Player Matchup

Zeus
Zeus
Carry for Days
Zeus
Level 127
God Stats
14W - 18L
1,539 SR
Queue Stats
365W - 363L
1,497 Elo+
Solo
Ravana
Ravana
ImmortalChaos96
Ravana
Level 102
God Stats
2W - 11L
1,300 SR
Queue Stats
215W - 216L
1,496 Elo+
Party 2
Medusa
Medusa
Jaron_aus10
Medusa
Level 89
God Stats
4W - 3L
1,917 SR
Queue Stats
71W - 78L
1,497 Elo+
Party 2
Team Averages
Level 106
1,585 SR
1,497 Elo+

VS

Team Averages
Level 137
1,543 SR
1,468 Elo+
Danzaburou
Danzaburou
Mostly Whiffing
Danzaburou
Level 129
God Stats
27W - 11L
1,700 SR
Queue Stats
502W - 502L
1,472 Elo+
Party 1
Tyr
Tyr
SB RoSSwELL
Tyr
Level 127
God Stats
53W - 61L
1,456 SR
Queue Stats
401W - 414L
1,451 Elo+
Party 1
Ix Chel
Ix Chel
likanvera
Ix Chel
Level 156
God Stats
3W - 2L
1,473 SR
Queue Stats
50W - 56L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,572
714
354
2,168
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
3,757
751
1,562
3,285
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Medusa
7
0 / 1 / 0
3,796
759
2,025
3,178
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mostly Whiffing
Danzaburou
9
0 / 0 / 4
4,590
918
1,760
2,901
1,052
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 0 / 2
4,538
908
1,697
3,901
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ix Chel
likanvera
Ix Chel
9
3 / 0 / 1
4,804
961
3,617
1,780
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
L
Medusa
0
1
0
0
W
Danzaburou
Mostly Whiffing
Danzaburou
0
0
4
2
W
1
0
2
2
W
Ix Chel
likanvera
Ix Chel
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,941
Damage
7,074
8,631
Taken
8,582
3,100
Mitigated
4,675
1,215
Healing
2,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
354
102
0
338
2,168
650
0
1,243
925
4,545
0
L
1,562
332
0
448
3,285
1,265
0
1,129
2,156
0
5,973
L
Medusa
2,025
896
95
334
3,178
1,185
0
1,320
1,858
0
9,105
W
Danzaburou
Mostly Whiffing
Danzaburou
1,760
708
0
1,551
2,901
1,052
895
112
2,789
0
12,173
W
1,697
58
0
569
3,901
2,999
44
127
3,774
47
7,815
W
Ix Chel
likanvera
Ix Chel
3,617
209
96
108
1,780
624
217
127
1,653
16,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,125
Gold Earned
13,932
42
Minions Killed
70
0
Camps Cleared
0
222,155
Distance Traveled
288,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,572
714
10
2
0
36,678
0
L
Ravana
3,757
751
11
2
0
98,094
0
L
Medusa
3,796
759
21
4
0
87,383
0
W
Danzaburou
4,590
918
25
5
0
94,439
0
W
Tyr
4,538
908
14
3
0
100,538
0
W
Ix Chel
4,804
961
31
6
0
93,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role