Player Matchup

Ix Chel
Ix Chel
Aeonian-Gold
Ix Chel
Level 69
God Stats
12W - 6L
1,899 SR
Queue Stats
213W - 185L
1,590 Elo+
Solo
Hades
Hades
IIPEJEII
Hades
Level 127
God Stats
21W - 17L
1,539 SR
Queue Stats
331W - 376L
1,541 Elo+
Party 2
Ishtar
Ishtar
M0istKittical
Ishtar
Level 128
God Stats
1W - 6L
1,386 SR
Queue Stats
333W - 363L
1,513 Elo+
Party 2
Serqet
Serqet
SN1P3ZX_41
Serqet
Level 112
God Stats
7W - 8L
1,435 SR
Queue Stats
489W - 470L
1,521 Elo+
Party 2
Bacchus
Bacchus
thecryomanic
Bacchus
Level 66
God Stats
2W - 2L
1,913 SR
Queue Stats
25W - 21L
1,665 Elo+
Party 2
Team Averages
Level 100
1,635 SR
1,566 Elo+

VS

Team Averages
Level 135
1,606 SR
1,539 Elo+
Ne Zha
Ne Zha
FURSHY
Ne Zha
Level 139
God Stats
13W - 14L
1,590 SR
Queue Stats
490W - 513L
1,475 Elo+
Party 1
Vamana
Vamana
MissingThose
Vamana
Level 118
God Stats
22W - 17L
1,651 SR
Queue Stats
1,104W - 1,033L
1,609 Elo+
Solo
Ix Chel
Ix Chel
Yoelgagma
Ix Chel
Level 146
God Stats
1W - 3L
1,565 SR
Queue Stats
193W - 181L
1,518 Elo+
Party 1
Martichoras
Martichoras
buerostro99
Martichoras
Level 149
God Stats
14W - 13L
1,694 SR
Queue Stats
128W - 107L
1,558 Elo+
Party 1
Janus
Janus
eduardo26000
Janus
Level 124
God Stats
6W - 4L
1,530 SR
Queue Stats
315W - 283L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aeonian-Gold
Ix Chel
16
8 / 0 / 1
9,391
587
16,659
9,616
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
IIPEJEII
Hades
14
6 / 4 / 1
9,006
563
9,068
16,081
10,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 0
8,276
517
4,999
11,044
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
SN1P3ZX_41
Serqet
16
4 / 1 / 5
9,689
606
10,218
12,884
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
thecryomanic
Bacchus
12
0 / 0 / 5
7,398
462
5,107
12,910
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FURSHY
Ne Zha
13
1 / 4 / 0
7,793
487
5,432
15,826
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
14
3 / 6 / 1
9,056
566
14,827
17,717
13,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
Yoelgagma
Ix Chel
12
0 / 2 / 1
7,450
466
5,467
9,071
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
buerostro99
Martichoras
13
2 / 3 / 0
7,624
477
8,909
13,619
5,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
7,664
479
5,583
10,516
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
19
Kills
6
8
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Aeonian-Gold
Ix Chel
8
0
1
8.5
L
Ne Zha
FURSHY
Ne Zha
1
4
0
0.25
W
Hades
IIPEJEII
Hades
6
4
1
1.63
W
1
3
0
0.33
L
Vamana
3
6
1
0.58
W
Serqet
SN1P3ZX_41
Serqet
4
1
5
6.5
L
Ix Chel
Yoelgagma
Ix Chel
0
2
1
0.25
L
Martichoras
buerostro99
Martichoras
2
3
0
0.67
L
0
4
1
0.13
W
Bacchus
thecryomanic
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,051
Damage
40,218
62,535
Taken
66,749
38,291
Mitigated
37,360
21,827
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Aeonian-Gold
Ix Chel
16,659
1,503
624
2,269
9,616
4,082
0
3,515
6,053
78,580
0
L
Ne Zha
FURSHY
Ne Zha
5,432
1,809
0
4,345
15,826
6,221
0
7,081
8,501
0
49,344
W
Hades
IIPEJEII
Hades
9,068
1,296
0
6,460
16,081
10,596
0
0
15,191
62,587
0
W
4,999
2,902
0
2,285
11,044
5,652
944
3,254
7,790
0
72,033
L
Vamana
14,827
8,293
0
2,229
17,717
13,034
376
8,861
8,559
0
75,830
W
Serqet
SN1P3ZX_41
Serqet
10,218
3,296
0
6,602
12,884
6,358
240
311
12,409
0
79,123
L
Ix Chel
Yoelgagma
Ix Chel
5,467
473
305
2,596
9,071
8,379
54
2,587
6,322
35,777
0
L
Martichoras
buerostro99
Martichoras
8,909
3,384
0
2,094
13,619
5,530
163
3,794
8,981
0
65,851
L
5,583
204
0
727
10,516
4,196
0
8,511
2,005
64,383
0
W
Bacchus
thecryomanic
Bacchus
5,107
513
288
3,299
12,910
11,603
0
3,970
8,940
22,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,760
Gold Earned
39,587
486
Minions Killed
458
0
Camps Cleared
0
1,650,934
Distance Traveled
1,569,816
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,391
587
117
7
0
329,584
4
L
Ne Zha
7,793
487
75
5
0
353,978
0
W
Hades
9,006
563
93
6
0
286,701
0
W
Ishtar
8,276
517
108
7
0
299,398
0
L
Vamana
9,056
566
111
7
0
309,759
0
W
Serqet
9,689
606
135
8
0
382,617
0
L
Ix Chel
7,450
466
61
4
0
294,239
0
L
Martichoras
7,624
477
102
6
0
299,848
0
L
Janus
7,664
479
109
7
0
311,992
0
W
Bacchus
7,398
462
33
2
0
352,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role