Player Matchup

Odin
Odin
Kenjín
Odin
Level 67
God Stats
1W - 2L
1,533 SR
Queue Stats
16W - 29L
1,384 Elo+
Party 2
Medusa
Medusa
VampireTadase
Medusa
Level 44
God Stats
0W - 2L
1,290 SR
Queue Stats
18W - 35L
1,264 Elo+
Party 2
Raijin
Raijin
bonedoctor69
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,533 Elo+
Solo
Olorun
Olorun
moscachii
Olorun
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,478 Elo+
Party 2
Zeus
Zeus
xTheAvgGooberx
Zeus
Level 104
God Stats
5W - 5L
1,273 SR
Queue Stats
234W - 209L
1,571 Elo+
Solo
Team Averages
Level 82
1,419 SR
1,446 Elo+

VS

Team Averages
Level 87
1,561 SR
1,418 Elo+
Rama
Rama
Karabeki
Rama
Level 121
God Stats
1W - 3L
1,536 SR
Queue Stats
14W - 22L
1,458 Elo+
Party 1
Skadi
Skadi
LuvaLuek
Skadi
Level 43
God Stats
20W - 8L
1,604 SR
Queue Stats
479W - 513L
1,559 Elo+
Solo
Vulcan
Vulcan
SongOfStorms
Vulcan
Level 107
God Stats
2W - 0L
1,701 SR
Queue Stats
17W - 21L
1,332 Elo+
Party 1
Ix Chel
Ix Chel
Speroj142
Ix Chel
Level 58
God Stats
2W - 0L
1,512 SR
Queue Stats
96W - 114L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
SuperKing420
Sun Wukong
Level 108
God Stats
1W - 2L
1,450 SR
Queue Stats
16W - 23L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kenjín
Odin
12
0 / 2 / 6
6,838
684
3,676
9,617
9,162
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 3
7,499
750
8,389
10,649
4,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
9
0 / 5 / 3
6,219
622
4,392
6,426
2,333
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
moscachii
Olorun
14
2 / 4 / 4
7,702
770
4,759
9,837
4,377
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 0
7,857
786
8,130
4,650
1,957
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
6 / 1 / 9
9,148
915
9,254
7,670
3,629
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
LuvaLuek
Skadi
14
3 / 1 / 10
8,531
853
8,333
7,053
3,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
16
2 / 0 / 8
8,805
881
8,233
4,983
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Speroj142
Ix Chel
15
3 / 1 / 11
8,460
846
4,076
6,621
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
SuperKing420
Sun Wukong
14
4 / 3 / 12
8,566
857
9,692
11,073
8,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
6
Kills
18
18
Deaths
6
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Rama
6
1
9
10.5
L
Odin
Kenjín
Odin
0
2
6
1.5
W
Skadi
LuvaLuek
Skadi
3
1
10
8
W
Vulcan
2
0
8
6
W
Ix Chel
Speroj142
Ix Chel
3
1
11
8.5
W
Sun Wukong
SuperKing420
Sun Wukong
4
3
12
3.33
L
1
5
3
0.5
L
Raijin
0
5
3
0.3
L
Olorun
moscachii
Olorun
2
4
4
1
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,346
Damage
39,588
41,179
Taken
37,400
22,753
Mitigated
20,533
8,751
Healing
20,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
9,254
6,879
643
2,001
7,670
3,629
1,720
3,055
4,615
0
21,100
L
Odin
Kenjín
Odin
3,676
307
861
1,462
9,617
9,162
0
3,522
6,095
0
6,217
W
Skadi
LuvaLuek
Skadi
8,333
2,144
3,315
2,440
7,053
3,400
900
3,196
3,857
0
17,450
W
Vulcan
8,233
1,952
625
1,255
4,983
2,304
650
3,013
1,970
27,295
0
W
Ix Chel
Speroj142
Ix Chel
4,076
80
6,460
3,025
6,621
2,857
975
2,705
3,916
8,296
0
W
Sun Wukong
SuperKing420
Sun Wukong
9,692
1,100
77
998
11,073
8,343
228
5,312
5,761
0
13,541
L
8,389
2,152
192
1,813
10,649
4,924
0
3,021
7,628
0
25,861
L
Raijin
4,392
171
198
176
6,426
2,333
0
1,336
5,090
7,938
0
L
Olorun
moscachii
Olorun
4,759
1,441
609
2,894
9,837
4,377
0
2,771
7,066
15,040
0
L
8,130
368
490
56
4,650
1,957
0
1,659
2,991
20,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,115
Gold Earned
43,510
113
Minions Killed
121
0
Camps Cleared
0
859,309
Distance Traveled
976,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,148
915
30
3
0
184,606
0
L
Odin
6,838
684
8
1
0
224,041
0
W
Skadi
8,531
853
25
3
0
191,705
0
W
Vulcan
8,805
881
35
4
0
223,962
0
W
Ix Chel
8,460
846
15
2
0
177,506
0
W
Sun Wukong
8,566
857
16
2
0
198,935
0
L
Medusa
7,499
750
39
4
0
185,548
0
L
Raijin
6,219
622
12
1
0
110,658
0
L
Olorun
7,702
770
26
3
0
168,939
0
L
Zeus
7,857
786
28
3
0
170,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role