Player Matchup

Sobek
Sobek
Kriegerzz
Sobek
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 279L
1,528 Elo+
Solo
Artemis
Artemis
OneStarKarate
Artemis
Level 125
God Stats
1W - 1L
1,229 SR
Queue Stats
45W - 61L
1,518 Elo+
Party 1
Poseidon
Poseidon
Quacksmoker
Poseidon
Level 132
God Stats
6W - 4L
1,755 SR
Queue Stats
31W - 35L
1,527 Elo+
Party 1
Fenrir
Fenrir
Rajams
Fenrir
Level 149
God Stats
7W - 5L
1,423 SR
Queue Stats
204W - 197L
1,547 Elo+
Solo
Surtr
Surtr
llongneckkllama
Surtr
Level 128
God Stats
0W - 1L
1,432 SR
Queue Stats
12W - 13L
1,700 Elo+
Party 1
Team Averages
Level 136
1,468 SR
1,564 Elo+

VS

Team Averages
Level 108
1,521 SR
1,546 Elo+
Athena
Athena
A Pair of Pears
Athena
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,522 Elo+
Solo
Izanami
Izanami
BIG cheese125
Izanami
Level 69
God Stats
10W - 8L
1,607 SR
Queue Stats
40W - 38L
1,511 Elo+
Party 2
Anubis
Anubis
Elder_God_Eli
Anubis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,516 Elo+
Party 3
Xing Tian
Xing Tian
RADIANT8804
Xing Tian
Level 129
God Stats
2W - 2L
1,404 SR
Queue Stats
99W - 100L
1,527 Elo+
Party 2
Bakasura
Bakasura
zzGrizzzz
Bakasura
Level 63
God Stats
5W - 1L
1,594 SR
Queue Stats
127W - 44L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kriegerzz
Sobek
15
1 / 4 / 1
9,662
509
9,198
17,516
13,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
14
2 / 6 / 4
9,107
479
14,313
17,031
7,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Quacksmoker
Poseidon
15
3 / 8 / 2
9,619
506
15,879
14,642
6,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Rajams
Fenrir
14
3 / 9 / 3
9,106
479
5,105
21,205
7,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 5 / 3
9,659
508
5,072
15,249
11,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 22
9,656
508
7,634
18,027
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
17
2 / 3 / 4
10,205
537
7,503
11,511
5,530
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 5 / 8
11,314
595
15,381
14,331
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
RADIANT8804
Xing Tian
18
3 / 1 / 9
11,438
602
15,393
18,414
14,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
zzGrizzzz
Bakasura
20
20 / 1 / 5
13,380
704
20,205
18,702
10,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
12
Kills
31
32
Deaths
12
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
0
2
22
5.5
W
Izanami
2
3
4
1.33
W
6
5
8
2
L
Sobek
Kriegerzz
Sobek
1
4
1
0.38
L
Artemis
2
6
4
0.67
L
Poseidon
Quacksmoker
Poseidon
3
8
2
0.5
W
Xing Tian
RADIANT8804
Xing Tian
3
1
9
7.5
L
Fenrir
Rajams
Fenrir
3
9
3
0.5
L
3
5
3
0.9
W
Bakasura
zzGrizzzz
Bakasura
20
1
5
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,567
Damage
66,116
85,643
Taken
80,985
45,958
Mitigated
56,414
16,422
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,634
2,104
480
4,763
18,027
18,470
100
4,506
13,426
20,608
0
W
Izanami
7,503
4,372
0
1,641
11,511
5,530
2,848
349
11,162
0
100,370
W
15,381
569
0
4,803
14,331
8,152
212
6,666
7,621
101,359
0
L
Sobek
Kriegerzz
Sobek
9,198
922
0
5,130
17,516
13,182
0
9,317
7,318
60,475
0
L
Artemis
14,313
9,175
0
4,667
17,031
7,036
1,800
4,021
12,433
0
61,763
L
Poseidon
Quacksmoker
Poseidon
15,879
1,831
0
2,048
14,642
6,427
370
8,045
5,430
80,705
0
W
Xing Tian
RADIANT8804
Xing Tian
15,393
1,092
0
2,463
18,414
14,149
87
7,611
10,087
94,368
221
L
Fenrir
Rajams
Fenrir
5,105
2,118
0
1,339
21,205
7,609
0
9,355
10,718
0
65,405
L
5,072
1,488
0
3,238
15,249
11,704
83
6,972
8,012
290
31,368
W
Bakasura
zzGrizzzz
Bakasura
20,205
13,319
0
6,915
18,702
10,113
1,358
5,467
13,113
0
98,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,153
Gold Earned
55,993
493
Minions Killed
631
0
Camps Cleared
0
1,784,447
Distance Traveled
1,965,707
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,656
508
22
1
0
416,651
0
W
Izanami
10,205
537
156
8
0
333,345
0
W
Anubis
11,314
595
143
8
0
346,172
6
L
Sobek
9,662
509
136
7
0
356,034
6
L
Artemis
9,107
479
96
5
0
322,344
0
L
Poseidon
9,619
506
111
6
0
345,989
0
W
Xing Tian
11,438
602
154
8
0
366,246
2
L
Fenrir
9,106
479
99
5
0
385,506
0
L
Surtr
9,659
508
51
3
0
374,574
4
W
Bakasura
13,380
704
156
8
0
503,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role