Player Matchup

Khepri
Khepri
JuanDaMac
Khepri
Level 18
God Stats
1W - 3L
1,734 SR
Queue Stats
26W - 62L
1,280 Elo+
Party 2
Artemis
Artemis
LOLokay_-
Artemis
Level 115
God Stats
0W - 1L
1,497 SR
Queue Stats
15W - 7L
1,562 Elo+
Party 3
Cliodhna
Cliodhna
MafiuDios
Cliodhna
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 260L
1,356 Elo+
Solo
Anubis
Anubis
Mercy1050
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,436 Elo+
Party 3
Hel
Hel
MiniLich13
Hel
Level 106
God Stats
5W - 5L
1,522 SR
Queue Stats
238W - 240L
1,425 Elo+
Party 2
Team Averages
Level 83
1,550 SR
1,412 Elo+

VS

Team Averages
Level 96
1,360 SR
1,403 Elo+
Gilgamesh
Gilgamesh
Beastygamer3459
Gilgamesh
Level 61
God Stats
2W - 1L
1,302 SR
Queue Stats
48W - 50L
1,562 Elo+
Solo
Nemesis
Nemesis
Brooktrout195
Nemesis
Level 144
God Stats
6W - 1L
1,631 SR
Queue Stats
94W - 85L
1,458 Elo+
Party 4
Kuzenbo
Kuzenbo
Chenry001
Kuzenbo
Level 76
God Stats
1W - 2L
1,347 SR
Queue Stats
14W - 12L
1,496 Elo+
Party 4
Aphrodite
Aphrodite
Dancemanfu11
Aphrodite
Level 100
God Stats
2W - 1L
1,131 SR
Queue Stats
55W - 43L
1,272 Elo+
Party 1
Ymir
Ymir
NonPlayer-C
Ymir
Level 100
God Stats
2W - 0L
1,390 SR
Queue Stats
49W - 48L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JuanDaMac
Khepri
14
0 / 6 / 5
8,979
641
7,697
18,802
18,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
LOLokay_-
Artemis
19
5 / 2 / 6
10,707
765
30,957
12,948
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
MafiuDios
Cliodhna
14
1 / 9 / 3
9,260
661
13,327
19,063
9,281
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Mercy1050
Anubis
16
4 / 7 / 8
10,563
755
13,902
11,326
7,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 6 / 7
9,810
701
14,902
16,659
9,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beastygamer3459
Gilgamesh
17
5 / 3 / 18
10,918
780
19,794
23,076
28,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
18
8 / 3 / 16
11,721
837
12,156
18,689
13,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Chenry001
Kuzenbo
17
5 / 1 / 17
11,221
802
13,821
22,343
33,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
Dancemanfu11
Aphrodite
18
7 / 3 / 16
11,004
786
12,004
13,532
8,762
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 3 / 23
11,445
818
14,280
23,373
31,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
13
Kills
30
30
Deaths
13
29
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Beastygamer3459
Gilgamesh
5
3
18
4.67
W
Nemesis
8
3
16
5.33
W
Kuzenbo
Chenry001
Kuzenbo
5
1
17
13.5
W
Aphrodite
Dancemanfu11
Aphrodite
7
3
16
5
L
Khepri
JuanDaMac
Khepri
0
6
5
0.42
L
Artemis
LOLokay_-
Artemis
5
2
6
4
L
Cliodhna
MafiuDios
Cliodhna
1
9
3
0.28
L
Anubis
Mercy1050
Anubis
4
7
8
1.14
L
3
6
7
1.08
W
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,785
Damage
72,055
78,798
Taken
101,013
52,484
Mitigated
115,205
17,678
Healing
41,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Beastygamer3459
Gilgamesh
19,794
3,942
2,201
3,272
23,076
28,206
1,065
6,731
16,041
0
35,414
W
Nemesis
12,156
5,565
1,476
1,946
18,689
13,040
3,792
4,669
13,667
0
27,793
W
Kuzenbo
Chenry001
Kuzenbo
13,821
5,300
5,776
7,122
22,343
33,362
1,356
8,692
13,402
18,684
645
W
Aphrodite
Dancemanfu11
Aphrodite
12,004
2,570
10,963
4,695
13,532
8,762
1,495
5,831
7,474
32,300
0
L
Khepri
JuanDaMac
Khepri
7,697
1,528
0
409
18,802
18,844
0
12,233
6,219
12,167
319
L
Artemis
LOLokay_-
Artemis
30,957
18,648
1,094
4,512
12,948
7,578
434
5,202
7,338
0
48,707
L
Cliodhna
MafiuDios
Cliodhna
13,327
2,804
876
1,875
19,063
9,281
562
9,678
9,241
0
28,040
L
Anubis
Mercy1050
Anubis
13,902
1,258
0
235
11,326
7,050
762
3,730
7,396
22,707
0
L
14,902
534
3,503
5,174
16,659
9,731
459
8,617
7,800
34,601
0
W
14,280
3,172
1,712
2,548
23,373
31,835
613
8,927
14,247
22,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,319
Gold Earned
56,309
151
Minions Killed
131
0
Camps Cleared
0
1,011,141
Distance Traveled
1,206,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,918
780
33
2
0
254,161
0
W
Nemesis
11,721
837
33
2
0
238,148
0
W
Kuzenbo
11,221
802
13
1
0
269,974
0
W
Aphrodite
11,004
786
41
3
0
222,583
0
L
Khepri
8,979
641
12
1
0
229,071
0
L
Artemis
10,707
765
36
3
0
199,474
0
L
Cliodhna
9,260
661
35
3
0
202,331
0
L
Anubis
10,563
755
32
2
0
168,052
0
L
Hel
9,810
701
36
3
0
212,213
0
W
Ymir
11,445
818
11
1
0
221,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role