Player Matchup

Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ArhaHyoudou
Chang'e
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 85L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
Khalil1
Danzaburou
Level 160
God Stats
3W - 3L
1,285 SR
Queue Stats
458W - 395L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
roerlu
Zhong Kui
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,304 Elo+
Solo
Team Averages
Level 129
1,457 SR
1,448 Elo+

VS

Team Averages
Level 155
1,516 SR
1,522 Elo+
Chronos
Chronos
 
Chronos
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Blasiito
Chang'e
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
272W - 203L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
defauser
Nu Wa
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,592 Elo+
Party 1
Artemis
Artemis
nicoovelez
Artemis
Level 129
God Stats
4W - 4L
1,289 SR
Queue Stats
369W - 390L
1,490 Elo+
Solo
Tyr
Tyr
βeliall
Tyr
Level 147
God Stats
2W - 5L
1,577 SR
Queue Stats
230W - 173L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
5 / 3 / 12
11,627
775
12,514
11,384
5,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
 
Bacchus
16
0 / 5 / 16
10,771
718
9,947
19,546
29,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
ArhaHyoudou
Chang'e
18
4 / 3 / 14
11,228
749
11,262
20,883
13,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Khalil1
Danzaburou
20
7 / 3 / 9
12,781
852
26,408
16,037
8,673
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
roerlu
Zhong Kui
18
4 / 2 / 11
11,251
750
13,917
18,204
22,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 5 / 8
9,335
622
14,999
16,696
7,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Blasiito
Chang'e
16
0 / 2 / 12
9,224
615
8,342
15,521
7,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
defauser
Nu Wa
18
4 / 3 / 6
10,729
715
16,724
13,915
6,730
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
nicoovelez
Artemis
18
4 / 6 / 8
11,074
738
18,097
16,512
8,735
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 4 / 6
10,121
675
11,332
16,476
12,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
20
Kills
16
16
Deaths
20
62
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
3
12
3.67
W
Bacchus
 
Bacchus
0
5
16
1.6
L
Chronos
 
Chronos
3
5
8
1.4
W
Chang'e
ArhaHyoudou
Chang'e
4
3
14
3.67
L
Chang'e
Blasiito
Chang'e
0
2
12
3
W
Danzaburou
Khalil1
Danzaburou
7
3
9
3.83
L
Nu Wa
defauser
Nu Wa
4
3
6
2.33
L
Artemis
nicoovelez
Artemis
4
6
8
1.33
W
Zhong Kui
roerlu
Zhong Kui
4
2
11
4.75
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,048
Damage
69,494
86,054
Taken
79,120
79,951
Mitigated
43,206
47,091
Healing
35,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,514
990
2,591
2,583
11,384
5,968
1,348
5,446
5,938
34,479
0
W
Bacchus
 
Bacchus
9,947
500
816
2,112
19,546
29,415
34
10,023
9,523
15,848
0
L
Chronos
 
Chronos
14,999
4,690
491
1,471
16,696
7,694
0
10,643
6,053
26,227
0
W
Chang'e
ArhaHyoudou
Chang'e
11,262
528
15,017
11,027
20,883
13,715
1,179
9,715
11,168
34,717
0
L
Chang'e
Blasiito
Chang'e
8,342
1,151
16,338
9,478
15,521
7,425
0
9,993
5,528
20,747
0
W
Danzaburou
Khalil1
Danzaburou
26,408
11,991
3,181
4,583
16,037
8,673
5,541
7,267
8,770
0
64,533
L
Nu Wa
defauser
Nu Wa
16,724
4,398
1,346
1,973
13,915
6,730
0
7,537
6,378
36,400
0
L
Artemis
nicoovelez
Artemis
18,097
9,149
0
2,141
16,512
8,735
0
7,976
8,536
0
38,755
W
Zhong Kui
roerlu
Zhong Kui
13,917
921
608
4,573
18,204
22,180
1,176
7,614
10,590
32,797
0
L
11,332
1,344
0
2,381
16,476
12,622
0
11,491
4,985
0
20,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,658
Gold Earned
50,483
213
Minions Killed
156
0
Camps Cleared
0
1,381,972
Distance Traveled
1,289,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,627
775
53
4
0
284,175
0
W
Bacchus
10,771
718
6
0
0
265,026
0
L
Chronos
9,335
622
29
2
0
260,036
0
W
Chang'e
11,228
749
35
2
0
293,171
0
L
Chang'e
9,224
615
29
2
0
290,667
0
W
Danzaburou
12,781
852
93
6
0
261,493
0
L
Nu Wa
10,729
715
41
3
0
251,484
0
L
Artemis
11,074
738
44
3
0
228,407
0
W
Zhong Kui
11,251
750
26
2
0
278,107
0
L
Tyr
10,121
675
13
1
0
258,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role