Player Matchup

Fenrir
Fenrir
M4k0mur4
Fenrir
Level 47
God Stats
23W - 16L
1,635 SR
Queue Stats
370W - 392L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
Takdown5
Kumbhakarna
Level 68
God Stats
16W - 21L
1,580 SR
Queue Stats
33W - 50L
1,355 Elo+
Party 1
Chang'e
Chang'e
XxRetro
Chang'e
Level 21
God Stats
0W - 2L
1,374 SR
Queue Stats
17W - 26L
1,375 Elo+
Party 1
Team Averages
Level 45
1,530 SR
1,396 Elo+

VS

Team Averages
Level 59
1,604 SR
1,434 Elo+
Surtr
Surtr
BlackJESUS_2009
Surtr
Level 77
God Stats
14W - 11L
1,512 SR
Queue Stats
49W - 54L
1,422 Elo+
Party 2
Ishtar
Ishtar
Kozak117X
Ishtar
Level 62
God Stats
24W - 14L
1,509 SR
Queue Stats
111W - 94L
1,495 Elo+
Party 2
Ix Chel
Ix Chel
TikieG
Ix Chel
Level 39
God Stats
5W - 1L
1,792 SR
Queue Stats
37W - 42L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M4k0mur4
Fenrir
14
1 / 3 / 3
8,775
675
5,615
12,870
5,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Takdown5
Kumbhakarna
14
1 / 2 / 4
9,393
723
7,120
22,177
20,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
XxRetro
Chang'e
15
5 / 5 / 2
9,710
747
12,602
13,048
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
9,176
706
11,628
16,649
16,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Kozak117X
Ishtar
15
5 / 2 / 4
10,100
777
13,145
8,018
3,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
TikieG
Ix Chel
16
3 / 2 / 5
9,890
761
11,147
8,846
3,575
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
10
10
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
Ishtar
Kozak117X
Ishtar
5
2
4
3.5
L
Fenrir
M4k0mur4
Fenrir
1
3
3
0.83
L
Kumbhakarna
Takdown5
Kumbhakarna
1
2
4
1.5
W
Ix Chel
TikieG
Ix Chel
3
2
5
2.75
L
Chang'e
XxRetro
Chang'e
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
35,920
48,095
Taken
33,513
32,193
Mitigated
23,543
13,341
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,628
2,445
350
3,906
16,649
16,683
485
9,718
6,931
1,920
20,471
W
Ishtar
Kozak117X
Ishtar
13,145
8,815
0
1,923
8,018
3,285
2,732
5,377
2,641
0
42,524
L
Fenrir
M4k0mur4
Fenrir
5,615
1,212
0
2,366
12,870
5,958
528
4,206
8,440
0
37,607
L
Kumbhakarna
Takdown5
Kumbhakarna
7,120
1,119
272
3,643
22,177
20,861
488
5,863
15,786
23,647
0
W
Ix Chel
TikieG
Ix Chel
11,147
1,667
482
1,721
8,846
3,575
675
4,922
3,924
53,108
0
L
Chang'e
XxRetro
Chang'e
12,602
1,913
2,978
4,082
13,048
5,374
872
2,569
10,108
46,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,878
Gold Earned
29,166
176
Minions Killed
142
0
Camps Cleared
0
685,049
Distance Traveled
700,890
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,176
706
19
1
0
223,552
1
W
Ishtar
10,100
777
37
3
0
241,548
0
L
Fenrir
8,775
675
63
5
0
238,280
1
L
Kumbhakarna
9,393
723
26
2
0
233,255
0
W
Ix Chel
9,890
761
86
7
0
235,790
0
L
Chang'e
9,710
747
87
7
0
213,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role