Player Matchup

Eset
Eset
HustleMeDaddy
Eset
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LudovicSpade
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 42L
1,666 Elo+
Solo
Charybdis
Charybdis
Scholjay2
Charybdis
Level 63
God Stats
1W - 1L
1,301 SR
Queue Stats
39W - 51L
1,532 Elo+
Solo
Poseidon
Poseidon
egggoose
Poseidon
Level 48
God Stats
11W - 8L
1,214 SR
Queue Stats
657W - 644L
1,526 Elo+
Party 1
Vulcan
Vulcan
pyschoticsandman
Vulcan
Level 76
God Stats
3W - 3L
1,458 SR
Queue Stats
501W - 519L
1,533 Elo+
Party 1
Team Averages
Level 55
1,395 SR
1,552 Elo+

VS

Team Averages
Level 87
1,627 SR
1,550 Elo+
Apollo
Apollo
AbsoluteH3R0
Apollo
Level 106
God Stats
6W - 6L
1,513 SR
Queue Stats
222W - 221L
1,503 Elo+
Solo
Cthulhu
Cthulhu
FAF4
Cthulhu
Level 68
God Stats
2W - 2L
1,723 SR
Queue Stats
265W - 259L
1,509 Elo+
Solo
Vulcan
Vulcan
Thwenzo
Vulcan
Level 103
God Stats
4W - 3L
1,715 SR
Queue Stats
134W - 98L
1,618 Elo+
Solo
Surtr
Surtr
human111
Surtr
Level 109
God Stats
0W - 1L
1,449 SR
Queue Stats
111W - 86L
1,600 Elo+
Solo
King Arthur
King Arthur
venomblabe
King Arthur
Level 49
God Stats
1W - 1L
1,736 SR
Queue Stats
144W - 154L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 18
10,212
729
9,067
14,815
19,070
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
LudovicSpade
Ah Puch
19
3 / 2 / 15
10,850
775
25,945
11,959
8,114
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Scholjay2
Charybdis
18
8 / 6 / 7
11,475
820
13,230
13,903
9,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
egggoose
Poseidon
18
1 / 4 / 12
10,522
752
11,505
10,757
7,432
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 6 / 2
11,089
792
13,762
11,936
8,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
6 / 5 / 8
11,247
803
7,324
15,299
8,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
FAF4
Cthulhu
17
3 / 4 / 11
11,134
795
10,076
21,935
33,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Thwenzo
Vulcan
17
5 / 4 / 7
10,567
755
25,463
10,805
5,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
human111
Surtr
17
6 / 4 / 7
10,714
765
9,530
15,682
18,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
venomblabe
King Arthur
16
1 / 5 / 11
9,571
684
5,367
18,870
25,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
65
21
Kills
21
21
Deaths
22
54
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Apollo
6
5
8
2
L
Cthulhu
FAF4
Cthulhu
3
4
11
2.13
W
1
3
18
3.33
W
Ah Puch
LudovicSpade
Ah Puch
3
2
15
5.25
W
Charybdis
Scholjay2
Charybdis
8
6
7
1.92
L
Vulcan
Thwenzo
Vulcan
5
4
7
2.13
W
Poseidon
egggoose
Poseidon
1
4
12
1.75
L
Surtr
human111
Surtr
6
4
7
2.38
W
8
6
2
1.5
L
King Arthur
venomblabe
King Arthur
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,509
Damage
57,760
63,370
Taken
82,591
51,781
Mitigated
91,515
14,373
Healing
22,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,324
4,454
769
2,072
15,299
8,382
5,020
13,350
1,949
0
28,878
L
Cthulhu
FAF4
Cthulhu
10,076
144
3,761
6,193
21,935
33,990
147
13,109
8,826
19,507
0
W
9,067
770
1,718
2,286
14,815
19,070
576
8,284
6,265
15,967
0
W
Ah Puch
LudovicSpade
Ah Puch
25,945
1,867
1,818
4,074
11,959
8,114
550
4,950
6,772
49,185
0
W
Charybdis
Scholjay2
Charybdis
13,230
5,438
803
1,846
13,903
9,006
2,431
8,848
4,874
0
28,447
L
Vulcan
Thwenzo
Vulcan
25,463
8,306
1,074
1,287
10,805
5,555
1,470
9,474
1,331
45,565
0
W
Poseidon
egggoose
Poseidon
11,505
1,753
511
908
10,757
7,432
630
6,537
4,082
48,028
0
L
Surtr
human111
Surtr
9,530
3,290
588
3,025
15,682
18,392
1,203
11,572
4,110
75
14,947
W
13,762
4,192
297
112
11,936
8,159
444
6,995
4,715
23,947
0
L
King Arthur
venomblabe
King Arthur
5,367
275
1,639
1,826
18,870
25,196
269
12,774
6,096
0
16,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,148
Gold Earned
53,233
208
Minions Killed
221
0
Camps Cleared
0
1,260,178
Distance Traveled
1,308,306
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,247
803
75
5
0
253,121
0
L
Cthulhu
11,134
795
32
2
0
279,010
0
W
Eset
10,212
729
25
2
0
267,992
0
W
Ah Puch
10,850
775
55
4
0
269,288
0
W
Charybdis
11,475
820
35
3
0
219,002
0
L
Vulcan
10,567
755
70
5
0
268,775
0
W
Poseidon
10,522
752
69
5
0
235,641
0
L
Surtr
10,714
765
20
1
0
257,895
0
W
Vulcan
11,089
792
24
2
0
268,255
0
L
King Arthur
9,571
684
24
2
0
249,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role