Player Matchup

Tsukuyomi
Tsukuyomi
Epic Malazack
Tsukuyomi
Level 129
God Stats
5W - 11L
1,182 SR
Queue Stats
512W - 520L
1,469 Elo+
Solo
Ra
Ra
L0STShadow7075
Ra
Level 77
God Stats
3W - 7L
1,189 SR
Queue Stats
198W - 209L
1,507 Elo+
Solo
Ymir
Ymir
Onyx Omen8
Ymir
Level 64
God Stats
4W - 1L
1,570 SR
Queue Stats
218W - 189L
1,500 Elo+
Solo
Hachiman
Hachiman
TheGrim816Reaper
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 194L
1,457 Elo+
Solo
Tyr
Tyr
gabrielfragale20
Tyr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,556 Elo+
Solo
Team Averages
Level 99
1,388 SR
1,498 Elo+

VS

Team Averages
Level 112
1,571 SR
1,503 Elo+
Danzaburou
Danzaburou
Chunchunmaru557
Danzaburou
Level 100
God Stats
13W - 10L
1,589 SR
Queue Stats
185W - 172L
1,540 Elo+
Party 1
Mulan
Mulan
DarkSh1ro
Mulan
Level 84
God Stats
9W - 4L
1,584 SR
Queue Stats
49W - 49L
1,399 Elo+
Party 2
Janus
Janus
EarthTurnip6023
Janus
Level 165
God Stats
4W - 4L
1,783 SR
Queue Stats
145W - 135L
1,538 Elo+
Party 1
Hercules
Hercules
ShxnobiGod
Hercules
Level 102
God Stats
6W - 8L
1,491 SR
Queue Stats
68W - 70L
1,487 Elo+
Party 2
Serqet
Serqet
dsadaqwq
Serqet
Level 107
God Stats
10W - 13L
1,409 SR
Queue Stats
105W - 99L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Epic Malazack
Tsukuyomi
12
6 / 2 / 1
7,564
540
9,315
10,257
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 5
7,264
519
5,905
10,584
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 5
6,243
446
2,546
11,629
9,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 1 / 1
6,796
485
6,658
8,322
2,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 3 / 1
7,240
517
6,154
10,888
6,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chunchunmaru557
Danzaburou
12
1 / 3 / 0
7,288
521
6,162
9,081
3,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
DarkSh1ro
Mulan
13
3 / 3 / 2
7,848
561
13,123
15,128
9,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 1
8,393
600
8,519
7,172
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ShxnobiGod
Hercules
12
1 / 2 / 5
7,282
520
2,652
8,834
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serqet
dsadaqwq
Serqet
13
5 / 1 / 2
7,891
564
4,502
8,653
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
10
Kills
14
14
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chunchunmaru557
Danzaburou
1
3
0
0.33
W
Mulan
DarkSh1ro
Mulan
3
3
2
1.33
W
4
1
1
4.5
L
Tsukuyomi
Epic Malazack
Tsukuyomi
6
2
1
3.25
L
1
5
5
0.7
L
0
3
5
0.83
W
Hercules
ShxnobiGod
Hercules
1
2
5
1.75
L
2
1
1
2.5
W
Serqet
dsadaqwq
Serqet
5
1
2
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,578
Damage
34,958
51,680
Taken
48,868
26,100
Mitigated
27,172
9,093
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chunchunmaru557
Danzaburou
6,162
3,264
0
3,514
9,081
3,677
1,181
871
8,210
0
50,188
W
Mulan
DarkSh1ro
Mulan
13,123
2,393
0
5,000
15,128
9,641
85
1,324
13,804
0
53,800
W
8,519
408
0
1,234
7,172
2,638
350
2,100
5,072
67,358
0
L
Tsukuyomi
Epic Malazack
Tsukuyomi
9,315
2,255
0
918
10,257
3,640
547
2,333
7,531
0
47,115
L
5,905
597
52
1,501
10,584
3,709
631
2,889
6,940
51,845
0
L
2,546
648
338
1,783
11,629
9,517
52
2,239
8,897
20,878
0
W
Hercules
ShxnobiGod
Hercules
2,652
854
0
1,616
8,834
7,755
0
2,087
6,747
0
36,256
L
6,658
4,057
0
1,723
8,322
2,935
0
1,058
7,264
0
42,869
W
Serqet
dsadaqwq
Serqet
4,502
436
0
2,639
8,653
3,461
848
2,228
6,425
0
40,246
L
6,154
1,176
0
2,778
10,888
6,299
0
0
9,968
159
43,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
38,702
329
Minions Killed
395
0
Camps Cleared
0
1,366,950
Distance Traveled
1,377,866
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,288
521
84
6
0
247,961
0
W
Mulan
7,848
561
91
7
0
257,870
4
W
Janus
8,393
600
115
8
0
272,224
0
L
Tsukuyomi
7,564
540
56
4
0
327,604
0
L
Ra
7,264
519
90
6
0
264,533
2
L
Ymir
6,243
446
32
2
0
282,280
0
W
Hercules
7,282
520
48
3
0
303,853
0
L
Hachiman
6,796
485
70
5
0
240,524
2
W
Serqet
7,891
564
57
4
0
295,958
0
L
Tyr
7,240
517
81
6
0
252,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role