Player Matchup

Bastet
Bastet
ABushyStraw
Bastet
Level 200
God Stats
0W - 1L
1,858 SR
Queue Stats
30W - 33L
1,496 Elo+
Party 1
Bellona
Bellona
AugmentedGull94
Bellona
Level 129
God Stats
1W - 2L
1,505 SR
Queue Stats
4W - 5L
1,464 Elo+
Party 1
Tiamat
Tiamat
devil shark 96
Tiamat
Level 140
God Stats
3W - 2L
1,701 SR
Queue Stats
437W - 463L
1,462 Elo+
Solo
Team Averages
Level 156
1,688 SR
1,474 Elo+

VS

Team Averages
Level 78
1,526 SR
1,395 Elo+
Neith
Neith
ASAP Bowls
Neith
Level 41
God Stats
5W - 3L
1,527 SR
Queue Stats
6W - 10L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
PTH Warrior
Cthulhu
Level 118
God Stats
48W - 30L
1,506 SR
Queue Stats
83W - 76L
1,450 Elo+
Solo
Ix Chel
Ix Chel
SIrOllenberger
Ix Chel
Level 76
God Stats
2W - 1L
1,546 SR
Queue Stats
24W - 27L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
0 / 3 / 1
6,423
642
7,578
10,633
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 0
6,875
688
2,673
9,860
9,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 2
6,838
684
5,911
5,974
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 1 / 3
6,649
665
4,938
7,439
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
PTH Warrior
Cthulhu
12
1 / 0 / 4
7,855
786
8,020
8,373
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 1
7,724
772
8,481
5,801
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
5
5
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
3
1
0.17
W
Neith
1
1
3
2.5
L
2
2
0
1
W
Cthulhu
PTH Warrior
Cthulhu
1
0
4
3
W
3
1
1
3.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,162
Damage
21,439
26,467
Taken
21,613
17,793
Mitigated
13,386
4,159
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,578
2,048
233
1,374
10,633
4,541
0
5,632
5,001
0
28,142
W
Neith
4,938
1,999
0
435
7,439
2,805
784
1,318
6,121
0
13,002
L
2,673
801
247
820
9,860
9,442
0
6,307
3,553
0
17,054
W
Cthulhu
PTH Warrior
Cthulhu
8,020
896
82
2,841
8,373
8,026
93
2,380
5,993
23,346
0
W
8,481
1,717
1,614
1,776
5,801
2,555
233
2,231
3,570
42,504
0
L
5,911
161
0
1,485
5,974
3,810
0
4,590
1,384
24,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,136
Gold Earned
22,228
117
Minions Killed
133
0
Camps Cleared
0
543,179
Distance Traveled
570,010
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,423
642
35
4
0
186,216
0
W
Neith
6,649
665
15
2
0
177,168
0
L
Bellona
6,875
688
22
2
0
172,063
0
W
Cthulhu
7,855
786
29
3
0
204,413
0
W
Ix Chel
7,724
772
89
9
0
188,429
0
L
Tiamat
6,838
684
60
6
0
184,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role