Player Matchup

Neith
Neith
APPLEBOM99
Neith
Level 89
God Stats
8W - 7L
1,583 SR
Queue Stats
133W - 115L
1,476 Elo+
Solo
Ymir
Ymir
Liebstrom
Ymir
Level 106
God Stats
3W - 0L
1,708 SR
Queue Stats
125W - 107L
1,499 Elo+
Solo
Ix Chel
Ix Chel
MrForseen
Ix Chel
Level 117
God Stats
2W - 2L
1,465 SR
Queue Stats
132W - 110L
1,494 Elo+
Solo
Achilles
Achilles
Tyjumei
Achilles
Level 149
God Stats
20W - 41L
1,336 SR
Queue Stats
263W - 350L
1,403 Elo+
Solo
Mercury
Mercury
pab70q
Mercury
Level 139
God Stats
45W - 44L
1,462 SR
Queue Stats
508W - 508L
1,400 Elo+
Solo
Team Averages
Level 120
1,511 SR
1,454 Elo+

VS

Team Averages
Level 116
1,532 SR
1,430 Elo+
Persephone
Persephone
Brenton120592
Persephone
Level 164
God Stats
2W - 2L
1,893 SR
Queue Stats
310W - 319L
1,494 Elo+
Party 1
Atlas
Atlas
LagoonaGraves
Atlas
Level 68
God Stats
1W - 2L
1,525 SR
Queue Stats
68W - 86L
1,474 Elo+
Party 1
Thanatos
Thanatos
cocowhite131
Thanatos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 127L
1,392 Elo+
Solo
Set
Set
meepablo
Set
Level 127
God Stats
1W - 2L
1,242 SR
Queue Stats
243W - 227L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
tacstacostanus
Hou Yi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
12 / 2 / 2
7,690
592
13,006
9,008
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
10
1 / 2 / 12
6,903
531
3,718
12,637
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
MrForseen
Ix Chel
13
2 / 2 / 1
7,256
558
4,148
8,965
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Tyjumei
Achilles
14
5 / 0 / 0
7,715
593
9,355
9,530
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mercury
pab70q
Mercury
11
2 / 1 / 6
6,609
508
2,636
9,430
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Brenton120592
Persephone
10
1 / 1 / 5
6,848
527
10,574
6,286
2,168
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 6 / 3
5,582
429
3,700
12,036
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
cocowhite131
Thanatos
10
5 / 6 / 1
6,842
526
6,048
11,588
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 1
6,428
494
3,498
12,792
6,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 5 / 3
5,428
418
5,737
9,611
3,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
22
Kills
6
7
Deaths
22
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
12
2
2
6.5
L
Persephone
Brenton120592
Persephone
1
1
5
3.5
L
0
6
3
0.25
W
Ymir
1
2
12
3.5
W
Ix Chel
MrForseen
Ix Chel
2
2
1
1.25
W
Achilles
Tyjumei
Achilles
5
0
0
5
L
Thanatos
cocowhite131
Thanatos
5
6
1
0.92
L
0
4
1
0.13
W
Mercury
pab70q
Mercury
2
1
6
5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,863
Damage
29,557
49,570
Taken
52,313
31,071
Mitigated
27,457
14,327
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,006
7,261
0
2,341
9,008
3,481
512
3,324
5,684
0
48,692
L
Persephone
Brenton120592
Persephone
10,574
671
0
1,880
6,286
2,168
26
1,657
4,628
52,367
0
L
3,700
1,262
0
1,774
12,036
10,389
132
2,098
9,938
14,695
0
W
Ymir
3,718
880
313
1,914
12,637
11,162
135
4,201
8,436
12,395
0
W
Ix Chel
MrForseen
Ix Chel
4,148
369
454
3,975
8,965
3,190
512
4,278
4,687
56,556
0
W
Achilles
Tyjumei
Achilles
9,355
2,233
0
3,437
9,530
10,082
0
90
9,440
150
54,696
L
Thanatos
cocowhite131
Thanatos
6,048
2,008
0
5,765
11,588
4,385
0
1,999
9,548
0
22,945
L
3,498
1,558
0
2,170
12,792
6,895
0
1,285
10,549
243
48,253
W
Mercury
pab70q
Mercury
2,636
1,049
0
1,893
9,430
3,156
480
2,624
6,806
0
32,314
L
5,737
2,692
0
2,050
9,611
3,620
232
917
8,694
0
32,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
31,128
298
Minions Killed
246
0
Camps Cleared
0
1,281,512
Distance Traveled
1,257,712
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,690
592
52
4
0
222,234
0
L
Persephone
6,848
527
65
5
0
254,293
0
L
Atlas
5,582
429
12
1
0
258,151
0
W
Ymir
6,903
531
14
1
0
240,561
0
W
Ix Chel
7,256
558
95
7
0
245,407
2
W
Achilles
7,715
593
76
6
0
254,394
6
L
Thanatos
6,842
526
30
2
0
276,623
2
L
Set
6,428
494
84
6
0
237,215
0
W
Mercury
6,609
508
61
5
0
318,916
0
L
Hou Yi
5,428
418
55
4
0
231,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role