Player Matchup

Thanatos
Thanatos
Gold V
BloodDark997
Thanatos
Gold V
Level 148
God Stats
5W - 2L
1,888 SR
Queue Stats
313W - 332L
1,241 MMR
Solo
Bacchus
Bacchus
Silver I
GodlyBenji
Bacchus
Silver I
Level 127
God Stats
8W - 9L
1,537 SR
Queue Stats
66W - 72L
1,240 MMR
Solo
Tiamat
Tiamat
Silver III
HadesSama35
Tiamat
Silver III
Level 129
God Stats
5W - 11L
1,608 SR
Queue Stats
217W - 252L
1,237 MMR
Solo
Jing Wei
Jing Wei
Bronze III
JohnpR20
Jing Wei
Bronze III
Level 40
God Stats
16W - 14L
1,376 SR
Queue Stats
167W - 185L
1,244 MMR
Solo
Ah Puch
Ah Puch
Silver I
assasinhy
Ah Puch
Silver I
Level 137
God Stats
31W - 16L
1,612 SR
Queue Stats
125W - 132L
1,244 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,604 SR
1,241 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,534 SR
1,294 MMR
Thor
Thor
Silver V
 
Thor
Silver V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
XxDaxstenxX
Loki
Silver I
Level 170
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 275L
1,236 MMR
Solo
Merlin
Merlin
Gold IV
Yizuz420
Merlin
Gold IV
Level 62
God Stats
14W - 12L
1,611 SR
Queue Stats
308W - 304L
1,238 MMR
Solo
Athena
Athena
Silver I
cargeral
Athena
Silver I
Level 157
God Stats
22W - 19L
1,579 SR
Queue Stats
634W - 648L
1,240 MMR
Solo
Martichoras
Martichoras
Gold V
fkitweout
Martichoras
Gold V
Level 128
God Stats
3W - 4L
1,483 SR
Queue Stats
108W - 116L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BloodDark997
Thanatos
8
4 / 0 / 0
4,597
766
2,107
5,072
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
GodlyBenji
Bacchus
7
0 / 0 / 1
4,064
677
1,829
3,573
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
7
0 / 3 / 1
3,804
634
1,519
3,451
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
JohnpR20
Jing Wei
7
1 / 1 / 0
4,097
683
1,165
1,594
410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
assasinhy
Ah Puch
7
0 / 1 / 2
3,968
661
1,552
2,046
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HerculesSusanoAo KuangVulcan

VS

Bans
BakasuraMercuryHadesAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 1 / 0
4,401
734
1,262
4,244
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 1
4,542
757
2,746
3,964
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Yizuz420
Merlin
8
1 / 2 / 0
4,166
694
1,142
2,961
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Athena
cargeral
Athena
6
0 / 0 / 1
4,021
670
963
2,966
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
fkitweout
Martichoras
3
0 / 1 / 1
3,157
526
983
1,887
613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
0
2
W
Thanatos
BloodDark997
Thanatos
4
0
0
4
W
Bacchus
GodlyBenji
Bacchus
0
0
1
0.5
W
Tiamat
0
3
1
0.17
W
Jing Wei
JohnpR20
Jing Wei
1
1
0
1
L
2
1
1
2.5
L
Merlin
Yizuz420
Merlin
1
2
0
0.5
W
Ah Puch
assasinhy
Ah Puch
0
1
2
1
L
Athena
cargeral
Athena
0
0
1
0.5
L
Martichoras
fkitweout
Martichoras
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,172
Damage
7,096
15,736
Taken
16,022
6,771
Mitigated
5,753
7,213
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,262
366
0
1,609
4,244
1,345
0
161
4,083
0
16,738
W
Thanatos
BloodDark997
Thanatos
2,107
501
0
3,828
5,072
1,508
0
509
4,563
0
21,094
W
Bacchus
GodlyBenji
Bacchus
1,829
405
0
2,107
3,573
2,675
0
387
3,186
9,062
0
W
Tiamat
1,519
76
0
339
3,451
1,592
0
0
3,451
15,658
0
W
Jing Wei
JohnpR20
Jing Wei
1,165
1,080
0
237
1,594
410
0
470
1,124
0
26,680
L
2,746
554
0
1,470
3,964
1,126
0
1,462
2,502
0
22,569
L
Merlin
Yizuz420
Merlin
1,142
86
0
500
2,961
882
0
1,252
1,709
25,139
0
W
Ah Puch
assasinhy
Ah Puch
1,552
88
0
702
2,046
586
0
738
1,307
27,158
0
L
Athena
cargeral
Athena
963
465
0
1,459
2,966
1,787
0
986
1,980
13,353
0
L
Martichoras
fkitweout
Martichoras
983
345
0
652
1,887
613
0
1,039
848
0
7,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,530
Gold Earned
20,287
168
Minions Killed
177
0
Camps Cleared
0
615,639
Distance Traveled
598,571
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,401
734
40
7
0
141,811
0
W
Thanatos
4,597
766
41
7
0
151,458
0
W
Bacchus
4,064
677
15
3
0
129,905
0
W
Tiamat
3,804
634
26
4
0
114,787
5
W
Jing Wei
4,097
683
51
9
0
100,524
0
L
Loki
4,542
757
43
7
0
137,719
0
L
Merlin
4,166
694
51
9
0
119,170
0
W
Ah Puch
3,968
661
35
6
0
118,965
6
L
Athena
4,021
670
25
4
0
139,494
1
L
Martichoras
3,157
526
18
3
0
60,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role