Player Matchup

Achilles
Achilles
M4k0mur4
Achilles
Level 47
God Stats
18W - 17L
1,509 SR
Queue Stats
370W - 392L
1,472 Elo+
Solo
Khepri
Khepri
NOTHER77
Khepri
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,247 Elo+
Party 2
Tiamat
Tiamat
xXTheSpart4Xx
Tiamat
Level 125
God Stats
1W - 3L
1,422 SR
Queue Stats
4W - 16L
1,231 Elo+
Party 2
Team Averages
Level 61
1,477 SR
1,317 Elo+

VS

Team Averages
Level 116
1,517 SR
1,410 Elo+
Cabrakan
Cabrakan
Bberg69
Cabrakan
Level 85
God Stats
2W - 1L
1,659 SR
Queue Stats
26W - 24L
1,355 Elo+
Party 1
Ix Chel
Ix Chel
Bollin69
Ix Chel
Level 129
God Stats
2W - 4L
1,361 SR
Queue Stats
29W - 28L
1,363 Elo+
Party 1
Ishtar
Ishtar
Twocan1
Ishtar
Level 135
God Stats
7W - 7L
1,531 SR
Queue Stats
72W - 36L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
M4k0mur4
Achilles
13
0 / 2 / 0
7,502
625
6,952
12,212
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
NOTHER77
Khepri
9
0 / 6 / 0
7,450
621
2,302
14,422
11,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 2 / 0
8,044
670
8,203
11,241
6,204
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bberg69
Cabrakan
14
3 / 0 / 6
8,910
743
8,711
10,019
6,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
Bollin69
Ix Chel
16
4 / 0 / 6
9,913
826
13,986
9,697
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Twocan1
Ishtar
15
3 / 0 / 5
9,315
776
9,832
7,490
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bberg69
Cabrakan
3
0
6
6
W
Ix Chel
Bollin69
Ix Chel
4
0
6
7
L
Achilles
M4k0mur4
Achilles
0
2
0
0
L
Khepri
NOTHER77
Khepri
0
6
0
0
W
Ishtar
Twocan1
Ishtar
3
0
5
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,457
Damage
32,529
37,875
Taken
27,206
31,989
Mitigated
13,963
6,022
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bberg69
Cabrakan
8,711
760
0
2,830
10,019
6,353
254
4,786
4,918
27,424
0
W
Ix Chel
Bollin69
Ix Chel
13,986
1,937
1,308
4,936
9,697
4,392
807
3,229
6,099
59,740
0
L
Achilles
M4k0mur4
Achilles
6,952
434
0
2,256
12,212
14,755
0
6,624
5,588
0
20,753
L
Khepri
NOTHER77
Khepri
2,302
148
1,137
495
14,422
11,030
0
8,551
5,871
5,007
0
W
Ishtar
Twocan1
Ishtar
9,832
6,843
0
3,167
7,490
3,218
2,002
3,330
3,816
0
33,535
L
8,203
317
0
2,134
11,241
6,204
0
7,558
3,683
51,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,996
Gold Earned
28,138
131
Minions Killed
171
0
Camps Cleared
0
645,906
Distance Traveled
700,500
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,910
743
18
2
0
239,550
0
W
Ix Chel
9,913
826
83
7
0
243,342
0
L
Achilles
7,502
625
33
3
0
238,756
1
L
Khepri
7,450
621
5
0
0
180,032
0
W
Ishtar
9,315
776
70
6
0
217,608
0
L
Tiamat
8,044
670
93
8
0
227,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role