
17,463
8,188
210
3,461
11,576
6,556
1,770
2,991
8,087
29,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,841
Gold Earned
50,792
155
Minions Killed
148
0
Camps Cleared
0
1,024,753
Distance Traveled
1,128,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,036
586
13
1
0
147,553
0
W
Nemesis
9,924
827
4
0
0
264,285
0
L
Jing Wei
8,342
695
54
5
0
223,329
0
L
Baron Samedi
8,892
741
58
5
0
180,413
0
L
Gilgamesh
8,369
697
20
2
0
255,542
0
W
Chernobog
10,468
872
41
3
0
220,577
0
W
Olorun
10,536
878
42
4
0
181,040
0
L
Atlas
9,202
767
10
1
0
217,916
0
W
Nu Wa
10,222
852
35
3
0
204,876
0
W
Vulcan
9,642
804
26
2
0
257,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role