Player Matchup

Zeus
Zeus
MoNaStReS
Zeus
Level 108
God Stats
3W - 3L
1,549 SR
Queue Stats
20W - 15L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
Ragnaröк
Gilgamesh
Level 159
God Stats
7W - 0L
1,645 SR
Queue Stats
32W - 12L
1,802 Elo+
Party 1
Achilles
Achilles
υoyager
Achilles
Level 125
God Stats
6W - 2L
1,646 SR
Queue Stats
71W - 73L
1,551 Elo+
Party 1
Team Averages
Level 131
1,613 SR
1,597 Elo+

VS

Team Averages
Level 77
1,499 SR
1,373 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Cinnamonamon
Artio
Level 23
God Stats
0W - 1L
1,531 SR
Queue Stats
5W - 12L
1,315 Elo+
Party 2
Anhur
Anhur
jackey14
Anhur
Level 86
God Stats
1W - 2L
1,465 SR
Queue Stats
33W - 52L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 1 / 5
8,715
670
11,042
5,571
1,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Ragnaröк
Gilgamesh
15
3 / 0 / 5
9,887
761
10,852
13,176
12,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Achilles
υoyager
Achilles
15
6 / 2 / 3
10,178
783
13,699
13,009
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 1 / 0
8,690
668
9,855
12,366
6,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 2
7,608
585
3,092
17,419
14,258
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
jackey14
Anhur
12
0 / 5 / 2
7,807
601
3,066
10,740
4,090
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
3
3
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
1
0
3
L
0
3
2
0.33
W
Zeus
0
1
5
2.5
W
Gilgamesh
Ragnaröк
Gilgamesh
3
0
5
5.5
L
Anhur
jackey14
Anhur
0
5
2
0.2
W
Achilles
υoyager
Achilles
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,593
Damage
16,013
31,756
Taken
40,525
26,591
Mitigated
24,738
7,049
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,855
881
1,517
5,551
12,366
6,390
0
2,906
8,791
35,653
0
L
3,092
281
335
2,644
17,419
14,258
0
6,990
9,825
13,948
0
W
Zeus
11,042
1,693
217
1,919
5,571
1,922
1,082
1,594
3,915
50,669
0
W
Gilgamesh
Ragnaröк
Gilgamesh
10,852
3,083
0
2,162
13,176
12,316
297
5,995
6,782
0
38,306
L
Anhur
jackey14
Anhur
3,066
1,217
0
574
10,740
4,090
0
1,197
9,082
0
31,143
W
Achilles
υoyager
Achilles
13,699
3,351
0
2,751
13,009
12,353
106
4,751
7,986
0
35,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
24,105
176
Minions Killed
128
0
Camps Cleared
0
740,319
Distance Traveled
714,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,690
668
54
4
0
249,893
0
L
Artio
7,608
585
19
1
0
252,366
0
W
Zeus
8,715
670
92
7
0
219,373
0
W
Gilgamesh
9,887
761
39
3
0
257,312
0
L
Anhur
7,807
601
55
4
0
212,397
0
W
Achilles
10,178
783
45
3
0
263,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role