Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
CriseeHouse
Sylvanus
Level 142
God Stats
4W - 3L
1,366 SR
Queue Stats
306W - 293L
1,598 Elo+
Party 2
Atlas
Atlas
Deadfish69420
Atlas
Level 125
God Stats
3W - 4L
1,536 SR
Queue Stats
33W - 31L
1,549 Elo+
Party 2
Bacchus
Bacchus
Your_Local_Gator
Bacchus
Level 28
God Stats
5W - 7L
1,480 SR
Queue Stats
17W - 28L
1,427 Elo+
Party 3
Amaterasu
Amaterasu
jacrispy___32
Amaterasu
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 267L
1,504 Elo+
Party 3
Team Averages
Level 100
1,476 SR
1,516 Elo+

VS

Team Averages
Level 115
1,438 SR
1,493 Elo+
Maui
Maui
 
Maui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DoctorPenguinJr
Discordia
Level 153
God Stats
1W - 2L
1,280 SR
Queue Stats
400W - 352L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
MinisterMisfit
Danzaburou
Level 144
God Stats
7W - 3L
1,734 SR
Queue Stats
528W - 482L
1,559 Elo+
Party 1
Anubis
Anubis
SYK_Naghoul-0_0
Anubis
Level 124
God Stats
5W - 2L
1,172 SR
Queue Stats
343W - 300L
1,562 Elo+
Party 1
Thor
Thor
Xxosca_Xx
Thor
Level 46
God Stats
1W - 0L
1,504 SR
Queue Stats
9W - 19L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 2 / 2
6,247
521
5,585
7,637
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
CriseeHouse
Sylvanus
9
0 / 8 / 0
5,650
471
6,111
14,045
8,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 3 / 2
6,130
511
5,846
11,112
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
5,358
447
3,177
7,319
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
jacrispy___32
Amaterasu
11
1 / 2 / 1
6,076
506
2,871
9,586
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 0 / 6
6,462
539
3,052
10,239
9,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
DoctorPenguinJr
Discordia
12
2 / 1 / 4
6,923
577
6,348
5,561
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MinisterMisfit
Danzaburou
14
7 / 0 / 0
8,817
735
10,421
8,625
3,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 2 / 0
7,820
652
6,710
5,345
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
11
3 / 2 / 3
6,901
575
6,466
10,074
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
2
1
W
Maui
 
Maui
1
0
6
4
L
Sylvanus
CriseeHouse
Sylvanus
0
8
0
0
L
3
3
2
1.33
W
Discordia
DoctorPenguinJr
Discordia
2
1
4
4
W
Danzaburou
MinisterMisfit
Danzaburou
7
0
0
7
W
2
2
0
1
W
Thor
3
2
3
2.25
L
0
0
0
0
L
Amaterasu
jacrispy___32
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,590
Damage
32,997
49,699
Taken
39,844
28,015
Mitigated
21,981
15,064
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,585
540
213
2,859
7,637
3,622
0
3,684
3,953
43,860
0
W
Maui
 
Maui
3,052
950
0
2,976
10,239
9,329
0
4,414
5,825
18,860
0
L
Sylvanus
CriseeHouse
Sylvanus
6,111
2,464
435
2,759
14,045
8,501
0
1,797
12,248
32,951
10,121
L
5,846
2,007
0
3,605
11,112
4,982
0
2,317
8,795
29,460
0
W
Discordia
DoctorPenguinJr
Discordia
6,348
236
0
928
5,561
2,322
0
4,015
1,546
51,104
0
W
Danzaburou
MinisterMisfit
Danzaburou
10,421
6,112
0
4,866
8,625
3,615
907
5,335
3,290
0
75,612
W
6,710
397
0
2,395
5,345
2,486
388
212
5,133
59,003
0
W
Thor
6,466
2,392
0
404
10,074
4,229
0
6,257
3,817
0
42,477
L
3,177
310
110
1,983
7,319
5,946
0
1,780
5,539
13,963
0
L
Amaterasu
jacrispy___32
Amaterasu
2,871
1,637
0
3,100
9,586
4,964
0
6,532
3,054
0
35,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
36,923
285
Minions Killed
390
0
Camps Cleared
0
1,198,875
Distance Traveled
1,195,390
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,247
521
84
7
0
222,301
0
W
Maui
6,462
539
20
2
0
229,186
5
L
Sylvanus
5,650
471
84
7
0
195,139
0
L
Atlas
6,130
511
50
4
0
264,235
0
W
Discordia
6,923
577
83
7
0
243,499
4
W
Danzaburou
8,817
735
123
10
0
240,242
0
W
Anubis
7,820
652
103
9
0
217,653
5
W
Thor
6,901
575
61
5
0
264,810
0
L
Bacchus
5,358
447
9
1
0
267,693
0
L
Amaterasu
6,076
506
58
5
0
249,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role