Player Matchup

Set
Set
Dersmeister
Set
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 98L
1,601 Elo+
Solo
Nemesis
Nemesis
HighLanderYT
Nemesis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 70L
1,463 Elo+
Solo
Atlas
Atlas
Lockpickles
Atlas
Level 29
God Stats
7W - 3L
1,955 SR
Queue Stats
224W - 163L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
ReckoDaMan
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,269 Elo+
Solo
Tiamat
Tiamat
lazybird55
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 48L
1,594 Elo+
Party 2
Team Averages
Level 22
1,591 SR
1,495 Elo+

VS

Team Averages
Level 83
1,540 SR
1,476 Elo+
Fenrir
Fenrir
Aderious
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 177L
1,559 Elo+
Party 1
Vamana
Vamana
HitMyUlts96
Vamana
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,250 Elo+
Party 1
Raijin
Raijin
icywiener
Raijin
Level 104
God Stats
4W - 2L
1,942 SR
Queue Stats
160W - 144L
1,557 Elo+
Party 1
Ishtar
Ishtar
qBlastoff
Ishtar
Level 127
God Stats
1W - 1L
1,226 SR
Queue Stats
76W - 75L
1,502 Elo+
Party 1
Izanami
Izanami
sydnellia
Izanami
Level 99
God Stats
9W - 4L
1,530 SR
Queue Stats
257W - 274L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
8,478
707
9,760
13,920
8,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
HighLanderYT
Nemesis
15
2 / 6 / 5
8,802
734
6,531
12,545
5,673
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 4
8,151
679
4,622
12,877
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
ReckoDaMan
Heimdallr
17
5 / 6 / 7
10,073
839
9,446
13,061
6,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
lazybird55
Tiamat
16
2 / 7 / 6
8,916
743
11,540
12,948
8,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aderious
Fenrir
13
2 / 6 / 14
9,185
765
8,807
11,977
4,775
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
17
6 / 4 / 16
10,211
851
10,364
15,875
16,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
icywiener
Raijin
19
9 / 2 / 18
11,407
951
15,520
13,169
5,887
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
qBlastoff
Ishtar
18
7 / 3 / 14
11,213
934
16,904
13,876
7,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
sydnellia
Izanami
17
6 / 2 / 11
10,186
849
6,630
9,701
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
103
13
Kills
30
30
Deaths
17
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aderious
Fenrir
2
6
14
1.5
L
3
7
3
0.64
L
Nemesis
HighLanderYT
Nemesis
2
6
5
0.75
W
Vamana
6
4
16
3.5
L
1
4
4
0.75
L
Heimdallr
ReckoDaMan
Heimdallr
5
6
7
1.42
W
Raijin
icywiener
Raijin
9
2
18
9
L
Tiamat
lazybird55
Tiamat
2
7
6
0.71
W
Ishtar
qBlastoff
Ishtar
7
3
14
4.67
W
Izanami
sydnellia
Izanami
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,899
Damage
58,225
65,351
Taken
64,598
42,660
Mitigated
39,005
10,808
Healing
21,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aderious
Fenrir
8,807
1,729
2,288
1,915
11,977
4,775
532
2,796
9,181
0
11,760
L
9,760
2,351
463
943
13,920
8,202
0
2,738
10,937
0
20,273
L
Nemesis
HighLanderYT
Nemesis
6,531
2,040
943
2,816
12,545
5,673
0
3,654
8,714
0
10,216
W
Vamana
10,364
3,646
617
2,375
15,875
16,831
1,634
4,598
11,277
0
19,205
L
4,622
1,714
656
2,124
12,877
13,246
66
2,983
9,729
15,123
0
L
Heimdallr
ReckoDaMan
Heimdallr
9,446
1,922
0
673
13,061
6,874
0
3,587
9,222
0
19,736
W
Raijin
icywiener
Raijin
15,520
2,502
1,231
3,031
13,169
5,887
1,207
2,579
10,590
36,034
0
L
Tiamat
lazybird55
Tiamat
11,540
1,517
847
1,343
12,948
8,665
78
2,558
10,191
23,187
0
W
Ishtar
qBlastoff
Ishtar
16,904
11,095
2,569
5,684
13,876
7,323
3,013
3,706
10,170
0
40,857
W
Izanami
sydnellia
Izanami
6,630
3,406
592
1,533
9,701
4,189
2,760
2,483
7,218
0
20,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
52,202
107
Minions Killed
150
0
Camps Cleared
0
1,082,330
Distance Traveled
1,243,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,185
765
6
1
0
242,592
0
L
Set
8,478
707
24
2
0
221,903
0
L
Nemesis
8,802
734
9
1
0
248,163
0
W
Vamana
10,211
851
14
1
0
240,180
0
L
Atlas
8,151
679
26
2
0
152,897
0
L
Heimdallr
10,073
839
18
2
0
240,230
0
W
Raijin
11,407
951
45
4
0
287,276
0
L
Tiamat
8,916
743
30
3
0
219,137
0
W
Ishtar
11,213
934
59
5
0
229,146
0
W
Izanami
10,186
849
26
2
0
244,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role