Player Matchup

Hercules
Hercules
Ashmit
Hercules
Level 108
God Stats
2W - 6L
1,715 SR
Queue Stats
158W - 152L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Skynator
Nu Wa
Level 80
God Stats
13W - 5L
1,799 SR
Queue Stats
39W - 36L
1,477 Elo+
Party 1
Xbalanque
Xbalanque
Zanarith
Xbalanque
Level 93
God Stats
7W - 2L
1,799 SR
Queue Stats
143W - 146L
1,468 Elo+
Party 1
Team Averages
Level 94
1,771 SR
1,496 Elo+

VS

Team Averages
Level 57
1,479 SR
1,394 Elo+
The Morrigan
The Morrigan
BlackWhynter
The Morrigan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,343 Elo+
Party 2
Bacchus
Bacchus
OnsumeEPILEPSIA
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
TrapBunny10
Medusa
Level 109
God Stats
0W - 3L
1,436 SR
Queue Stats
1W - 4L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ashmit
Hercules
15
4 / 5 / 7
10,320
737
10,945
16,871
20,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Skynator
Nu Wa
16
2 / 1 / 9
10,451
747
11,474
7,424
3,218
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Zanarith
Xbalanque
17
8 / 1 / 4
11,366
812
18,608
11,756
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlackWhynter
The Morrigan
14
6 / 6 / 0
9,765
698
7,506
13,339
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 3 / 6
9,641
689
7,480
16,727
23,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
14
1 / 5 / 5
9,284
663
8,969
16,358
7,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
7
7
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ashmit
Hercules
4
5
7
1.5
L
The Morrigan
BlackWhynter
The Morrigan
6
6
0
1
L
0
3
6
1
W
Nu Wa
Skynator
Nu Wa
2
1
9
6.5
L
Medusa
1
5
5
0.7
W
Xbalanque
Zanarith
Xbalanque
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,027
Damage
23,955
36,051
Taken
46,424
29,093
Mitigated
36,468
9,157
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ashmit
Hercules
10,945
3,108
0
5,605
16,871
20,069
263
7,486
9,244
157
23,666
L
The Morrigan
BlackWhynter
The Morrigan
7,506
1,390
0
1,960
13,339
6,045
114
2,876
10,044
33,430
3,827
L
7,480
1,332
0
2,239
16,727
23,290
26
6,496
9,866
22,669
0
W
Nu Wa
Skynator
Nu Wa
11,474
3,886
0
779
7,424
3,218
1,529
3,859
3,565
52,017
0
L
Medusa
8,969
4,043
0
4,412
16,358
7,133
0
2,292
13,707
0
49,027
W
Xbalanque
Zanarith
Xbalanque
18,608
4,936
0
2,773
11,756
5,806
1,894
2,012
9,744
0
64,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
28,690
164
Minions Killed
170
0
Camps Cleared
0
845,631
Distance Traveled
729,755
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,320
737
16
1
0
277,995
3
L
The Morrigan
9,765
698
74
5
0
216,472
0
L
Bacchus
9,641
689
31
2
0
258,154
0
W
Nu Wa
10,451
747
66
5
0
271,796
4
L
Medusa
9,284
663
65
5
0
255,129
2
W
Xbalanque
11,366
812
82
6
0
295,840
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role