Player Matchup

Maui
Maui
Final4K
Maui
Level 112
God Stats
30W - 30L
1,620 SR
Queue Stats
702W - 633L
1,600 Elo+
Solo
Mulan
Mulan
Gεяn
Mulan
Level 124
God Stats
1W - 1L
1,295 SR
Queue Stats
241W - 114L
1,681 Elo+
Party 1
Ra
Ra
SirWellEndowed
Ra
Level 58
God Stats
22W - 24L
1,302 SR
Queue Stats
120W - 115L
1,432 Elo+
Solo
Ix Chel
Ix Chel
gmurph95
Ix Chel
Level 109
God Stats
4W - 0L
1,830 SR
Queue Stats
231W - 120L
1,638 Elo+
Party 1
Serqet
Serqet
tunegromasna
Serqet
Level 157
God Stats
22W - 16L
1,591 SR
Queue Stats
178W - 174L
1,521 Elo+
Solo
Team Averages
Level 112
1,528 SR
1,574 Elo+

VS

Team Averages
Level 161
1,579 SR
1,465 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
All Galactic
Ymir
Level 170
God Stats
13W - 20L
1,650 SR
Queue Stats
242W - 272L
1,496 Elo+
Party 2
Ix Chel
Ix Chel
HolyRoseAqua
Ix Chel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,326 Elo+
Party 2
Bastet
Bastet
Poisnous KBoogi
Bastet
Level 175
God Stats
1W - 2L
1,779 SR
Queue Stats
17W - 26L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
mahoganylotus73
Sun Wukong
Level 182
God Stats
17W - 17L
1,464 SR
Queue Stats
364W - 362L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Final4K
Maui
16
1 / 0 / 16
10,198
784
7,479
18,083
20,570
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Mulan
Gεяn
Mulan
17
7 / 2 / 11
10,605
816
24,463
18,255
21,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
5 / 3 / 11
10,481
806
9,444
10,802
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ix Chel
gmurph95
Ix Chel
17
2 / 1 / 6
9,852
758
11,504
8,739
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
17
7 / 1 / 7
10,565
813
10,429
7,858
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 5 / 4
8,666
667
8,993
10,194
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
4 / 2 / 1
9,591
738
5,938
12,303
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
HolyRoseAqua
Ix Chel
13
0 / 8 / 3
7,757
597
7,637
13,749
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 2
9,050
696
8,971
16,783
7,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
mahoganylotus73
Sun Wukong
15
0 / 2 / 5
8,618
663
9,096
17,377
14,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
22
Kills
7
7
Deaths
22
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
4
0.6
L
4
2
1
2.25
W
Maui
Final4K
Maui
1
0
16
9
W
Mulan
Gεяn
Mulan
7
2
11
6.25
L
Ix Chel
HolyRoseAqua
Ix Chel
0
8
3
0.19
L
2
5
2
0.6
W
5
3
11
3.5
W
Ix Chel
gmurph95
Ix Chel
2
1
6
5
L
Sun Wukong
mahoganylotus73
Sun Wukong
0
2
5
1.25
W
Serqet
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,319
Damage
40,635
63,737
Taken
70,406
57,733
Mitigated
46,066
26,009
Healing
12,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,993
754
658
2,071
10,194
4,353
0
5,430
4,550
30,979
0
L
5,938
1,613
0
1,975
12,303
14,035
0
4,985
6,885
22,074
0
W
Maui
Final4K
Maui
7,479
1,257
2,088
4,654
18,083
20,570
1,060
7,395
10,582
20,875
0
W
Mulan
Gεяn
Mulan
24,463
3,689
0
3,899
18,255
21,711
1,769
5,619
12,636
0
36,314
L
Ix Chel
HolyRoseAqua
Ix Chel
7,637
644
2,181
1,469
13,749
6,133
0
7,135
6,279
14,695
0
L
8,971
1,788
0
1,469
16,783
7,037
0
3,961
11,711
0
31,743
W
9,444
1,772
5,135
3,621
10,802
5,659
2,786
3,564
7,238
45,618
0
W
Ix Chel
gmurph95
Ix Chel
11,504
1,593
3,393
2,719
8,739
5,164
2,464
4,098
4,556
47,484
0
L
Sun Wukong
mahoganylotus73
Sun Wukong
9,096
1,051
0
2,258
17,377
14,508
0
6,861
9,962
335
32,476
W
Serqet
10,429
1,719
0
500
7,858
4,629
0
1,956
5,902
0
29,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,701
Gold Earned
43,682
279
Minions Killed
217
0
Camps Cleared
0
1,284,074
Distance Traveled
1,122,422
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,666
667
65
5
0
191,666
0
L
Ymir
9,591
738
23
2
0
193,384
0
W
Maui
10,198
784
24
2
0
264,227
0
W
Mulan
10,605
816
38
3
0
258,244
0
L
Ix Chel
7,757
597
14
1
0
209,282
0
L
Bastet
9,050
696
50
4
0
278,095
0
W
Ra
10,481
806
85
7
0
258,519
0
W
Ix Chel
9,852
758
87
7
0
265,743
6
L
Sun Wukong
8,618
663
65
5
0
249,995
0
W
Serqet
10,565
813
45
3
0
237,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role