Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AussieTheDumber
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,098 Elo+
Party 1
Izanami
Izanami
LadyGhetsis
Izanami
Level 46
God Stats
2W - 5L
1,503 SR
Queue Stats
4W - 8L
1,158 Elo+
Party 1
Lancelot
Lancelot
Shiiju
Lancelot
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,275 Elo+
Party 1
Thoth
Thoth
finn212
Thoth
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 65L
1,446 Elo+
Solo
Team Averages
Level 50
1,501 SR
1,295 Elo+

VS

Team Averages
Level 58
1,446 SR
1,469 Elo+
Danzaburou
Danzaburou
ANDREMAG
Danzaburou
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
74W - 71L
1,423 Elo+
Solo
Da Ji
Da Ji
AngyScoob
Da Ji
Level 89
God Stats
6W - 9L
1,669 SR
Queue Stats
170W - 174L
1,514 Elo+
Party 2
Ix Chel
Ix Chel
Consanguinity
Ix Chel
Level 41
God Stats
37W - 38L
1,449 SR
Queue Stats
153W - 149L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
NutsMoist
Kukulkan
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 84L
1,498 Elo+
Party 2
Tyr
Tyr
Skibbbles
Tyr
Level 45
God Stats
1W - 4L
1,112 SR
Queue Stats
275W - 235L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 2 / 2
6,653
554
10,061
6,331
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 1 / 0
5,147
429
1,434
3,858
1,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
LadyGhetsis
Izanami
7
0 / 5 / 0
4,874
406
920
7,465
2,321
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Shiiju
Lancelot
10
3 / 2 / 1
6,357
530
3,796
9,747
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thoth
finn212
Thoth
11
1 / 1 / 1
6,481
540
5,319
6,487
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANDREMAG
Danzaburou
8
2 / 1 / 1
5,607
467
1,972
5,286
1,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
AngyScoob
Da Ji
10
2 / 1 / 2
6,049
504
6,454
9,657
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
9
3 / 3 / 4
6,695
558
7,283
12,715
8,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
NutsMoist
Kukulkan
11
1 / 1 / 1
6,057
505
2,327
6,514
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 1 / 1
5,919
493
2,610
5,760
3,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
10
11
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
2
1.5
L
Danzaburou
ANDREMAG
Danzaburou
2
1
1
2.5
L
Da Ji
AngyScoob
Da Ji
2
1
2
3
W
0
1
0
0
L
Ix Chel
3
3
4
1.67
W
Izanami
LadyGhetsis
Izanami
0
5
0
0
L
Kukulkan
NutsMoist
Kukulkan
1
1
1
1.5
W
Lancelot
Shiiju
Lancelot
3
2
1
1.75
L
2
1
1
2.5
W
Thoth
finn212
Thoth
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
20,646
33,888
Taken
39,932
12,210
Mitigated
19,251
4,877
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,061
2,999
0
600
6,331
1,904
0
1,187
5,144
44,835
0
L
Danzaburou
ANDREMAG
Danzaburou
1,972
676
0
1,481
5,286
1,915
126
930
4,256
0
25,123
L
Da Ji
AngyScoob
Da Ji
6,454
1,418
0
690
9,657
3,638
0
2,876
6,543
0
39,910
W
1,434
378
1,244
500
3,858
1,955
0
2,525
1,333
11,250
0
L
Ix Chel
7,283
1,950
1,573
4,607
12,715
8,113
238
4,829
7,654
33,384
0
W
Izanami
LadyGhetsis
Izanami
920
658
0
1,049
7,465
2,321
0
1,687
5,778
0
23,499
L
Kukulkan
NutsMoist
Kukulkan
2,327
127
0
292
6,514
2,165
0
4,104
2,236
50,913
0
W
Lancelot
Shiiju
Lancelot
3,796
553
0
310
9,747
3,829
0
2,081
7,666
0
36,933
L
2,610
306
0
2,531
5,760
3,420
0
3,087
2,429
0
23,603
W
Thoth
finn212
Thoth
5,319
450
0
1,174
6,487
2,201
0
2,130
4,357
52,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,512
Gold Earned
30,327
260
Minions Killed
266
0
Camps Cleared
0
1,121,621
Distance Traveled
1,030,462
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,653
554
64
5
0
206,418
2
L
Danzaburou
5,607
467
41
3
0
151,234
0
L
Da Ji
6,049
504
62
5
0
250,116
0
W
Yemoja
5,147
429
17
1
0
224,969
1
L
Ix Chel
6,695
558
32
3
0
211,558
0
W
Izanami
4,874
406
42
4
0
218,450
0
L
Kukulkan
6,057
505
99
8
0
189,988
1
W
Lancelot
6,357
530
63
5
0
253,763
0
L
Tyr
5,919
493
32
3
0
227,566
4
W
Thoth
6,481
540
74
6
0
218,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role