Player Matchup

Atlas
Atlas
Gold I
Gutentight
Atlas
Gold I
Level 115
God Stats
3W - 0L
1,926 SR
Queue Stats
18W - 11L
1,658 MMR
Party 2
Nike
Nike
Gold II
JR BEASTLY17
Nike
Gold II
Level 129
God Stats
2W - 0L
1,737 SR
Queue Stats
33W - 33L
1,751 MMR
Party 2
Martichoras
Martichoras
Platinum I
thesweatybowl
Martichoras
Platinum I
Level 129
God Stats
14W - 3L
1,836 SR
Queue Stats
40W - 23L
2,240 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,833 SR
1,883 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,621 SR
1,829 MMR
Sun Wukong
Sun Wukong
Platinum III
E Soliz
Sun Wukong
Platinum III
Level 153
God Stats
16W - 15L
1,504 SR
Queue Stats
306W - 301L
1,763 MMR
Party 1
Lancelot
Lancelot
Platinum I
M Crispus
Lancelot
Platinum I
Level 155
God Stats
14W - 20L
1,573 SR
Queue Stats
312W - 306L
1,985 MMR
Party 1
Olorun
Olorun
Platinum V
zrod88
Olorun
Platinum V
Level 116
God Stats
2W - 3L
1,786 SR
Queue Stats
177W - 155L
1,740 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 0 / 8
10,154
781
8,600
10,268
11,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 0 / 5
9,656
743
7,348
8,843
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
thesweatybowl
Martichoras
17
5 / 0 / 4
10,430
802
16,712
9,957
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
Ao KuangAphroditeAchillesNe ZhaAh Muzen Cab

VS

Bans
HelThothHerculesBaba YagaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
E Soliz
Sun Wukong
12
0 / 2 / 0
8,011
616
7,344
14,684
10,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
M Crispus
Lancelot
14
0 / 4 / 0
8,259
635
6,561
11,822
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
zrod88
Olorun
14
0 / 3 / 0
8,398
646
6,290
10,446
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
E Soliz
Sun Wukong
0
2
0
0
W
Atlas
1
0
8
5
W
3
0
5
5.5
L
Lancelot
M Crispus
Lancelot
0
4
0
0
W
Martichoras
thesweatybowl
Martichoras
5
0
4
7
L
Olorun
zrod88
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,660
Damage
20,195
29,068
Taken
36,952
29,089
Mitigated
20,369
11,154
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
E Soliz
Sun Wukong
7,344
1,455
0
3,911
14,684
10,365
0
3,848
10,509
1,276
33,111
W
Atlas
8,600
3,495
2,413
3,724
10,268
11,910
652
3,742
6,526
19,759
0
W
7,348
470
0
1,924
8,843
10,416
609
2,241
6,602
0
24,943
L
Lancelot
M Crispus
Lancelot
6,561
621
0
500
11,822
5,038
0
2,647
8,888
0
21,024
W
Martichoras
thesweatybowl
Martichoras
16,712
5,682
0
3,093
9,957
6,763
2,394
1,540
8,417
0
85,683
L
Olorun
zrod88
Olorun
6,290
2,806
1,052
3,117
10,446
4,966
0
2,171
8,127
40,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
24,668
175
Minions Killed
167
0
Camps Cleared
0
783,530
Distance Traveled
706,463
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,011
616
58
4
0
230,579
0
W
Atlas
10,154
781
18
1
0
271,984
4
W
Nike
9,656
743
41
3
0
265,494
0
L
Lancelot
8,259
635
40
3
0
254,062
2
W
Martichoras
10,430
802
116
9
0
246,052
0
L
Olorun
8,398
646
69
5
0
221,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role