Player Matchup

Merlin
Merlin
BombBack
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 122L
1,488 Elo+
Party 2
Charybdis
Charybdis
CHI CHI MANIA
Charybdis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,489 Elo+
Party 3
Anhur
Anhur
Netherwraith305
Anhur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,477 Elo+
Party 3
Discordia
Discordia
Zyrus007
Discordia
Level 158
God Stats
2W - 2L
1,679 SR
Queue Stats
311W - 337L
1,470 Elo+
Solo
Anubis
Anubis
venron12
Anubis
Level 140
God Stats
1W - 1L
1,699 SR
Queue Stats
174W - 186L
1,457 Elo+
Party 2
Team Averages
Level 130
1,576 SR
1,476 Elo+

VS

Team Averages
Level 97
1,506 SR
1,444 Elo+
Maui
Maui
BlaccHippie03
Maui
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 131L
1,435 Elo+
Solo
Ganesha
Ganesha
EvilCheeseLover
Ganesha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 86L
1,418 Elo+
Solo
Fafnir
Fafnir
MediaRobot920
Fafnir
Level 128
God Stats
3W - 2L
1,296 SR
Queue Stats
194W - 195L
1,462 Elo+
Party 1
Hera
Hera
RetiredPirate34
Hera
Level 120
God Stats
9W - 11L
1,735 SR
Queue Stats
832W - 848L
1,447 Elo+
Solo
Martichoras
Martichoras
jawar692
Martichoras
Level 80
God Stats
8W - 4L
1,500 SR
Queue Stats
377W - 378L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BombBack
Merlin
15
0 / 2 / 5
7,813
710
6,917
6,700
6,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
CHI CHI MANIA
Charybdis
14
3 / 3 / 3
8,196
745
3,988
6,818
2,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 5
6,799
618
6,318
9,704
3,627
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Zyrus007
Discordia
15
1 / 1 / 6
8,472
770
10,836
5,431
1,584
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
venron12
Anubis
15
4 / 3 / 2
8,288
753
5,457
7,386
6,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,197
836
4,719
10,188
8,713
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 2 / 10
9,249
841
7,598
13,975
18,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 8
8,590
781
1,631
8,764
11,915
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
8 / 1 / 4
9,323
848
10,723
4,727
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
jawar692
Martichoras
16
3 / 2 / 6
9,166
833
9,218
7,410
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
8
Kills
15
15
Deaths
8
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Merlin
BombBack
Merlin
0
2
5
1.25
L
Charybdis
CHI CHI MANIA
Charybdis
3
3
3
1.5
W
0
2
10
2.5
W
2
2
8
3
L
0
6
5
0.42
W
8
1
4
10
L
Discordia
Zyrus007
Discordia
1
1
6
4
W
Martichoras
jawar692
Martichoras
3
2
6
3
L
Anubis
venron12
Anubis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
33,889
36,039
Taken
45,064
19,896
Mitigated
45,061
8,120
Healing
16,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,719
240
945
3,284
10,188
8,713
369
6,148
4,040
8,819
0
L
Merlin
BombBack
Merlin
6,917
344
307
546
6,700
6,238
0
4,985
1,715
16,859
0
L
Charybdis
CHI CHI MANIA
Charybdis
3,988
1,460
431
436
6,818
2,382
0
5,298
1,520
0
10,848
W
7,598
137
1,408
3,121
13,975
18,573
104
6,115
7,860
20,718
0
W
1,631
451
1,972
2,538
8,764
11,915
225
4,849
3,915
5,892
0
L
6,318
2,776
969
387
9,704
3,627
0
6,030
3,674
0
11,319
W
10,723
1,032
920
691
4,727
2,166
330
2,545
2,182
26,373
0
L
Discordia
Zyrus007
Discordia
10,836
608
1,158
1,628
5,431
1,584
0
4,524
907
29,065
0
W
Martichoras
jawar692
Martichoras
9,218
799
829
847
7,410
3,694
1,040
3,553
3,857
0
26,008
L
Anubis
venron12
Anubis
5,457
37
1,001
1,257
7,386
6,065
0
3,834
3,552
16,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
45,525
124
Minions Killed
129
0
Camps Cleared
0
919,663
Distance Traveled
921,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,197
836
22
2
0
173,300
0
L
Merlin
7,813
710
28
3
0
182,161
0
L
Charybdis
8,196
745
21
2
0
182,976
0
W
Ganesha
9,249
841
0
0
0
205,681
0
W
Fafnir
8,590
781
16
1
0
156,039
0
L
Anhur
6,799
618
8
1
0
167,592
0
W
Hera
9,323
848
43
4
0
164,675
0
L
Discordia
8,472
770
49
4
0
207,915
0
W
Martichoras
9,166
833
48
4
0
221,358
0
L
Anubis
8,288
753
18
2
0
179,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role