Player Matchup

Ymir
Ymir
AsianMadnessss
Ymir
Level 46
God Stats
6W - 9L
1,671 SR
Queue Stats
97W - 124L
1,407 Elo+
Party 1
Arachne
Arachne
BIueFaIc0n
Arachne
Level 53
God Stats
70W - 61L
1,539 SR
Queue Stats
120W - 134L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
SmellyFishSucker
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,209 Elo+
Party 1
Agni
Agni
XKingCringeX
Agni
Level 22
God Stats
8W - 11L
1,513 SR
Queue Stats
36W - 46L
1,424 Elo+
Party 1
Surtr
Surtr
xRICKYx
Surtr
Level 61
God Stats
27W - 16L
1,659 SR
Queue Stats
111W - 129L
1,445 Elo+
Party 1
Team Averages
Level 37
1,576 SR
1,390 Elo+

VS

Team Averages
Level 74
1,514 SR
1,535 Elo+
Poseidon
Poseidon
Blazed4Insanity
Poseidon
Level 67
God Stats
4W - 6L
1,101 SR
Queue Stats
187W - 183L
1,462 Elo+
Solo
Jing Wei
Jing Wei
MasterOogway20
Jing Wei
Level 85
God Stats
3W - 0L
1,832 SR
Queue Stats
230W - 222L
1,435 Elo+
Solo
Hun Batz
Hun Batz
Shayders
Hun Batz
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 79L
1,653 Elo+
Party 2
Hercules
Hercules
TheGreatNorse
Hercules
Level 99
God Stats
6W - 4L
1,500 SR
Queue Stats
104W - 99L
1,549 Elo+
Party 2
Ganesha
Ganesha
matheryo
Ganesha
Level 49
God Stats
29W - 33L
1,639 SR
Queue Stats
38W - 47L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 1
6,626
473
7,888
17,098
8,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
BIueFaIc0n
Arachne
16
6 / 2 / 1
9,446
675
11,434
15,822
6,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
10
0 / 6 / 3
6,628
473
4,130
10,142
4,740
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 8 / 1
7,584
542
4,400
13,575
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
xRICKYx
Surtr
12
0 / 2 / 0
7,341
524
7,996
16,620
16,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
7 / 3 / 3
9,474
677
14,012
10,346
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
13
9 / 3 / 3
8,914
637
16,662
11,378
4,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Shayders
Hun Batz
13
8 / 3 / 2
8,279
591
7,922
12,262
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
TheGreatNorse
Hercules
14
1 / 0 / 0
8,320
594
9,635
12,126
15,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
matheryo
Ganesha
11
1 / 2 / 11
7,740
553
6,361
11,773
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
10
Kills
26
26
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
L
Arachne
BIueFaIc0n
Arachne
6
2
1
3.25
W
Poseidon
7
3
3
2.83
W
Jing Wei
9
3
3
3.5
W
Hun Batz
Shayders
Hun Batz
8
3
2
3
L
Aphrodite
0
6
3
0.25
W
Hercules
TheGreatNorse
Hercules
1
0
0
1
L
1
8
1
0.19
W
Ganesha
matheryo
Ganesha
1
2
11
3.25
L
Surtr
xRICKYx
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,848
Damage
54,592
73,257
Taken
57,885
40,093
Mitigated
40,923
17,151
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,888
2,385
0
2,222
17,098
8,702
0
3,495
13,603
23,212
0
L
Arachne
BIueFaIc0n
Arachne
11,434
8,405
0
4,300
15,822
6,494
0
3,499
12,323
0
78,257
W
Poseidon
14,012
3,611
0
1,258
10,346
4,178
400
3,966
6,380
78,345
0
W
Jing Wei
16,662
12,102
0
4,624
11,378
4,712
806
4,027
7,162
0
74,650
W
Hun Batz
Shayders
Hun Batz
7,922
3,552
0
933
12,262
4,928
0
1,848
10,314
0
55,716
L
Aphrodite
4,130
562
1,415
3,237
10,142
4,740
0
2,269
7,873
31,902
0
W
Hercules
TheGreatNorse
Hercules
9,635
4,416
0
5,402
12,126
15,158
0
203
11,923
0
68,182
L
4,400
386
0
1,956
13,575
4,139
976
10,321
3,254
51,690
0
W
Ganesha
matheryo
Ganesha
6,361
931
297
1,624
11,773
11,947
0
6,547
4,755
21,141
0
L
Surtr
xRICKYx
Surtr
7,996
4,772
0
4,021
16,620
16,018
0
789
15,831
287
49,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
42,727
374
Minions Killed
465
0
Camps Cleared
0
1,411,291
Distance Traveled
1,407,867
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,626
473
33
2
0
268,044
2
L
Arachne
9,446
675
111
8
0
322,394
1
W
Poseidon
9,474
677
125
9
0
279,406
0
W
Jing Wei
8,914
637
113
8
0
276,134
0
W
Hun Batz
8,279
591
107
8
0
327,357
1
L
Aphrodite
6,628
473
45
3
0
250,282
3
W
Hercules
8,320
594
114
8
0
258,593
0
L
Agni
7,584
542
97
7
0
266,315
0
W
Ganesha
7,740
553
6
0
0
266,377
5
L
Surtr
7,341
524
88
6
0
304,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role