Player Matchup

Ao Kuang
Ao Kuang
DieselYoshi
Ao Kuang
Level 116
God Stats
2W - 4L
1,229 SR
Queue Stats
257W - 409L
1,470 Elo+
Party 2
Ra
Ra
DilfHunterxx69
Ra
Level 94
God Stats
5W - 11L
1,203 SR
Queue Stats
232W - 327L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
FoogaZi
Zhong Kui
Level 139
God Stats
7W - 13L
1,302 SR
Queue Stats
146W - 204L
1,456 Elo+
Party 2
Serqet
Serqet
JWSquigglyWorm
Serqet
Level 140
God Stats
7W - 17L
1,449 SR
Queue Stats
923W - 1,248L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
alienslayer50
Guan Yu
Level 103
God Stats
6W - 9L
1,628 SR
Queue Stats
249W - 370L
1,427 Elo+
Party 2
Team Averages
Level 118
1,362 SR
1,456 Elo+

VS

Team Averages
Level 106
1,730 SR
1,533 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RubBerDukyL96A1
Danzaburou
Level 136
God Stats
28W - 11L
1,957 SR
Queue Stats
578W - 525L
1,551 Elo+
Party 1
Da Ji
Da Ji
Weather0308
Da Ji
Level 67
God Stats
3W - 3L
1,861 SR
Queue Stats
16W - 16L
1,549 Elo+
Party 3
Cthulhu
Cthulhu
ZaFlyinDutchman
Cthulhu
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 17L
1,549 Elo+
Party 3
Baron Samedi
Baron Samedi
b3ast5005
Baron Samedi
Level 154
God Stats
6W - 1L
1,834 SR
Queue Stats
194W - 195L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DieselYoshi
Ao Kuang
12
4 / 7 / 1
7,850
523
7,026
18,342
8,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 3
7,906
527
8,330
14,621
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
FoogaZi
Zhong Kui
13
3 / 4 / 2
8,104
540
10,164
13,015
9,996
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 8
8,051
537
5,935
15,116
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
12
3 / 4 / 3
7,858
524
5,676
16,769
15,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
6 / 4 / 3
10,054
670
15,004
17,365
11,461
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RubBerDukyL96A1
Danzaburou
15
5 / 1 / 1
9,324
622
9,410
11,813
5,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 6
8,788
586
8,131
13,764
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 9
9,122
608
6,663
13,979
10,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
b3ast5005
Baron Samedi
15
7 / 2 / 4
9,699
647
16,930
6,751
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
14
Kills
25
25
Deaths
14
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
4
3
1.88
L
Ao Kuang
DieselYoshi
Ao Kuang
4
7
1
0.64
L
3
6
3
0.75
L
Zhong Kui
FoogaZi
Zhong Kui
3
4
2
1
L
1
4
8
1.25
W
Danzaburou
RubBerDukyL96A1
Danzaburou
5
1
1
5.5
W
4
4
6
1.75
W
3
3
9
2.5
L
Guan Yu
3
4
3
1.13
W
Baron Samedi
b3ast5005
Baron Samedi
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,131
Damage
56,138
77,863
Taken
63,672
47,207
Mitigated
36,571
29,022
Healing
18,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
15,004
1,395
0
6,937
17,365
11,461
23
7,230
9,630
82,405
0
L
Ao Kuang
DieselYoshi
Ao Kuang
7,026
2,981
0
6,867
18,342
8,374
0
10,002
8,340
39,651
0
L
8,330
667
1,258
4,462
14,621
6,443
0
10,056
4,565
59,272
0
L
Zhong Kui
FoogaZi
Zhong Kui
10,164
2,800
217
5,362
13,015
9,996
0
4,527
8,488
56,889
0
L
5,935
1,355
0
5,046
15,116
6,939
0
4,160
10,956
0
51,719
W
Danzaburou
RubBerDukyL96A1
Danzaburou
9,410
5,441
0
4,538
11,813
5,281
654
4,811
6,852
0
74,621
W
8,131
2,350
0
250
13,764
6,055
0
4,550
9,214
0
64,659
W
6,663
401
2,222
2,196
13,979
10,351
54
6,960
6,666
33,412
191
L
Guan Yu
5,676
703
1,471
4,339
16,769
15,455
0
9,661
7,108
0
22,750
W
Baron Samedi
b3ast5005
Baron Samedi
16,930
1,211
266
1,980
6,751
3,423
207
2,422
4,037
81,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,769
Gold Earned
46,987
396
Minions Killed
473
0
Camps Cleared
0
1,547,039
Distance Traveled
1,470,185
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,054
670
135
9
0
268,738
0
L
Ao Kuang
7,850
523
56
4
0
294,749
0
L
Ra
7,906
527
96
6
0
272,023
1
L
Zhong Kui
8,104
540
124
8
0
272,902
4
L
Serqet
8,051
537
86
6
0
370,129
2
W
Danzaburou
9,324
622
98
7
0
280,351
1
W
Da Ji
8,788
586
82
5
0
307,111
0
W
Cthulhu
9,122
608
53
4
0
320,707
0
L
Guan Yu
7,858
524
34
2
0
337,236
0
W
Baron Samedi
9,699
647
105
7
0
293,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role