Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Drone1
Fafnir
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,824 Elo+
Party 3
Ganesha
Ganesha
Lumpasurusrex
Ganesha
Level 123
God Stats
2W - 4L
1,606 SR
Queue Stats
115W - 125L
1,535 Elo+
Party 2
Charybdis
Charybdis
Pert
Charybdis
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,536 Elo+
Party 3
Xbalanque
Xbalanque
zozue
Xbalanque
Level 108
God Stats
1W - 0L
1,848 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 128
1,591 SR
1,579 Elo+

VS

Team Averages
Level 145
1,363 SR
1,487 Elo+
Mercury
Mercury
LeedleRoy
Mercury
Level 179
God Stats
0W - 1L
1,246 SR
Queue Stats
128W - 105L
1,538 Elo+
Party 1
Yu Huang
Yu Huang
MSeigel
Yu Huang
Level 157
God Stats
8W - 7L
1,508 SR
Queue Stats
410W - 422L
1,482 Elo+
Solo
Vamana
Vamana
dogdragon12
Vamana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
ninjaamocha
Amaterasu
Level 116
God Stats
0W - 2L
1,282 SR
Queue Stats
17W - 27L
1,432 Elo+
Party 1
Apollo
Apollo
xLTD Slugz
Apollo
Level 124
God Stats
2W - 2L
1,277 SR
Queue Stats
278W - 248L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
8 / 3 / 7
9,981
998
8,319
13,242
12,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Drone1
Fafnir
15
4 / 3 / 13
9,696
970
6,081
15,149
24,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
15
0 / 1 / 12
8,836
884
4,152
7,297
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Pert
Charybdis
14
2 / 2 / 11
8,339
834
8,759
8,925
4,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Xbalanque
zozue
Xbalanque
15
4 / 3 / 11
9,019
902
14,345
9,268
4,656
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LeedleRoy
Mercury
15
7 / 4 / 5
9,029
903
9,868
9,358
4,879
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
MSeigel
Yu Huang
13
2 / 3 / 3
7,710
771
12,253
7,112
3,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
2 / 4 / 6
7,971
797
9,021
9,838
14,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
ninjaamocha
Amaterasu
13
1 / 3 / 7
7,375
738
2,346
9,911
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
xLTD Slugz
Apollo
12
0 / 5 / 2
6,985
699
2,660
9,798
4,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
18
Kills
12
12
Deaths
19
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
3
7
3.83
W
Fafnir
Drone1
Fafnir
4
3
13
3.5
L
Mercury
LeedleRoy
Mercury
7
4
5
2.38
W
Ganesha
0
1
12
6
L
Yu Huang
MSeigel
Yu Huang
2
3
3
1.17
W
Charybdis
Pert
Charybdis
2
2
11
3.75
L
Vamana
2
4
6
1.25
L
Amaterasu
ninjaamocha
Amaterasu
1
3
7
1.5
L
Apollo
xLTD Slugz
Apollo
0
5
2
0.2
W
Xbalanque
zozue
Xbalanque
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,656
Damage
36,148
53,881
Taken
46,017
54,198
Mitigated
39,596
19,660
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,319
326
1,124
3,146
13,242
12,618
480
1,905
11,015
0
21,147
W
Fafnir
Drone1
Fafnir
6,081
1,248
3,141
3,447
15,149
24,220
437
2,935
11,755
11,643
0
L
Mercury
LeedleRoy
Mercury
9,868
3,608
1,441
1,752
9,358
4,879
2,029
1,631
7,727
0
20,406
W
Ganesha
4,152
149
307
1,544
7,297
8,399
680
2,680
4,579
10,999
0
L
Yu Huang
MSeigel
Yu Huang
12,253
202
703
1,403
7,112
3,995
606
2,181
4,931
26,741
0
W
Charybdis
Pert
Charybdis
8,759
5,169
1,890
3,411
8,925
4,305
2,492
2,593
6,047
0
21,562
L
Vamana
9,021
3,049
1,161
1,322
9,838
14,676
342
1,643
8,195
0
14,696
L
Amaterasu
ninjaamocha
Amaterasu
2,346
293
345
1,884
9,911
11,576
114
2,180
7,731
0
4,860
L
Apollo
xLTD Slugz
Apollo
2,660
952
244
1,238
9,798
4,470
786
2,598
7,200
0
10,749
W
Xbalanque
zozue
Xbalanque
14,345
8,338
333
1,317
9,268
4,656
4,121
2,140
6,918
0
32,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,871
Gold Earned
39,070
105
Minions Killed
106
0
Camps Cleared
0
961,923
Distance Traveled
851,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,981
998
32
3
0
207,147
0
W
Fafnir
9,696
970
6
1
0
198,951
0
L
Mercury
9,029
903
29
3
0
181,599
0
W
Ganesha
8,836
884
0
0
0
209,049
0
L
Yu Huang
7,710
771
31
3
0
169,063
0
W
Charybdis
8,339
834
25
3
0
168,181
0
L
Vamana
7,971
797
19
2
0
150,374
0
L
Amaterasu
7,375
738
8
1
0
200,157
0
L
Apollo
6,985
699
19
2
0
149,858
0
W
Xbalanque
9,019
902
42
4
0
178,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role