Player Matchup

Camazotz
Camazotz
Diamond IV
Lyyycan
Camazotz
Diamond IV
Level 157
God Stats
2W - 5L
1,182 SR
Queue Stats
438W - 418L
1,892 MMR
Solo
Maui
Maui
Platinum V
MooseBRUH
Maui
Platinum V
Level 124
God Stats
4W - 2L
1,772 SR
Queue Stats
47W - 44L
1,807 MMR
Party 2
Nike
Nike
Diamond V
Qazjj
Nike
Diamond V
Level 149
God Stats
42W - 29L
1,636 SR
Queue Stats
228W - 211L
1,886 MMR
Solo
Ra
Ra
Platinum II
Veggiez
Ra
Platinum II
Level 189
God Stats
17W - 9L
1,731 SR
Queue Stats
296W - 286L
1,909 MMR
Solo
Cernunnos
Cernunnos
Platinum III
madplayer71
Cernunnos
Platinum III
Level 156
God Stats
19W - 10L
1,841 SR
Queue Stats
89W - 78L
1,978 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,632 SR
1,894 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,620 SR
1,895 MMR
Eset
Eset
Diamond V
Dìllow
Eset
Diamond V
Level 142
God Stats
7W - 6L
1,560 SR
Queue Stats
453W - 440L
1,946 MMR
Party 1
Janus
Janus
Platinum V
LatamGenocide
Janus
Platinum V
Level 159
God Stats
11W - 7L
1,500 SR
Queue Stats
93W - 85L
1,911 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum I
Spiekuz
Zhong Kui
Platinum I
Level 153
God Stats
15W - 14L
1,378 SR
Queue Stats
324W - 326L
1,896 MMR
Solo
Mercury
Mercury
Platinum III
xYuchix
Mercury
Platinum III
Level 155
God Stats
3W - 1L
1,836 SR
Queue Stats
57W - 45L
1,822 MMR
Solo
Rama
Rama
Diamond IV
zJunko
Rama
Diamond IV
Level 88
God Stats
9W - 5L
1,827 SR
Queue Stats
165W - 144L
1,898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Lyyycan
Camazotz
18
6 / 1 / 5
10,749
597
13,775
18,829
9,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
13
2 / 2 / 4
8,737
485
3,306
15,068
11,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nike
Qazjj
Nike
16
2 / 0 / 3
9,918
551
8,696
14,053
12,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 6
10,092
561
12,246
10,362
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
madplayer71
Cernunnos
18
1 / 1 / 5
10,259
570
8,467
14,038
7,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
HerculesHe BoBakasuraChang'e

VS

Bans
AphroditeMartichorasHelVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Dìllow
Eset
12
0 / 2 / 1
7,808
434
6,399
12,695
11,146
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 2
8,437
469
6,574
10,669
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Spiekuz
Zhong Kui
15
0 / 3 / 1
8,815
490
6,945
11,458
7,610
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
xYuchix
Mercury
15
1 / 4 / 3
9,174
510
8,761
15,290
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
zJunko
Rama
16
3 / 3 / 0
9,586
533
10,178
11,589
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
4
4
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
Dìllow
Eset
0
2
1
0.25
L
0
4
2
0.25
W
Camazotz
Lyyycan
Camazotz
6
1
5
8.5
W
Maui
2
2
4
2
W
Nike
Qazjj
Nike
2
0
3
3.5
L
Zhong Kui
Spiekuz
Zhong Kui
0
3
1
0.17
W
5
0
6
8
W
Cernunnos
madplayer71
Cernunnos
1
1
5
3.5
L
Mercury
xYuchix
Mercury
1
4
3
0.63
L
Rama
zJunko
Rama
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,490
Damage
38,857
72,350
Taken
61,701
45,602
Mitigated
33,729
31,227
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Dìllow
Eset
6,399
750
386
2,499
12,695
11,146
0
6,159
6,315
20,449
0
L
6,574
172
0
1,250
10,669
4,074
0
4,378
6,271
76,159
0
W
Camazotz
Lyyycan
Camazotz
13,775
4,643
0
8,702
18,829
9,100
0
3,396
15,433
0
113,158
W
Maui
3,306
506
2,407
3,850
15,068
11,494
0
6,199
8,869
16,211
0
W
Nike
Qazjj
Nike
8,696
899
0
2,840
14,053
12,822
0
5,311
8,742
705
83,538
L
Zhong Kui
Spiekuz
Zhong Kui
6,945
1,438
75
5,503
11,458
7,610
0
2,055
9,339
82,277
0
W
12,246
982
2,771
4,570
10,362
4,734
0
4,486
5,876
108,909
0
W
Cernunnos
madplayer71
Cernunnos
8,467
4,503
0
6,087
14,038
7,452
340
1,877
12,161
0
105,745
L
Mercury
xYuchix
Mercury
8,761
5,520
0
1,114
15,290
6,477
0
2,504
12,734
0
89,986
L
Rama
zJunko
Rama
10,178
8,704
0
4,347
11,589
4,422
0
530
11,059
0
80,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,755
Gold Earned
43,820
632
Minions Killed
574
0
Camps Cleared
0
1,926,427
Distance Traveled
1,879,592
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,808
434
27
2
0
374,837
5
L
Janus
8,437
469
144
8
0
379,574
2
W
Camazotz
10,749
597
142
8
0
412,643
5
W
Maui
8,737
485
27
2
0
371,168
5
W
Nike
9,918
551
142
8
0
363,617
9
L
Zhong Kui
8,815
490
142
8
0
336,377
3
W
Ra
10,092
561
153
9
0
416,180
6
W
Cernunnos
10,259
570
168
9
0
362,819
6
L
Mercury
9,174
510
123
7
0
459,429
1
L
Rama
9,586
533
138
8
0
329,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role