Player Matchup

Izanami
Izanami
Adzster911
Izanami
Level 33
God Stats
5W - 5L
1,479 SR
Queue Stats
14W - 12L
1,475 Elo+
Solo
Bastet
Bastet
Chillherb
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,367 Elo+
Party 2
Artio
Artio
Dred__wolf
Artio
Level 26
God Stats
0W - 2L
1,303 SR
Queue Stats
4W - 9L
1,337 Elo+
Party 2
Nemesis
Nemesis
Zeroj03
Nemesis
Level 16
God Stats
0W - 4L
1,184 SR
Queue Stats
2W - 4L
1,473 Elo+
Party 2
Ix Chel
Ix Chel
ivyula
Ix Chel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,412 Elo+
Party 2
Team Averages
Level 40
1,393 SR
1,413 Elo+

VS

Team Averages
Level 47
1,407 SR
1,406 Elo+
Anubis
Anubis
LilPopper
Anubis
Level 6
God Stats
7W - 2L
1,500 SR
Queue Stats
14W - 12L
1,479 Elo+
Party 3
Cernunnos
Cernunnos
PeeNineDeee
Cernunnos
Level 11
God Stats
8W - 12L
1,382 SR
Queue Stats
25W - 22L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
elcazador93
Gilgamesh
Level 67
God Stats
41W - 45L
1,170 SR
Queue Stats
121W - 134L
1,323 Elo+
Party 3
Chang'e
Chang'e
llscarface420ll
Chang'e
Level 108
God Stats
8W - 4L
1,500 SR
Queue Stats
30W - 27L
1,441 Elo+
Party 1
Achilles
Achilles
thatluckyboy
Achilles
Level 45
God Stats
8W - 5L
1,485 SR
Queue Stats
121W - 123L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adzster911
Izanami
15
0 / 8 / 1
9,374
937
9,183
18,744
7,452
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Chillherb
Bastet
16
3 / 5 / 1
11,422
1,142
17,919
18,335
8,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
15
0 / 7 / 3
10,312
1,031
3,795
24,368
33,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Zeroj03
Nemesis
15
0 / 8 / 2
9,472
947
10,587
25,001
10,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
ivyula
Ix Chel
15
1 / 6 / 2
9,766
977
14,469
15,329
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LilPopper
Anubis
18
12 / 2 / 9
12,849
1,285
17,793
8,568
3,533
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
PeeNineDeee
Cernunnos
18
10 / 1 / 13
12,727
1,273
32,299
15,793
6,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
elcazador93
Gilgamesh
17
0 / 0 / 15
10,299
1,030
5,230
9,466
6,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 0 / 23
11,872
1,187
23,613
13,967
4,851
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
thatluckyboy
Achilles
18
6 / 1 / 23
11,623
1,162
19,360
17,035
21,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
117
4
Kills
34
34
Deaths
4
9
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Izanami
Adzster911
Izanami
0
8
1
0.06
L
Bastet
Chillherb
Bastet
3
5
1
0.7
L
Artio
0
7
3
0.21
W
Anubis
LilPopper
Anubis
12
2
9
8.25
W
Cernunnos
PeeNineDeee
Cernunnos
10
1
13
16.5
L
Nemesis
Zeroj03
Nemesis
0
8
2
0.13
W
Gilgamesh
elcazador93
Gilgamesh
0
0
15
7.5
L
Ix Chel
ivyula
Ix Chel
1
6
2
0.33
W
6
0
23
17.5
W
Achilles
thatluckyboy
Achilles
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,953
Damage
98,295
101,777
Taken
64,829
65,434
Mitigated
43,381
8,430
Healing
25,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Adzster911
Izanami
9,183
6,756
0
476
18,744
7,452
0
8,058
10,686
0
25,602
L
Bastet
Chillherb
Bastet
17,919
2,472
0
988
18,335
8,016
0
7,807
10,528
0
29,047
L
Artio
3,795
214
1,065
1,686
24,368
33,343
0
8,991
15,377
7,358
155
W
Anubis
LilPopper
Anubis
17,793
539
491
3,090
8,568
3,533
0
1,161
6,409
47,383
0
W
Cernunnos
PeeNineDeee
Cernunnos
32,299
22,231
0
5,821
15,793
6,495
0
5,252
10,541
0
50,678
L
Nemesis
Zeroj03
Nemesis
10,587
2,617
0
1,856
25,001
10,061
0
11,103
13,898
0
20,464
W
Gilgamesh
elcazador93
Gilgamesh
5,230
723
0
670
9,466
6,517
0
2,619
6,847
1,217
17,332
L
Ix Chel
ivyula
Ix Chel
14,469
2,187
1,600
759
15,329
6,562
0
5,766
9,563
29,953
0
W
23,613
863
8,588
5,500
13,967
4,851
0
4,279
9,688
42,026
0
W
Achilles
thatluckyboy
Achilles
19,360
3,798
0
915
17,035
21,985
0
4,798
12,237
0
28,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,346
Gold Earned
59,370
133
Minions Killed
225
2
Camps Cleared
8
832,985
Distance Traveled
996,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,374
937
37
4
0
128,329
0
L
Bastet
11,422
1,142
31
3
0
216,674
0
L
Artio
10,312
1,031
6
1
0
154,572
0
W
Anubis
12,849
1,285
73
7
5
174,227
0
W
Cernunnos
12,727
1,273
42
4
3
183,292
0
L
Nemesis
9,472
947
27
3
2
187,601
0
W
Gilgamesh
10,299
1,030
32
3
0
195,109
0
L
Ix Chel
9,766
977
32
3
0
145,809
0
W
Chang'e
11,872
1,187
57
6
0
224,783
0
W
Achilles
11,623
1,162
21
2
0
219,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role