Player Matchup

Baron Samedi
Baron Samedi
KingWzrdAkuAku
Baron Samedi
Level 62
God Stats
46W - 61L
1,612 SR
Queue Stats
124W - 122L
1,550 Elo+
Party 1
Ganesha
Ganesha
MrWallace187
Ganesha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 165L
1,529 Elo+
Party 1
Anhur
Anhur
twallzy910
Anhur
Level 103
God Stats
8W - 17L
1,313 SR
Queue Stats
244W - 257L
1,517 Elo+
Party 1
Team Averages
Level 78
1,475 SR
1,532 Elo+

VS

Team Averages
Level 73
1,620 SR
1,406 Elo+
Sobek
Sobek
CL4NxDeadlok
Sobek
Level 86
God Stats
2W - 2L
1,874 SR
Queue Stats
217W - 227L
1,432 Elo+
Party 2
Raijin
Raijin
GunBro39
Raijin
Level 29
God Stats
30W - 24L
1,546 SR
Queue Stats
253W - 226L
1,459 Elo+
Party 2
Mulan
Mulan
M4DM4XTER44
Mulan
Level 104
God Stats
3W - 2L
1,439 SR
Queue Stats
43W - 52L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingWzrdAkuAku
Baron Samedi
11
2 / 2 / 2
7,239
804
5,735
7,634
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
MrWallace187
Ganesha
12
1 / 1 / 2
7,573
841
4,739
8,625
7,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
12
1 / 0 / 2
7,261
807
6,054
4,472
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,723
747
4,442
12,017
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
GunBro39
Raijin
1
0 / 0 / 0
3,558
395
0
0
0
12
3 / 2 / 0
6,920
769
7,243
11,131
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
3
3
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Raijin
GunBro39
Raijin
0
0
0
0
W
Baron Samedi
KingWzrdAkuAku
Baron Samedi
2
2
2
1.5
L
3
2
0
1.5
W
Ganesha
MrWallace187
Ganesha
1
1
2
2
W
Anhur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,528
Damage
11,685
20,731
Taken
23,148
13,440
Mitigated
16,862
8,268
Healing
2,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,442
810
292
1,771
12,017
11,124
0
5,435
6,582
12,576
0
L
Raijin
GunBro39
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
KingWzrdAkuAku
Baron Samedi
5,735
404
305
2,127
7,634
4,052
833
1,881
5,753
21,310
0
L
7,243
1,540
0
312
11,131
5,738
0
5,054
6,077
0
26,850
W
Ganesha
MrWallace187
Ganesha
4,739
885
1,729
2,921
8,625
7,362
0
2,040
6,585
19,992
0
W
Anhur
6,054
3,305
0
1,186
4,472
2,026
52
611
3,861
0
36,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,073
Gold Earned
17,201
128
Minions Killed
72
0
Camps Cleared
0
538,601
Distance Traveled
343,184
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,723
747
16
2
0
181,663
0
L
Raijin
3,558
395
0
0
0
0
0
W
Baron Samedi
7,239
804
48
5
0
181,777
0
L
Mulan
6,920
769
56
6
0
161,521
0
W
Ganesha
7,573
841
5
1
0
181,125
3
W
Anhur
7,261
807
75
8
0
175,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role