Player Matchup

Sylvanus
Sylvanus
Cosmos
Sylvanus
Level 227
God Stats
1W - 0L
1,733 SR
Queue Stats
1,085W - 43L
2,222 Elo+
Party 1
Vamana
Vamana
Herο
Vamana
Level 183
God Stats
4W - 0L
1,858 SR
Queue Stats
945W - 44L
2,033 Elo+
Party 1
Kali
Kali
Reformed
Kali
Level 159
God Stats
14W - 1L
1,753 SR
Queue Stats
834W - 56L
2,171 Elo+
Party 1
Ix Chel
Ix Chel
mwec
Ix Chel
Level 237
God Stats
4W - 0L
1,886 SR
Queue Stats
1,054W - 40L
2,187 Elo+
Party 1
Martichoras
Martichoras
natli
Martichoras
Level 158
God Stats
17W - 0L
1,867 SR
Queue Stats
805W - 64L
2,166 Elo+
Party 1
Team Averages
Level 193
1,819 SR
2,156 Elo+

VS

Team Averages
Level 144
1,601 SR
1,538 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Rickcoolman
Loki
Level 129
God Stats
2W - 4L
1,506 SR
Queue Stats
91W - 88L
1,552 Elo+
Party 2
Hercules
Hercules
XuIgo
Hercules
Level 180
God Stats
2W - 2L
1,813 SR
Queue Stats
18W - 19L
1,577 Elo+
Solo
Ix Chel
Ix Chel
Yejiri
Ix Chel
Level 173
God Stats
11W - 18L
1,435 SR
Queue Stats
239W - 276L
1,524 Elo+
Solo
Tyr
Tyr
uhlukem
Tyr
Level 117
God Stats
14W - 6L
1,750 SR
Queue Stats
99W - 91L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cosmos
Sylvanus
14
2 / 3 / 11
8,556
778
5,734
12,730
12,668
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Herο
Vamana
15
5 / 1 / 11
8,699
791
12,431
14,061
15,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kali
16
4 / 2 / 9
8,818
802
8,108
13,120
6,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
mwec
Ix Chel
16
6 / 2 / 11
8,803
800
18,053
8,923
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
natli
Martichoras
17
5 / 0 / 10
9,252
841
13,145
5,190
2,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 4 / 2
7,563
688
7,415
11,887
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 2
7,818
711
7,693
9,785
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
XuIgo
Hercules
13
2 / 4 / 5
7,371
670
6,672
17,135
16,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Yejiri
Ix Chel
15
4 / 4 / 2
8,253
750
7,802
10,080
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
13
1 / 7 / 4
7,142
649
7,673
15,288
16,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
22
Kills
8
8
Deaths
22
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
2
0.25
W
Sylvanus
Cosmos
Sylvanus
2
3
11
2.5
W
Vamana
Herο
Vamana
5
1
11
10.5
W
Kali
4
2
9
4.25
L
1
3
2
0.67
L
Hercules
XuIgo
Hercules
2
4
5
1.13
L
Ix Chel
Yejiri
Ix Chel
4
4
2
1.25
W
Ix Chel
mwec
Ix Chel
6
2
11
5.75
W
Martichoras
natli
Martichoras
5
0
10
10
L
Tyr
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,471
Damage
37,255
54,024
Taken
64,175
40,970
Mitigated
43,774
17,809
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,415
3,161
0
1,558
11,887
3,284
0
5,335
6,552
34,202
0
W
Sylvanus
Cosmos
Sylvanus
5,734
1,821
3,544
3,221
12,730
12,668
30
3,823
8,907
16,369
0
W
Vamana
Herο
Vamana
12,431
8,137
0
2,087
14,061
15,644
274
5,174
8,887
0
22,868
W
Kali
8,108
3,473
0
4,161
13,120
6,052
0
4,457
8,663
0
27,755
L
7,693
1,152
0
456
9,785
3,428
0
3,873
5,912
0
33,952
L
Hercules
XuIgo
Hercules
6,672
1,208
0
4,494
17,135
16,509
0
7,212
9,923
0
9,912
L
Ix Chel
Yejiri
Ix Chel
7,802
846
367
2,224
10,080
4,215
0
1,954
8,126
32,129
0
W
Ix Chel
mwec
Ix Chel
18,053
2,541
1,696
1,388
8,923
3,842
315
1,675
7,248
39,425
0
W
Martichoras
natli
Martichoras
13,145
4,375
0
1,712
5,190
2,764
1,056
1,229
3,961
0
49,703
L
Tyr
7,673
36
0
362
15,288
16,338
0
5,413
9,875
1,639
14,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,128
Gold Earned
38,147
240
Minions Killed
233
0
Camps Cleared
0
1,245,478
Distance Traveled
1,057,961
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,563
688
67
6
0
207,187
0
W
Sylvanus
8,556
778
35
3
0
236,874
8
W
Vamana
8,699
791
30
3
0
268,303
1
W
Kali
8,818
802
41
4
0
257,546
2
L
Loki
7,818
711
76
7
0
236,990
0
L
Hercules
7,371
670
5
0
0
204,928
0
L
Ix Chel
8,253
750
65
6
0
187,883
3
W
Ix Chel
8,803
800
48
4
0
247,796
0
W
Martichoras
9,252
841
86
8
0
234,959
0
L
Tyr
7,142
649
20
2
0
220,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role