Player Matchup

Xbalanque
Xbalanque
SkkSkkSkkNiOpp
Xbalanque
Level 62
God Stats
5W - 5L
1,500 SR
Queue Stats
400W - 408L
1,410 Elo+
Party 3
Erlang Shen
Erlang Shen
daesosa
Erlang Shen
Level 69
God Stats
8W - 4L
1,466 SR
Queue Stats
64W - 70L
1,366 Elo+
Solo
Bellona
Bellona
m3m3l0rt
Bellona
Level 65
God Stats
5W - 1L
1,866 SR
Queue Stats
135W - 131L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
novedsenrab
Baron Samedi
Level 89
God Stats
51W - 48L
1,472 SR
Queue Stats
349W - 370L
1,420 Elo+
Party 3
Anubis
Anubis
outlet17
Anubis
Level 63
God Stats
22W - 13L
1,564 SR
Queue Stats
97W - 92L
1,409 Elo+
Party 1
Team Averages
Level 70
1,574 SR
1,407 Elo+

VS

Team Averages
Level 39
1,490 SR
1,312 Elo+
Cu Chulainn
Cu Chulainn
Adark117
Cu Chulainn
Level 48
God Stats
20W - 26L
1,524 SR
Queue Stats
143W - 205L
1,371 Elo+
Party 2
Jing Wei
Jing Wei
Aylmao42
Jing Wei
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 63L
1,259 Elo+
Solo
Ymir
Ymir
AyyooCuh
Ymir
Level 38
God Stats
6W - 7L
1,547 SR
Queue Stats
466W - 441L
1,201 Elo+
Solo
Nemesis
Nemesis
MIZALYcosp
Nemesis
Level 44
God Stats
6W - 16L
1,427 SR
Queue Stats
198W - 240L
1,345 Elo+
Party 2
Chronos
Chronos
kimbli43
Chronos
Level 19
God Stats
11W - 11L
1,451 SR
Queue Stats
107W - 103L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SkkSkkSkkNiOpp
Xbalanque
14
6 / 1 / 5
9,303
581
10,688
8,911
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
daesosa
Erlang Shen
14
2 / 0 / 4
8,403
525
2,581
10,345
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
m3m3l0rt
Bellona
15
3 / 0 / 3
9,202
575
9,980
13,502
12,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
novedsenrab
Baron Samedi
13
3 / 0 / 7
8,764
548
6,710
8,772
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
outlet17
Anubis
13
6 / 0 / 7
8,789
549
8,879
6,284
3,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Adark117
Cu Chulainn
11
0 / 3 / 0
6,718
420
4,018
10,152
11,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
Aylmao42
Jing Wei
12
0 / 4 / 0
7,090
443
4,810
9,417
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
0 / 4 / 0
6,361
398
1,653
12,272
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
MIZALYcosp
Nemesis
11
1 / 4 / 0
7,153
447
3,975
13,052
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
kimbli43
Chronos
11
0 / 5 / 0
6,819
426
7,388
11,254
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
20
Kills
1
1
Deaths
20
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Adark117
Cu Chulainn
0
3
0
0
L
Jing Wei
Aylmao42
Jing Wei
0
4
0
0
L
Ymir
0
4
0
0
L
Nemesis
MIZALYcosp
Nemesis
1
4
0
0.25
W
Xbalanque
SkkSkkSkkNiOpp
Xbalanque
6
1
5
8.5
W
Erlang Shen
daesosa
Erlang Shen
2
0
4
4
L
Chronos
kimbli43
Chronos
0
5
0
0
W
Bellona
m3m3l0rt
Bellona
3
0
3
4.5
W
Baron Samedi
novedsenrab
Baron Samedi
3
0
7
6.5
W
Anubis
outlet17
Anubis
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
21,844
47,814
Taken
56,147
32,916
Mitigated
32,784
22,783
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Adark117
Cu Chulainn
4,018
768
0
997
10,152
11,521
99
506
9,646
0
31,185
L
Jing Wei
Aylmao42
Jing Wei
4,810
3,157
0
2,326
9,417
3,721
320
2,373
7,044
0
53,080
L
Ymir
1,653
0
216
1,886
12,272
8,812
0
6,188
6,084
11,738
0
L
Nemesis
MIZALYcosp
Nemesis
3,975
1,657
0
2,063
13,052
4,330
1,270
2,577
10,475
0
50,863
W
Xbalanque
SkkSkkSkkNiOpp
Xbalanque
10,688
5,529
0
3,740
8,911
3,932
2,052
648
8,263
0
65,827
W
Erlang Shen
daesosa
Erlang Shen
2,581
1,043
0
6,527
10,345
6,413
0
2,101
8,244
0
59,850
L
Chronos
kimbli43
Chronos
7,388
754
0
368
11,254
4,400
0
3,945
7,309
48,278
0
W
Bellona
m3m3l0rt
Bellona
9,980
3,511
0
4,646
13,502
12,044
2,147
2,634
10,099
0
69,126
W
Baron Samedi
novedsenrab
Baron Samedi
6,710
1,007
1,116
3,214
8,772
7,357
736
2,061
6,711
29,302
0
W
Anubis
outlet17
Anubis
8,879
315
0
3,540
6,284
3,170
1,036
2,297
3,945
58,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
34,141
396
Minions Killed
292
0
Camps Cleared
0
1,449,525
Distance Traveled
1,416,857
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,718
420
49
3
0
245,943
0
L
Jing Wei
7,090
443
90
6
0
302,522
0
L
Ymir
6,361
398
14
1
0
310,101
6
L
Nemesis
7,153
447
70
4
0
314,794
0
W
Xbalanque
9,303
581
93
6
0
281,309
0
W
Erlang Shen
8,403
525
84
5
0
347,300
1
L
Chronos
6,819
426
69
4
0
243,497
0
W
Bellona
9,202
575
101
6
0
280,051
0
W
Baron Samedi
8,764
548
39
2
0
275,749
6
W
Anubis
8,789
549
79
5
0
265,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role