Player Matchup

Izanami
Izanami
I-CAP-l
Izanami
Level 88
God Stats
3W - 0L
1,942 SR
Queue Stats
99W - 92L
1,438 Elo+
Party 1
Anubis
Anubis
NETLAD30
Anubis
Level 26
God Stats
5W - 3L
1,808 SR
Queue Stats
49W - 36L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
king_kyler33
Cthulhu
Level 61
God Stats
24W - 20L
1,568 SR
Queue Stats
82W - 82L
1,419 Elo+
Party 1
Team Averages
Level 58
1,773 SR
1,465 Elo+

VS

Team Averages
Level 95
1,465 SR
1,598 Elo+
Danzaburou
Danzaburou
PaulKerseyy
Danzaburou
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 22L
1,732 Elo+
Party 2
Ix Chel
Ix Chel
Raischenzo
Ix Chel
Level 123
God Stats
5W - 9L
1,396 SR
Queue Stats
53W - 63L
1,329 Elo+
Solo
Lancelot
Lancelot
Rakai159
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I-CAP-l
Izanami
16
2 / 3 / 6
10,354
690
13,360
12,748
6,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
NETLAD30
Anubis
17
8 / 4 / 2
11,584
772
13,711
11,718
8,010
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
king_kyler33
Cthulhu
16
1 / 1 / 10
11,107
740
8,247
14,475
23,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PaulKerseyy
Danzaburou
17
6 / 2 / 2
11,711
781
18,153
16,229
6,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Raischenzo
Ix Chel
16
0 / 2 / 8
9,989
666
8,044
10,471
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Rakai159
Lancelot
13
2 / 7 / 3
9,246
616
4,127
15,442
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
11
Kills
8
8
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
I-CAP-l
Izanami
2
3
6
1.67
W
Anubis
NETLAD30
Anubis
8
4
2
2.25
L
Danzaburou
PaulKerseyy
Danzaburou
6
2
2
3.5
L
Ix Chel
Raischenzo
Ix Chel
0
2
8
2
L
Lancelot
Rakai159
Lancelot
2
7
3
0.5
W
Cthulhu
king_kyler33
Cthulhu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,318
Damage
30,324
38,941
Taken
42,142
37,537
Mitigated
16,744
6,580
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
I-CAP-l
Izanami
13,360
9,813
0
1,670
12,748
6,021
2,841
2,889
9,859
0
55,143
W
Anubis
NETLAD30
Anubis
13,711
269
0
2,557
11,718
8,010
271
2,852
8,866
41,187
0
L
Danzaburou
PaulKerseyy
Danzaburou
18,153
10,551
0
5,977
16,229
6,984
0
8,265
7,964
0
61,740
L
Ix Chel
Raischenzo
Ix Chel
8,044
728
100
2,266
10,471
3,995
588
5,758
4,713
31,850
0
L
Lancelot
Rakai159
Lancelot
4,127
648
0
449
15,442
5,765
0
7,963
7,479
0
15,490
W
Cthulhu
king_kyler33
Cthulhu
8,247
313
743
1,610
14,475
23,506
128
2,330
12,145
34,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
30,946
178
Minions Killed
151
0
Camps Cleared
0
776,676
Distance Traveled
783,697
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,354
690
83
6
0
247,772
3
W
Anubis
11,584
772
54
4
0
231,332
0
L
Danzaburou
11,711
781
87
6
0
250,561
0
L
Ix Chel
9,989
666
38
3
0
265,657
3
L
Lancelot
9,246
616
26
2
0
267,479
0
W
Cthulhu
11,107
740
41
3
0
297,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role