Player Matchup

Shiva
Shiva
AngusKhan-esq
Shiva
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 61L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
ChickenBoy147
Nu Wa
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 49L
1,455 Elo+
Party 2
Janus
Janus
FLASH8URN
Janus
Level 145
God Stats
12W - 5L
1,410 SR
Queue Stats
544W - 577L
1,455 Elo+
Solo
Amaterasu
Amaterasu
SsSNAKEBELLYsS
Amaterasu
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
1,009W - 1,013L
1,449 Elo+
Solo
Xbalanque
Xbalanque
ThatBlandGuy
Xbalanque
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,351 Elo+
Party 2
Team Averages
Level 130
1,482 SR
1,430 Elo+

VS

Team Averages
Level 127
1,474 SR
1,449 Elo+
Hachiman
Hachiman
BankaiXiphos
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 46L
1,613 Elo+
Party 1
Shiva
Shiva
JasonBlood1981
Shiva
Level 141
God Stats
2W - 10L
1,366 SR
Queue Stats
625W - 629L
1,503 Elo+
Solo
Hun Batz
Hun Batz
Ramethorn
Hun Batz
Level 123
God Stats
6W - 2L
1,820 SR
Queue Stats
81W - 46L
1,586 Elo+
Party 1
Janus
Janus
firegreeter
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,054 Elo+
Party 1
Chronos
Chronos
harmony647
Chronos
Level 152
God Stats
0W - 3L
1,186 SR
Queue Stats
184W - 185L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 7
10,609
816
10,565
19,609
19,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 13
11,126
856
13,705
9,129
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
FLASH8URN
Janus
17
3 / 3 / 9
10,485
807
19,886
8,759
3,813
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
SsSNAKEBELLYsS
Amaterasu
17
1 / 1 / 13
9,657
743
5,866
17,919
14,048
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Xbalanque
ThatBlandGuy
Xbalanque
17
7 / 6 / 7
11,111
855
16,356
13,490
6,249
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BankaiXiphos
Hachiman
16
2 / 4 / 10
9,503
731
8,597
12,424
5,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 14
9,693
746
12,152
18,841
25,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Ramethorn
Hun Batz
17
7 / 5 / 5
10,220
786
11,789
14,981
8,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 7 / 5
9,589
738
10,519
11,808
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
harmony647
Chronos
17
2 / 4 / 10
9,858
758
6,647
13,636
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
61
22
Kills
17
19
Deaths
22
49
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
6
7
1.58
L
Hachiman
BankaiXiphos
Hachiman
2
4
10
1.75
W
5
3
13
3.83
W
Janus
FLASH8URN
Janus
3
3
9
2.5
L
2
2
14
4.5
L
Hun Batz
Ramethorn
Hun Batz
7
5
5
1.9
W
Amaterasu
SsSNAKEBELLYsS
Amaterasu
1
1
13
7.5
W
Xbalanque
ThatBlandGuy
Xbalanque
7
6
7
1.75
L
4
7
5
0.93
L
Chronos
harmony647
Chronos
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,378
Damage
49,704
68,906
Taken
71,690
48,261
Mitigated
49,620
23,962
Healing
22,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,565
1,140
140
3,417
19,609
19,837
837
4,478
15,131
0
16,672
L
Hachiman
BankaiXiphos
Hachiman
8,597
4,477
1,140
2,639
12,424
5,334
975
7,021
5,403
0
19,915
W
13,705
2,657
918
839
9,129
4,314
1,422
2,836
6,293
27,211
0
W
Janus
FLASH8URN
Janus
19,886
1,285
1,684
1,878
8,759
3,813
739
1,421
7,338
34,953
0
L
12,152
1,746
3,507
6,489
18,841
25,301
344
8,821
10,020
0
30,312
L
Hun Batz
Ramethorn
Hun Batz
11,789
1,414
1,996
1,845
14,981
8,016
108
7,014
7,967
0
20,409
W
Amaterasu
SsSNAKEBELLYsS
Amaterasu
5,866
1,079
2,182
10,839
17,919
14,048
1,532
4,896
13,023
0
14,218
W
Xbalanque
ThatBlandGuy
Xbalanque
16,356
5,467
949
1,116
13,490
6,249
2,827
3,535
9,955
0
38,159
L
10,519
409
1,013
986
11,808
4,901
0
5,075
6,733
26,110
0
L
Chronos
harmony647
Chronos
6,647
1,325
375
2,382
13,636
6,068
561
5,660
7,976
33,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,988
Gold Earned
48,863
145
Minions Killed
161
0
Camps Cleared
0
1,301,132
Distance Traveled
1,278,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,609
816
9
1
0
241,016
0
L
Hachiman
9,503
731
35
3
0
257,780
0
W
Nu Wa
11,126
856
20
2
0
253,016
0
W
Janus
10,485
807
41
3
0
257,447
0
L
Shiva
9,693
746
32
2
0
276,007
0
L
Hun Batz
10,220
786
16
1
0
264,023
0
W
Amaterasu
9,657
743
19
1
0
313,140
0
W
Xbalanque
11,111
855
56
4
0
236,513
0
L
Janus
9,589
738
25
2
0
225,057
0
L
Chronos
9,858
758
53
4
0
255,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role