Player Matchup

Camazotz
Camazotz
Azaneal6648
Camazotz
Level 63
God Stats
8W - 5L
1,645 SR
Queue Stats
234W - 226L
1,447 Elo+
Party 2
Xbalanque
Xbalanque
CAPSGOD
Xbalanque
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 82L
1,459 Elo+
Party 2
Janus
Janus
JasonxJDZ
Janus
Level 27
God Stats
11W - 14L
1,515 SR
Queue Stats
105W - 104L
1,467 Elo+
Party 4
Horus
Horus
aronrc
Horus
Level 38
God Stats
2W - 5L
1,416 SR
Queue Stats
181W - 162L
1,494 Elo+
Party 4
Yemoja
Yemoja
teloniun
Yemoja
Level 44
God Stats
4W - 3L
1,809 SR
Queue Stats
151W - 131L
1,492 Elo+
Party 4
Team Averages
Level 47
1,577 SR
1,472 Elo+

VS

Team Averages
Level 86
1,555 SR
1,520 Elo+
Mercury
Mercury
Daftkharnage
Mercury
Level 66
God Stats
27W - 17L
1,641 SR
Queue Stats
110W - 97L
1,472 Elo+
Solo
Jing Wei
Jing Wei
Luuuiiigiii
Jing Wei
Level 91
God Stats
14W - 9L
1,480 SR
Queue Stats
200W - 159L
1,548 Elo+
Party 1
Maui
Maui
Roleoj11
Maui
Level 88
God Stats
1W - 4L
1,422 SR
Queue Stats
84W - 62L
1,524 Elo+
Party 1
Anubis
Anubis
ToastNDEggs
Anubis
Level 68
God Stats
9W - 7L
1,609 SR
Queue Stats
199W - 171L
1,580 Elo+
Party 3
Hel
Hel
YngviFrey0
Hel
Level 119
God Stats
4W - 5L
1,622 SR
Queue Stats
350W - 338L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Azaneal6648
Camazotz
17
8 / 2 / 6
10,694
563
8,032
19,182
8,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
CAPSGOD
Xbalanque
15
4 / 8 / 10
9,498
500
14,303
22,147
9,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
JasonxJDZ
Janus
16
3 / 4 / 12
10,020
527
12,547
10,921
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
aronrc
Horus
17
8 / 3 / 9
11,304
595
10,987
14,799
16,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
teloniun
Yemoja
15
3 / 1 / 14
10,246
539
4,047
12,518
9,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daftkharnage
Mercury
15
4 / 7 / 3
10,069
530
9,794
17,986
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Luuuiiigiii
Jing Wei
17
6 / 2 / 3
11,088
584
16,189
11,988
5,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
12
2 / 5 / 5
8,987
473
5,676
17,642
21,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
17
6 / 5 / 4
11,277
594
14,842
14,399
7,623
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 0
8,339
439
4,561
11,671
6,499
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
26
Kills
18
18
Deaths
26
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Azaneal6648
Camazotz
8
2
6
5.5
W
Xbalanque
CAPSGOD
Xbalanque
4
8
10
1.13
L
Mercury
Daftkharnage
Mercury
4
7
3
0.79
W
Janus
JasonxJDZ
Janus
3
4
12
2.25
L
Jing Wei
Luuuiiigiii
Jing Wei
6
2
3
3.75
L
Maui
2
5
5
0.9
L
Anubis
6
5
4
1.6
L
0
7
0
0
W
Horus
aronrc
Horus
8
3
9
4.17
W
Yemoja
teloniun
Yemoja
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,916
Damage
51,062
79,567
Taken
73,686
49,091
Mitigated
48,342
27,443
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Azaneal6648
Camazotz
8,032
2,033
0
4,423
19,182
8,828
424
4,341
14,841
0
61,128
W
Xbalanque
CAPSGOD
Xbalanque
14,303
7,623
0
5,630
22,147
9,423
707
6,488
15,659
0
69,003
L
Mercury
Daftkharnage
Mercury
9,794
5,385
0
1,117
17,986
7,384
897
3,179
14,711
0
80,412
W
Janus
JasonxJDZ
Janus
12,547
1,295
0
1,543
10,921
4,549
19
4,033
6,888
92,466
0
L
Jing Wei
Luuuiiigiii
Jing Wei
16,189
11,775
0
3,501
11,988
5,580
1,224
2,199
9,737
0
104,848
L
Maui
5,676
1,593
0
1,562
17,642
21,256
43
4,198
13,138
27,122
297
L
Anubis
14,842
1,053
0
4,140
14,399
7,623
544
6,291
8,009
98,545
0
L
4,561
349
298
2,556
11,671
6,499
616
727
10,487
58,043
0
W
Horus
aronrc
Horus
10,987
4,082
1,480
3,263
14,799
16,359
27
5,399
9,400
0
78,908
W
Yemoja
teloniun
Yemoja
4,047
1,631
7,489
3,615
12,518
9,932
0
5,538
6,980
24,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,762
Gold Earned
49,760
455
Minions Killed
535
0
Camps Cleared
0
1,882,101
Distance Traveled
1,791,967
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,694
563
75
4
0
454,297
0
W
Xbalanque
9,498
500
92
5
0
321,858
0
L
Mercury
10,069
530
105
6
0
433,275
0
W
Janus
10,020
527
130
7
0
370,851
4
L
Jing Wei
11,088
584
141
7
0
381,813
1
L
Maui
8,987
473
21
1
0
367,139
3
L
Anubis
11,277
594
169
9
0
351,483
0
L
Hel
8,339
439
99
5
0
258,257
0
W
Horus
11,304
595
129
7
0
375,088
5
W
Yemoja
10,246
539
29
2
0
360,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role