Player Matchup

Ymir
Ymir
CJL360
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Horus
Horus
Dudeinator
Horus
Level 102
God Stats
2W - 1L
1,604 SR
Queue Stats
9W - 6L
1,765 Elo+
Party 1
Martichoras
Martichoras
Hekada
Martichoras
Level 67
God Stats
1W - 1L
1,712 SR
Queue Stats
9W - 6L
1,765 Elo+
Party 1
Lancelot
Lancelot
TheLordsGamer
Lancelot
Level 42
God Stats
7W - 5L
1,796 SR
Queue Stats
9W - 6L
1,765 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xMajide
Morgan Le Fay
Level 58
God Stats
7W - 5L
1,657 SR
Queue Stats
9W - 6L
1,765 Elo+
Party 1
Team Averages
Level 55
1,654 SR
1,712 Elo+

VS

Team Averages
Level 55
1,570 SR
1,481 Elo+
Izanami
Izanami
 
Izanami
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Johnamizer
Guan Yu
Level 69
God Stats
9W - 16L
1,426 SR
Queue Stats
319W - 315L
1,479 Elo+
Solo
Merlin
Merlin
PcUniverse237
Merlin
Level 74
God Stats
5W - 6L
1,579 SR
Queue Stats
324W - 287L
1,503 Elo+
Party 2
Fafnir
Fafnir
Wags99
Fafnir
Level 48
God Stats
3W - 9L
1,719 SR
Queue Stats
234W - 227L
1,487 Elo+
Party 2
Bakasura
Bakasura
mountainjoe13
Bakasura
Level 47
God Stats
36W - 31L
1,627 SR
Queue Stats
447W - 423L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CJL360
Ymir
9
0 / 1 / 4
6,266
570
1,140
7,093
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
12
3 / 1 / 3
7,275
661
8,680
8,423
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Martichoras
Hekada
Martichoras
10
3 / 0 / 0
6,488
590
6,021
7,443
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
TheLordsGamer
Lancelot
10
4 / 0 / 0
6,260
569
2,081
5,840
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
xMajide
Morgan Le Fay
11
3 / 1 / 2
6,820
620
5,507
5,696
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 1
5,396
491
3,180
6,246
1,781
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
Johnamizer
Guan Yu
9
0 / 3 / 1
5,573
507
2,328
8,575
5,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 5 / 1
5,702
518
1,336
6,806
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Wags99
Fafnir
8
1 / 1 / 1
5,912
537
2,023
6,568
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
mountainjoe13
Bakasura
10
1 / 1 / 1
6,213
565
3,290
8,097
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
2
3
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Ymir
CJL360
Ymir
0
1
4
2
W
Horus
3
1
3
4.5
W
Martichoras
Hekada
Martichoras
3
0
0
3
L
Guan Yu
Johnamizer
Guan Yu
0
3
1
0.17
L
0
5
1
0.1
W
Lancelot
TheLordsGamer
Lancelot
4
0
0
4
L
Fafnir
Wags99
Fafnir
1
1
1
1.5
L
Bakasura
mountainjoe13
Bakasura
1
1
1
1.5
W
Morgan Le Fay
xMajide
Morgan Le Fay
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,429
Damage
12,157
34,495
Taken
36,292
17,978
Mitigated
19,689
7,662
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,180
2,255
0
2,266
6,246
1,781
554
277
5,924
0
44,907
W
Ymir
CJL360
Ymir
1,140
157
0
1,182
7,093
5,053
104
814
6,209
13,875
0
W
Horus
8,680
3,794
120
2,301
8,423
5,787
290
617
7,786
0
50,294
W
Martichoras
Hekada
Martichoras
6,021
1,295
0
2,142
7,443
2,889
419
1,085
6,358
0
49,860
L
Guan Yu
Johnamizer
Guan Yu
2,328
493
78
2,496
8,575
5,962
0
539
7,641
0
23,783
L
1,336
0
0
500
6,806
2,329
0
2,915
3,891
33,792
0
W
Lancelot
TheLordsGamer
Lancelot
2,081
388
0
0
5,840
2,092
14
514
5,326
0
34,677
L
Fafnir
Wags99
Fafnir
2,023
404
0
2,105
6,568
6,569
0
1,765
4,711
5,750
0
L
Bakasura
mountainjoe13
Bakasura
3,290
2,695
0
1,923
8,097
3,048
8
1,151
6,834
0
31,731
W
Morgan Le Fay
xMajide
Morgan Le Fay
5,507
844
0
1,917
5,696
2,157
953
1,952
3,674
42,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,109
Gold Earned
28,796
290
Minions Killed
281
0
Camps Cleared
0
1,132,576
Distance Traveled
1,066,599
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,396
491
78
7
0
181,385
4
W
Ymir
6,266
570
16
1
0
229,149
0
W
Horus
7,275
661
85
8
0
231,345
0
W
Martichoras
6,488
590
71
6
0
196,191
0
L
Guan Yu
5,573
507
45
4
0
214,116
2
L
Merlin
5,702
518
74
7
0
187,501
0
W
Lancelot
6,260
569
54
5
0
281,114
0
L
Fafnir
5,912
537
7
1
0
219,231
2
L
Bakasura
6,213
565
77
7
0
264,366
2
W
Morgan Le Fay
6,820
620
64
6
0
194,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role